Player Matchup

Ymir
Ymir
Exult3d
Ymir
Level 18
God Stats
5W - 3L
1,682 SR
Queue Stats
52W - 53L
1,698 Elo+
Solo
Nu Wa
Nu Wa
PapasTaters
Nu Wa
Level 16
God Stats
1W - 1L
1,721 SR
Queue Stats
13W - 6L
1,702 Elo+
Solo
Cthulhu
Cthulhu
TANATOSMX23
Cthulhu
Level 14
God Stats
1W - 2L
1,345 SR
Queue Stats
14W - 7L
1,686 Elo+
Solo
Artemis
Artemis
TIOMEN7
Artemis
Level 29
God Stats
1W - 6L
1,571 SR
Queue Stats
294W - 316L
1,674 Elo+
Solo
Arachne
Arachne
Vanvike
Arachne
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 123L
1,573 Elo+
Solo
Team Averages
Level 21
1,564 SR
1,667 Elo+

VS

Team Averages
Level 19
1,609 SR
1,644 Elo+
Bellona
Bellona
Anmolpreet188
Bellona
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 77L
1,621 Elo+
Solo
Apollo
Apollo
DirtSand
Apollo
Level 29
God Stats
6W - 3L
1,821 SR
Queue Stats
34W - 17L
1,698 Elo+
Solo
Gilgamesh
Gilgamesh
LotusFlowerHM
Gilgamesh
Level 28
God Stats
44W - 46L
1,583 SR
Queue Stats
371W - 384L
1,615 Elo+
Solo
Aphrodite
Aphrodite
goriIIagrip
Aphrodite
Level 18
God Stats
34W - 27L
1,641 SR
Queue Stats
48W - 36L
1,637 Elo+
Solo
Tiamat
Tiamat
wasupbros
Tiamat
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Exult3d
Ymir
8
2 / 2 / 1
5,730
521
2,001
8,956
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 3 / 1
6,027
548
2,509
4,941
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TANATOSMX23
Cthulhu
9
0 / 2 / 0
5,681
516
3,863
7,027
4,819
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
TIOMEN7
Artemis
9
1 / 6 / 3
5,877
534
3,531
6,587
1,309
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Vanvike
Arachne
9
1 / 3 / 0
5,789
526
1,506
7,489
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
5 / 0 / 3
7,183
653
3,421
5,145
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
DirtSand
Apollo
11
7 / 3 / 0
7,184
653
7,212
7,591
2,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
LotusFlowerHM
Gilgamesh
10
2 / 1 / 5
6,094
554
3,089
5,708
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
goriIIagrip
Aphrodite
13
1 / 0 / 2
7,097
645
4,756
6,355
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
wasupbros
Tiamat
11
1 / 0 / 2
6,847
622
3,907
4,669
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
16
16
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
0
3
6.5
W
Apollo
DirtSand
Apollo
7
3
0
2.33
L
Ymir
Exult3d
Ymir
2
2
1
1.25
W
Gilgamesh
LotusFlowerHM
Gilgamesh
2
1
5
4.5
L
0
3
1
0.17
L
Cthulhu
TANATOSMX23
Cthulhu
0
2
0
0
L
Artemis
TIOMEN7
Artemis
1
6
3
0.42
L
Arachne
Vanvike
Arachne
1
3
0
0.33
W
Aphrodite
goriIIagrip
Aphrodite
1
0
2
2
W
Tiamat
wasupbros
Tiamat
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,410
Damage
22,385
35,000
Taken
29,468
15,002
Mitigated
12,657
6,715
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,421
225
0
1,066
5,145
2,505
0
662
4,483
0
40,012
W
Apollo
DirtSand
Apollo
7,212
4,532
0
2,306
7,591
2,314
326
1,660
5,931
0
47,017
L
Ymir
Exult3d
Ymir
2,001
695
0
1,309
8,956
4,198
0
681
8,179
10,880
0
W
Gilgamesh
LotusFlowerHM
Gilgamesh
3,089
734
0
2,694
5,708
3,116
366
855
4,853
0
23,806
L
2,509
592
0
490
4,941
1,482
14
2,187
2,440
36,560
0
L
Cthulhu
TANATOSMX23
Cthulhu
3,863
772
67
2,007
7,027
4,819
0
3,637
3,390
26,308
0
L
Artemis
TIOMEN7
Artemis
3,531
1,533
0
1,295
6,587
1,309
0
0
6,587
0
28,492
L
Arachne
Vanvike
Arachne
1,506
1,366
0
1,547
7,489
3,194
0
1,763
5,692
0
32,128
W
Aphrodite
goriIIagrip
Aphrodite
4,756
870
148
5,636
6,355
2,540
170
4,019
2,336
45,135
0
W
Tiamat
wasupbros
Tiamat
3,907
260
0
1,787
4,669
2,182
901
1,373
3,296
42,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,104
Gold Earned
34,405
283
Minions Killed
429
0
Camps Cleared
0
1,026,258
Distance Traveled
1,106,244
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,183
653
88
8
0
271,561
3
W
Apollo
7,184
653
93
8
0
201,084
3
L
Ymir
5,730
521
22
2
0
217,574
0
W
Gilgamesh
6,094
554
33
3
0
204,900
0
L
Nu Wa
6,027
548
81
7
0
205,094
3
L
Cthulhu
5,681
516
70
6
0
171,162
1
L
Artemis
5,877
534
50
5
0
191,044
2
L
Arachne
5,789
526
60
5
0
241,384
1
W
Aphrodite
7,097
645
108
10
0
200,984
3
W
Tiamat
6,847
622
107
10
0
227,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role