Player Matchup

Bakasura
Bakasura
FokJaDoode
Bakasura
Level 26
God Stats
28W - 31L
1,404 SR
Queue Stats
61W - 74L
1,477 Elo+
Solo
Ymir
Ymir
Juanace
Ymir
Level 16
God Stats
4W - 3L
1,643 SR
Queue Stats
78W - 67L
1,461 Elo+
Solo
Apollo
Apollo
Pipetron
Apollo
Level 11
God Stats
9W - 5L
1,913 SR
Queue Stats
61W - 40L
1,772 Elo+
Solo
Bellona
Bellona
fartsuckerberg
Bellona
Level 30
God Stats
8W - 5L
1,701 SR
Queue Stats
145W - 137L
1,495 Elo+
Party 2
Poseidon
Poseidon
sagayodalink12
Poseidon
Level 25
God Stats
2W - 3L
1,483 SR
Queue Stats
54W - 49L
1,473 Elo+
Party 2
Team Averages
Level 22
1,629 SR
1,536 Elo+

VS

Team Averages
Level 19
1,642 SR
1,604 Elo+
Hou Yi
Hou Yi
AceConcept
Hou Yi
Level 24
God Stats
13W - 1L
1,978 SR
Queue Stats
223W - 32L
1,936 Elo+
Party 3
Cthulhu
Cthulhu
Devastator135
Cthulhu
Level 29
God Stats
31W - 37L
1,503 SR
Queue Stats
209W - 224L
1,428 Elo+
Party 1
Anubis
Anubis
Refоrmed
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 15L
1,787 Elo+
Party 3
Arachne
Arachne
gon11f
Arachne
Level 24
God Stats
2W - 1L
1,712 SR
Queue Stats
313W - 316L
1,441 Elo+
Solo
Olorun
Olorun
kevothefeared
Olorun
Level 5
God Stats
4W - 3L
1,515 SR
Queue Stats
161W - 172L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FokJaDoode
Bakasura
18
4 / 7 / 3
11,578
503
8,463
18,719
8,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Juanace
Ymir
15
4 / 6 / 7
10,266
446
8,444
20,166
21,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Pipetron
Apollo
18
9 / 6 / 4
11,815
514
19,514
23,109
8,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 3 / 3
12,889
560
17,917
20,136
20,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
16
3 / 5 / 5
10,663
464
8,944
13,055
4,155
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AceConcept
Hou Yi
20
14 / 4 / 6
14,192
617
27,432
17,596
6,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
14
0 / 7 / 13
9,973
434
4,654
19,160
14,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Refоrmed
Anubis
20
11 / 4 / 12
15,469
673
28,419
26,204
16,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
gon11f
Arachne
16
2 / 9 / 5
10,925
475
5,682
19,826
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 10 / 0
8,709
379
3,823
12,654
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
63
34
Kills
27
27
Deaths
34
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AceConcept
Hou Yi
14
4
6
4.25
W
Cthulhu
0
7
13
0.93
L
Bakasura
FokJaDoode
Bakasura
4
7
3
0.79
L
Ymir
Juanace
Ymir
4
6
7
1.25
L
Apollo
Pipetron
Apollo
9
6
4
1.83
W
Anubis
Refоrmed
Anubis
11
4
12
4.25
L
14
3
3
5.17
W
Arachne
gon11f
Arachne
2
9
5
0.5
W
0
10
0
0
L
Poseidon
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,282
Damage
70,010
95,185
Taken
95,440
63,536
Mitigated
48,372
23,795
Healing
36,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AceConcept
Hou Yi
27,432
16,889
0
6,590
17,596
6,275
3,994
2,909
14,547
0
110,158
W
Cthulhu
4,654
595
131
3,423
19,160
14,237
498
4,543
14,016
26,788
0
L
Bakasura
FokJaDoode
Bakasura
8,463
5,182
325
5,097
18,719
8,841
434
6,831
11,888
0
73,867
L
Ymir
Juanace
Ymir
8,444
1,329
0
2,587
20,166
21,734
403
8,882
11,284
31,190
0
L
Apollo
Pipetron
Apollo
19,514
13,796
0
8,559
23,109
8,035
1,663
7,052
16,057
0
100,247
W
Anubis
Refоrmed
Anubis
28,419
1,667
0
18,894
26,204
16,927
564
8,136
17,928
137,315
0
L
17,917
5,876
0
5,739
20,136
20,771
1,041
6,628
13,508
0
78,861
W
Arachne
gon11f
Arachne
5,682
3,253
0
5,855
19,826
7,318
1,984
1,668
18,158
0
57,402
W
3,823
1,667
0
1,188
12,654
3,615
236
1,971
10,683
31,034
0
L
Poseidon
8,944
1,394
0
1,488
13,055
4,155
344
7,503
5,552
56,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,211
Gold Earned
59,268
568
Minions Killed
505
0
Camps Cleared
0
2,016,042
Distance Traveled
1,973,330
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,192
617
121
5
0
431,140
6
W
Cthulhu
9,973
434
36
2
0
399,999
1
L
Bakasura
11,578
503
123
5
0
413,884
6
L
Ymir
10,266
446
29
1
0
396,421
8
L
Apollo
11,815
514
141
6
0
435,635
0
W
Anubis
15,469
673
205
9
0
366,039
7
L
Bellona
12,889
560
162
7
0
393,854
1
W
Arachne
10,925
475
92
4
0
407,052
2
W
Olorun
8,709
379
51
2
0
369,100
1
L
Poseidon
10,663
464
113
5
0
376,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role