Player Matchup

Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Christian12090
Sol
Level 5
God Stats
1W - 1L
1,226 SR
Queue Stats
1W - 3L
1,134 Elo+
Party 2
Anhur
Anhur
DaveRoach83
Anhur
Level 27
God Stats
45W - 48L
1,446 SR
Queue Stats
188W - 221L
1,354 Elo+
Solo
Cerberus
Cerberus
OBIE CIDY
Cerberus
Level 12
God Stats
2W - 3L
1,379 SR
Queue Stats
2W - 5L
1,121 Elo+
Solo
Da Ji
Da Ji
deblarmin
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,266 Elo+
Solo
Team Averages
Level 32
1,410 SR
1,275 Elo+

VS

Team Averages
Level 26
1,508 SR
1,437 Elo+
Merlin
Merlin
BS0B
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,412 Elo+
Solo
Scylla
Scylla
MicheladaKlasik
Scylla
Level 28
God Stats
20W - 16L
1,493 SR
Queue Stats
186W - 220L
1,372 Elo+
Solo
Chaac
Chaac
PolitoPeres
Chaac
Level 18
God Stats
2W - 2L
1,727 SR
Queue Stats
8W - 11L
1,510 Elo+
Party 1
Loki
Loki
el_bucho_lemos
Loki
Level 27
God Stats
2W - 3L
1,544 SR
Queue Stats
7W - 5L
1,468 Elo+
Party 1
Zeus
Zeus
samuelcanini
Zeus
Level 29
God Stats
1W - 2L
1,276 SR
Queue Stats
4W - 4L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
24 / 4 / 5
16,623
1,385
37,850
10,911
4,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 1 / 7
10,959
913
5,031
11,060
3,461
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 1 / 15
13,327
1,111
15,066
10,015
3,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
OBIE CIDY
Cerberus
20
2 / 5 / 16
12,197
1,016
8,097
15,708
9,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
deblarmin
Da Ji
19
1 / 9 / 10
11,284
940
3,497
13,568
4,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BS0B
Merlin
18
2 / 9 / 6
11,522
960
8,249
21,962
5,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 11 / 7
13,447
1,121
17,584
27,733
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 1 / 0
9,390
783
358
1,004
343
Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 0
9,002
750
198
64
21
19
10 / 14 / 8
13,928
1,161
22,670
24,225
5,246
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
35
Kills
20
20
Deaths
35
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
24
4
5
6.63
L
Merlin
BS0B
Merlin
2
9
6
0.56
W
2
1
7
5.5
W
6
1
15
13.5
L
7
11
7
0.95
W
Cerberus
OBIE CIDY
Cerberus
2
5
16
2
L
1
1
0
1
W
Da Ji
deblarmin
Da Ji
1
9
10
0.67
L
0
0
0
0
L
10
14
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,541
Damage
49,059
61,262
Taken
74,988
25,048
Mitigated
16,897
11,080
Healing
2,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
37,850
32,388
0
1,756
10,911
4,002
0
8,553
2,358
0
70,707
L
Merlin
BS0B
Merlin
8,249
994
149
651
21,962
5,582
0
2,831
19,131
31,527
0
W
5,031
1,379
0
1,694
11,060
3,461
0
8,432
2,628
13,211
0
W
15,066
12,729
0
2,656
10,015
3,290
0
7,554
2,461
0
39,708
L
17,584
3,661
0
1,764
27,733
5,705
0
7,293
20,440
38,993
0
W
Cerberus
OBIE CIDY
Cerberus
8,097
312
0
3,665
15,708
9,399
0
14,331
1,377
22,721
0
L
358
358
0
132
1,004
343
0
139
865
0
2,050
W
Da Ji
deblarmin
Da Ji
3,497
874
0
1,309
13,568
4,896
0
9,633
3,935
0
19,956
L
198
0
0
0
64
21
0
0
64
0
2,658
L
22,670
6,835
0
136
24,225
5,246
0
2,865
21,360
41,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,390
Gold Earned
57,289
228
Minions Killed
150
7
Camps Cleared
3
1,013,559
Distance Traveled
634,702
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,623
1,385
76
6
0
183,597
2
L
Merlin
11,522
960
54
5
0
193,793
1
W
Sol
10,959
913
28
2
2
221,123
0
W
Anhur
13,327
1,111
47
4
4
202,158
1
L
Scylla
13,447
1,121
55
5
0
213,082
0
W
Cerberus
12,197
1,016
47
4
1
203,498
0
L
Chaac
9,390
783
6
1
1
16,682
0
W
Da Ji
11,284
940
30
3
0
203,183
1
L
Loki
9,002
750
2
0
0
30,702
0
L
Zeus
13,928
1,161
33
3
2
180,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role