Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
RUNSonDEISEL
Medusa
Gold III
Level 136
God Stats
19W - 16L
1,697 SR
Queue Stats
341W - 339L
1,530 MMR
Solo
Merlin
Merlin
Bronze III
Vichula_11
Merlin
Bronze III
Level 107
God Stats
1W - 0L
1,621 SR
Queue Stats
3W - 5L
1,413 MMR
Solo
Bakasura
Bakasura
Gold III
darko1313
Bakasura
Gold III
Level 158
God Stats
2W - 4L
1,456 SR
Queue Stats
202W - 203L
1,456 MMR
Solo
Apollo
Apollo
Gold IV
romerage
Apollo
Gold IV
Level 160
God Stats
3W - 1L
1,494 SR
Queue Stats
110W - 108L
1,411 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,554 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,628 SR
1,445 MMR
Ne Zha
Ne Zha
Bronze III
LVLup FAZO
Ne Zha
Bronze III
Level 33
God Stats
1W - 3L
1,624 SR
Queue Stats
1W - 3L
1,398 MMR
Solo
Fafnir
Fafnir
Gold V
OJSV1327
Fafnir
Gold V
Level 142
God Stats
5W - 2L
1,700 SR
Queue Stats
122W - 124L
1,435 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Rafamendooza1
Heimdallr
Gold IV
Level 126
God Stats
15W - 17L
1,542 SR
Queue Stats
329W - 336L
1,453 MMR
Solo
Thoth
Thoth
Gold I
TheModeloVirus
Thoth
Gold I
Level 157
God Stats
6W - 4L
1,697 SR
Queue Stats
108W - 114L
1,496 MMR
Solo
Amaterasu
Amaterasu
Gold IV
rachetsaintloya
Amaterasu
Gold IV
Level 159
God Stats
354W - 322L
1,579 SR
Queue Stats
611W - 637L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 0 / 1
4,884
698
1,536
4,076
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
9
0 / 0 / 1
4,740
677
1,719
2,730
747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Vichula_11
Merlin
7
0 / 1 / 1
4,343
620
1,743
2,703
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
darko1313
Bakasura
7
1 / 0 / 1
4,583
655
618
4,102
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
romerage
Apollo
9
0 / 1 / 0
4,706
672
2,627
4,176
1,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshMorgan Le FayTiamatKaliArachne

VS

Bans
AthenaSolCabrakanRaijinSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LVLup FAZO
Ne Zha
7
1 / 1 / 0
4,022
575
802
3,186
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
OJSV1327
Fafnir
6
0 / 0 / 0
3,899
557
1,024
4,264
2,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Rafamendooza1
Heimdallr
8
0 / 1 / 0
4,330
619
1,845
2,399
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
3,561
509
985
1,570
513
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
rachetsaintloya
Amaterasu
10
1 / 0 / 0
5,024
718
2,391
5,566
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
1
2.5
L
Ne Zha
LVLup FAZO
Ne Zha
1
1
0
1
L
Fafnir
OJSV1327
Fafnir
0
0
0
0
W
Medusa
0
0
1
0.5
L
Heimdallr
Rafamendooza1
Heimdallr
0
1
0
0
L
0
1
0
0
W
Merlin
Vichula_11
Merlin
0
1
1
0.5
W
Bakasura
darko1313
Bakasura
1
0
1
1.5
L
Amaterasu
rachetsaintloya
Amaterasu
1
0
0
1
W
Apollo
romerage
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,243
Damage
7,047
17,787
Taken
16,985
6,261
Mitigated
7,292
6,898
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,536
497
0
1,749
4,076
2,005
26
428
3,648
12,568
0
L
Ne Zha
LVLup FAZO
Ne Zha
802
132
151
1,293
3,186
971
0
755
2,431
0
11,820
L
Fafnir
OJSV1327
Fafnir
1,024
96
0
1,342
4,264
2,569
0
1,670
2,574
11,826
0
W
Medusa
1,719
600
0
265
2,730
747
0
312
2,418
0
29,889
L
Heimdallr
Rafamendooza1
Heimdallr
1,845
922
0
374
2,399
615
0
219
2,170
0
20,685
L
985
72
0
483
1,570
513
0
635
925
12,209
0
W
Merlin
Vichula_11
Merlin
1,743
346
0
496
2,703
743
75
843
1,817
22,945
0
W
Bakasura
darko1313
Bakasura
618
487
0
2,703
4,102
1,449
422
338
3,719
0
21,501
L
Amaterasu
rachetsaintloya
Amaterasu
2,391
539
0
2,722
5,566
2,624
939
0
5,566
0
29,132
W
Apollo
romerage
Apollo
2,627
1,861
0
1,685
4,176
1,317
537
0
4,176
0
25,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,256
Gold Earned
20,836
251
Minions Killed
164
0
Camps Cleared
0
682,969
Distance Traveled
629,651
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,884
698
27
4
0
137,891
0
L
Ne Zha
4,022
575
29
4
0
145,424
0
L
Fafnir
3,899
557
17
2
0
145,074
1
W
Medusa
4,740
677
56
8
0
132,489
1
L
Heimdallr
4,330
619
49
7
0
124,917
1
L
Thoth
3,561
509
20
3
0
79,123
1
W
Merlin
4,343
620
49
7
0
134,161
1
W
Bakasura
4,583
655
62
9
0
166,509
0
L
Amaterasu
5,024
718
49
7
0
135,113
0
W
Apollo
4,706
672
57
8
0
111,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role