Player Matchup

Sun Wukong
Sun Wukong
AmplJoos
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dorkster77
Cthulhu
Level 17
God Stats
14W - 9L
1,387 SR
Queue Stats
52W - 40L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Vaxtin
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 3L
1,892 Elo+
Solo
Rama
Rama
VzSirius
Rama
Level 16
God Stats
16W - 26L
1,343 SR
Queue Stats
421W - 438L
1,487 Elo+
Solo
Odin
Odin
tonicbo1
Odin
Level 4
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 4L
1,453 Elo+
Solo
Team Averages
Level 9
1,441 SR
1,535 Elo+

VS

Team Averages
Level 20
1,659 SR
1,516 Elo+
Medusa
Medusa
ODevin12
Medusa
Level 17
God Stats
5W - 0L
1,932 SR
Queue Stats
31W - 22L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
OminusDominus
Kukulkan
Level 14
God Stats
34W - 20L
1,550 SR
Queue Stats
162W - 112L
1,476 Elo+
Solo
Neith
Neith
Soytusicaria
Neith
Level 25
God Stats
115W - 107L
1,571 SR
Queue Stats
152W - 145L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WaffleKid3000
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,610 Elo+
Party 1
Ares
Ares
zaideloss
Ares
Level 14
God Stats
7W - 3L
1,741 SR
Queue Stats
19W - 18L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmplJoos
Sun Wukong
18
4 / 13 / 5
12,547
1,046
12,551
30,773
21,534
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Dorkster77
Cthulhu
17
1 / 7 / 3
11,023
919
16,671
31,627
30,840
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Vaxtin
Kukulkan
18
3 / 1 / 6
12,257
1,021
15,126
7,402
2,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
18
1 / 3 / 3
10,939
912
8,168
13,994
5,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
17
0 / 12 / 4
10,297
858
7,962
34,241
34,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ODevin12
Medusa
19
8 / 1 / 16
12,995
1,083
17,709
10,265
5,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
OminusDominus
Kukulkan
20
14 / 2 / 17
14,367
1,197
42,485
8,529
4,479
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 2 / 21
12,572
1,048
20,248
15,661
8,328
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
WaffleKid3000
Morgan Le Fay
19
8 / 3 / 13
11,829
986
16,393
11,191
5,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
19
2 / 1 / 23
12,050
1,004
14,866
17,666
27,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
126
9
Kills
36
36
Deaths
9
21
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AmplJoos
Sun Wukong
4
13
5
0.5
L
Cthulhu
Dorkster77
Cthulhu
1
7
3
0.36
W
Medusa
ODevin12
Medusa
8
1
16
16
W
Kukulkan
OminusDominus
Kukulkan
14
2
17
11.25
W
4
2
21
7.25
L
Kukulkan
Vaxtin
Kukulkan
3
1
6
6
L
Rama
1
3
3
0.83
W
Morgan Le Fay
WaffleKid3000
Morgan Le Fay
8
3
13
4.83
L
Odin
0
12
4
0.17
W
Ares
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,478
Damage
111,701
118,037
Taken
63,312
94,938
Mitigated
50,951
5,701
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AmplJoos
Sun Wukong
12,551
3,138
0
1,305
30,773
21,534
0
20,445
10,328
0
28,185
L
Cthulhu
Dorkster77
Cthulhu
16,671
1,372
737
2,701
31,627
30,840
0
21,048
10,579
42,719
0
W
Medusa
ODevin12
Medusa
17,709
9,357
0
1,259
10,265
5,178
0
6,191
4,074
0
35,750
W
Kukulkan
OminusDominus
Kukulkan
42,485
6,052
0
1,794
8,529
4,479
0
4,270
4,259
72,942
0
W
20,248
13,888
1,263
3,603
15,661
8,328
0
8,754
6,907
0
59,819
L
Kukulkan
Vaxtin
Kukulkan
15,126
403
0
538
7,402
2,497
0
5,476
1,926
33,183
0
L
Rama
8,168
6,346
0
420
13,994
5,323
0
8,591
5,403
0
28,982
W
Morgan Le Fay
WaffleKid3000
Morgan Le Fay
16,393
4,036
0
512
11,191
5,536
0
4,877
6,314
23,284
0
L
Odin
7,962
4,034
0
0
34,241
34,744
0
18,184
16,057
0
24,148
W
Ares
14,866
1,485
0
0
17,666
27,430
0
7,705
9,961
24,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,063
Gold Earned
63,813
205
Minions Killed
268
3
Camps Cleared
9
1,074,306
Distance Traveled
1,177,222
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,547
1,046
38
3
1
249,521
0
L
Cthulhu
11,023
919
49
4
0
242,012
0
W
Medusa
12,995
1,083
51
4
4
254,974
1
W
Kukulkan
14,367
1,197
82
7
1
272,918
0
W
Neith
12,572
1,048
101
8
0
207,116
0
L
Kukulkan
12,257
1,021
40
3
0
123,952
0
L
Rama
10,939
912
46
4
2
228,718
0
W
Morgan Le Fay
11,829
986
13
1
3
204,822
1
L
Odin
10,297
858
32
3
0
230,103
5
W
Ares
12,050
1,004
21
2
1
237,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role