Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Azael529
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,417 Elo+
Solo
Agni
Agni
Dark-Psycho_Qc
Agni
Level 83
God Stats
3W - 3L
1,323 SR
Queue Stats
196W - 196L
1,445 Elo+
Party 1
Heimdallr
Heimdallr
Zemie
Heimdallr
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
356W - 397L
1,451 Elo+
Solo
Vamana
Vamana
torokail
Vamana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 213L
1,438 Elo+
Party 1
Team Averages
Level 89
1,465 SR
1,450 Elo+

VS

Team Averages
Level 89
1,514 SR
1,443 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
B0BZILLA
Chaac
Level 86
God Stats
5W - 3L
1,623 SR
Queue Stats
395W - 381L
1,399 Elo+
Solo
Anubis
Anubis
Donut Lord9383
Anubis
Level 88
God Stats
2W - 0L
1,699 SR
Queue Stats
27W - 38L
1,377 Elo+
Solo
Loki
Loki
PurpPandaPaladin
Loki
Level 81
God Stats
4W - 3L
1,247 SR
Queue Stats
167W - 179L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 1
4,828
805
1,739
2,587
1,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
Azael529
He Bo
10
1 / 4 / 3
5,651
942
4,756
5,412
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 1
6,073
1,012
3,832
4,083
1,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Zemie
Heimdallr
9
0 / 5 / 2
5,020
837
3,031
5,750
1,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
torokail
Vamana
10
1 / 3 / 4
5,559
927
3,954
9,126
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 7
7,116
1,186
6,103
7,608
5,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
 
Artemis
10
1 / 1 / 7
6,165
1,028
5,564
2,762
1,008
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
B0BZILLA
Chaac
12
1 / 0 / 13
6,823
1,137
3,561
6,374
3,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 1 / 5
6,877
1,146
5,066
4,706
2,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 2 / 8
7,512
1,252
4,183
5,886
2,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
16
16
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Gilgamesh
 
Gilgamesh
4
2
7
3.75
W
Artemis
 
Artemis
1
1
7
4.5
L
He Bo
Azael529
He Bo
1
4
3
0.63
W
Chaac
B0BZILLA
Chaac
1
0
13
7.5
L
4
3
1
1.5
W
4
1
5
6.5
W
6
2
8
5
L
Heimdallr
Zemie
Heimdallr
0
5
2
0.2
L
Vamana
torokail
Vamana
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
24,477
26,958
Taken
27,336
10,787
Mitigated
13,848
7,228
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,739
30
257
594
2,587
1,417
0
353
2,234
4,147
0
W
Gilgamesh
 
Gilgamesh
6,103
815
660
2,192
7,608
5,316
561
2,956
4,492
2,224
7,482
W
Artemis
 
Artemis
5,564
2,402
294
554
2,762
1,008
667
1,159
1,517
0
8,913
L
He Bo
Azael529
He Bo
4,756
285
0
681
5,412
1,286
0
1,422
3,990
10,849
0
W
Chaac
B0BZILLA
Chaac
3,561
334
1,469
3,015
6,374
3,055
332
1,492
4,629
0
6,203
L
3,832
187
186
454
4,083
1,319
0
577
3,506
7,722
0
W
5,066
145
732
2,348
4,706
2,315
828
2,258
2,131
17,813
0
W
4,183
992
671
1,601
5,886
2,154
1,150
2,025
3,781
0
8,632
L
Heimdallr
Zemie
Heimdallr
3,031
1,246
233
241
5,750
1,509
0
1,151
4,442
0
6,230
L
Vamana
torokail
Vamana
3,954
2,011
866
3,716
9,126
5,256
0
2,508
6,618
0
5,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,131
Gold Earned
34,493
39
Minions Killed
59
0
Camps Cleared
0
463,678
Distance Traveled
634,256
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,828
805
2
0
0
46,823
0
W
Gilgamesh
7,116
1,186
8
1
0
124,505
1
W
Artemis
6,165
1,028
9
2
0
113,214
2
L
He Bo
5,651
942
11
2
0
92,895
3
W
Chaac
6,823
1,137
13
2
0
151,718
1
L
Agni
6,073
1,012
12
2
0
115,334
2
W
Anubis
6,877
1,146
22
4
0
109,552
1
W
Loki
7,512
1,252
7
1
0
135,267
0
L
Heimdallr
5,020
837
9
2
0
110,260
0
L
Vamana
5,559
927
5
1
0
98,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role