Player Matchup

Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Jacheondaeseong
Rama
Level 133
God Stats
3W - 3L
1,714 SR
Queue Stats
50W - 41L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JaegerDemCheeks
Morgan Le Fay
Level 157
God Stats
5W - 5L
1,564 SR
Queue Stats
19W - 16L
1,507 Elo+
Party 1
Cerberus
Cerberus
habbajabb
Cerberus
Level 160
God Stats
1W - 0L
1,588 SR
Queue Stats
12W - 10L
1,586 Elo+
Party 1
Bellona
Bellona
xXbubu bastaXx
Bellona
Level 160
God Stats
2W - 2L
1,572 SR
Queue Stats
656W - 668L
1,470 Elo+
Solo
Team Averages
Level 152
1,587 SR
1,500 Elo+

VS

Team Averages
Level 96
1,503 SR
1,554 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
RedBirdHead
Chang'e
Level 76
God Stats
0W - 1L
1,865 SR
Queue Stats
21W - 19L
1,547 Elo+
Solo
Cerberus
Cerberus
legendguy99
Cerberus
Level 56
God Stats
0W - 1L
1,157 SR
Queue Stats
1W - 1L
1,731 Elo+
Solo
Hachiman
Hachiman
xFadedNGHTMREx
Hachiman
Level 123
God Stats
1W - 3L
1,496 SR
Queue Stats
152W - 161L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 0 / 4
8,600
782
7,610
4,170
1,869
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 0 / 4
8,399
764
8,439
5,634
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
JaegerDemCheeks
Morgan Le Fay
15
2 / 1 / 4
8,060
733
7,720
7,891
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
habbajabb
Cerberus
13
2 / 2 / 4
7,988
726
3,468
11,411
10,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 1 / 5
7,588
690
6,343
9,000
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 0 / 2
7,263
660
7,330
4,507
1,473
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
 
Sun Wukong
13
0 / 1 / 2
6,424
584
4,067
7,941
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
RedBirdHead
Chang'e
13
0 / 6 / 2
6,763
615
3,812
10,311
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
legendguy99
Cerberus
13
2 / 2 / 2
7,242
658
5,472
8,906
4,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
13
1 / 2 / 2
7,040
640
6,123
8,444
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
4
4
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
4
5
L
Kukulkan
 
Kukulkan
1
0
2
2
L
Sun Wukong
 
Sun Wukong
0
1
2
1
W
3
0
4
5
W
Morgan Le Fay
JaegerDemCheeks
Morgan Le Fay
2
1
4
4
L
Chang'e
RedBirdHead
Chang'e
0
6
2
0.17
W
Cerberus
habbajabb
Cerberus
2
2
4
2
L
Cerberus
legendguy99
Cerberus
2
2
2
1.5
L
Hachiman
1
2
2
1
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,580
Damage
26,804
38,106
Taken
40,109
24,479
Mitigated
16,825
10,024
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,610
182
0
1,566
4,170
1,869
183
2,051
2,072
36,321
0
L
Kukulkan
 
Kukulkan
7,330
190
0
1,621
4,507
1,473
0
2,175
2,243
35,085
0
L
Sun Wukong
 
Sun Wukong
4,067
918
0
1,779
7,941
5,158
0
3,954
3,647
0
16,495
W
8,439
5,440
0
1,014
5,634
2,166
1,823
2,380
3,169
0
31,996
W
Morgan Le Fay
JaegerDemCheeks
Morgan Le Fay
7,720
285
0
2,604
7,891
3,250
180
4,289
3,435
31,018
0
L
Chang'e
RedBirdHead
Chang'e
3,812
347
801
2,936
10,311
3,431
3
4,218
5,524
24,667
0
W
Cerberus
habbajabb
Cerberus
3,468
84
711
2,556
11,411
10,417
30
4,483
6,733
18,206
0
L
Cerberus
legendguy99
Cerberus
5,472
83
0
1,337
8,906
4,074
0
3,924
4,391
13,983
0
L
Hachiman
6,123
3,528
0
1,271
8,444
2,689
0
4,228
4,001
0
24,221
W
6,343
314
0
1,573
9,000
6,777
0
3,744
5,126
0
26,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,635
Gold Earned
34,732
321
Minions Killed
242
10
Camps Cleared
8
1,054,851
Distance Traveled
1,046,944
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,600
782
82
7
3
210,606
2
L
Kukulkan
7,263
660
82
7
2
216,646
5
L
Sun Wukong
6,424
584
29
3
1
230,692
2
W
Rama
8,399
764
62
6
3
207,053
1
W
Morgan Le Fay
8,060
733
61
6
2
219,832
0
L
Chang'e
6,763
615
58
5
3
180,483
2
W
Cerberus
7,988
726
69
6
0
222,058
1
L
Cerberus
7,242
658
28
3
1
225,754
2
L
Hachiman
7,040
640
45
4
1
193,369
0
W
Bellona
7,588
690
47
4
2
195,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role