Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
TheLastChapter
Chaac
Level 13
God Stats
1W - 1L
1,487 SR
Queue Stats
13W - 28L
1,307 Elo+
Party 2
Ymir
Ymir
ViperVamp
Ymir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
woytal
Baron Samedi
Level 13
God Stats
2W - 2L
1,871 SR
Queue Stats
12W - 12L
1,521 Elo+
Solo
Cupid
Cupid
xTheShadowBlood
Cupid
Level 4
God Stats
0W - 3L
1,259 SR
Queue Stats
2W - 4L
1,206 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,439 Elo+

VS

Team Averages
Level 25
1,415 SR
1,451 Elo+
Da Ji
Da Ji
LogannTV
Da Ji
Level 17
God Stats
1W - 1L
1,171 SR
Queue Stats
36W - 35L
1,427 Elo+
Party 1
Hou Yi
Hou Yi
MyshuByshu
Hou Yi
Level 27
God Stats
9W - 3L
1,563 SR
Queue Stats
175W - 203L
1,294 Elo+
Solo
Fenrir
Fenrir
Smite12341000
Fenrir
Level 26
God Stats
3W - 1L
1,309 SR
Queue Stats
112W - 94L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXbatiusXx
Morgan Le Fay
Level 29
God Stats
21W - 9L
1,726 SR
Queue Stats
64W - 59L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
Глебобог
Sun Wukong
Level 25
God Stats
1W - 2L
1,305 SR
Queue Stats
66W - 47L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 8 / 1
7,391
528
8,720
12,301
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 0
6,041
432
4,005
12,197
7,707
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
9
0 / 10 / 4
5,873
420
4,074
15,524
6,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
woytal
Baron Samedi
5
0 / 5 / 0
4,736
338
1,104
5,478
1,900
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 11 / 1
6,130
438
5,120
11,071
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LogannTV
Da Ji
11
5 / 3 / 8
7,818
558
4,310
9,162
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
MyshuByshu
Hou Yi
14
8 / 3 / 9
9,414
672
8,542
7,463
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
15 / 2 / 4
10,310
736
13,976
9,611
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
xXbatiusXx
Morgan Le Fay
14
6 / 2 / 13
9,287
663
8,961
9,789
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Глебобог
Sun Wukong
14
4 / 0 / 11
8,436
603
10,008
6,874
4,316
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
10
Kills
38
38
Deaths
10
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
8
1
0.81
W
Da Ji
LogannTV
Da Ji
5
3
8
3
W
Hou Yi
MyshuByshu
Hou Yi
8
3
9
4.17
W
15
2
4
8.5
L
2
4
0
0.5
L
Ymir
0
10
4
0.2
L
Baron Samedi
woytal
Baron Samedi
0
5
0
0
L
2
11
1
0.23
W
Morgan Le Fay
xXbatiusXx
Morgan Le Fay
6
2
13
6.25
W
Sun Wukong
Глебобог
Sun Wukong
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,023
Damage
45,797
56,571
Taken
42,899
23,905
Mitigated
19,376
9,925
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,720
2,107
0
6,272
12,301
4,596
0
2,449
9,852
0
31,828
W
Da Ji
LogannTV
Da Ji
4,310
1,130
0
2,538
9,162
2,934
125
831
8,331
0
19,744
W
Hou Yi
MyshuByshu
Hou Yi
8,542
4,502
0
250
7,463
2,127
4,468
318
7,145
0
42,206
W
13,976
3,439
406
2,851
9,611
6,348
1,958
1,123
8,488
0
48,742
L
4,005
1,081
0
1,934
12,197
7,707
0
1,671
10,526
0
18,020
L
Ymir
4,074
1,098
0
390
15,524
6,960
150
1,743
13,781
14,731
0
L
Baron Samedi
woytal
Baron Samedi
1,104
489
0
894
5,478
1,900
0
3,098
2,380
9,209
0
L
5,120
3,467
64
371
11,071
2,742
476
0
11,071
0
19,042
W
Morgan Le Fay
xXbatiusXx
Morgan Le Fay
8,961
2,049
0
2,556
9,789
3,651
1,846
1,448
8,341
57,264
0
W
Sun Wukong
Глебобог
Sun Wukong
10,008
2,029
0
1,013
6,874
4,316
825
1,458
5,416
0
35,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,171
Gold Earned
45,265
150
Minions Killed
361
0
Camps Cleared
0
1,117,094
Distance Traveled
1,334,321
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,391
528
51
4
0
264,204
0
W
Da Ji
7,818
558
51
4
0
237,729
0
W
Hou Yi
9,414
672
74
5
0
255,450
3
W
Fenrir
10,310
736
68
5
0
288,410
1
L
Chaac
6,041
432
33
2
0
270,594
3
L
Ymir
5,873
420
16
1
0
236,310
0
L
Baron Samedi
4,736
338
16
1
0
114,064
0
L
Cupid
6,130
438
34
2
0
231,922
1
W
Morgan Le Fay
9,287
663
109
8
0
263,342
2
W
Sun Wukong
8,436
603
59
4
0
289,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role