Player Matchup

Osiris
Osiris
B4L_DODOBUTTER
Osiris
Level 28
God Stats
2W - 3L
1,467 SR
Queue Stats
320W - 321L
1,468 Elo+
Solo
Nemesis
Nemesis
HyperphilTH
Nemesis
Level 14
God Stats
7W - 7L
1,276 SR
Queue Stats
87W - 56L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Mufasa_72
Kukulkan
Level 27
God Stats
169W - 125L
1,629 SR
Queue Stats
405W - 440L
1,461 Elo+
Solo
Olorun
Olorun
THR33ptSPLASH
Olorun
Level 18
God Stats
2W - 0L
1,704 SR
Queue Stats
49W - 54L
1,350 Elo+
Solo
Ullr
Ullr
i_snipe_tomuch
Ullr
Level 12
God Stats
1W - 0L
1,712 SR
Queue Stats
5W - 1L
1,697 Elo+
Solo
Team Averages
Level 20
1,558 SR
1,475 Elo+

VS

Team Averages
Level 20
1,448 SR
1,438 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CMPxAngel
Merlin
Level 8
God Stats
0W - 2L
1,337 SR
Queue Stats
6W - 10L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
TaCoPaCo300
Gilgamesh
Level 30
God Stats
65W - 72L
1,524 SR
Queue Stats
204W - 220L
1,508 Elo+
Solo
Chaac
Chaac
Tis_Erebus
Chaac
Level 26
God Stats
2W - 3L
1,378 SR
Queue Stats
9W - 18L
1,269 Elo+
Solo
Cerberus
Cerberus
αles
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 11
12,611
1,146
17,415
18,384
15,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
HyperphilTH
Nemesis
18
7 / 0 / 14
12,143
1,104
16,783
10,593
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Mufasa_72
Kukulkan
19
9 / 2 / 9
12,362
1,124
21,527
6,475
2,110
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 3 / 8
9,689
881
7,292
12,238
5,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 3 / 10
9,920
902
7,430
13,250
5,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

234

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 6 / 4
10,600
964
16,608
16,807
6,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
CMPxAngel
Merlin
16
1 / 5 / 3
9,448
859
5,380
12,078
4,544
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
TaCoPaCo300
Gilgamesh
16
2 / 3 / 4
10,046
913
11,410
14,370
5,579
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
16
2 / 9 / 2
9,748
886
15,148
21,541
14,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
αles
Cerberus
16
0 / 6 / 6
9,315
847
6,883
13,145
6,712
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
29
Kills
8
8
Deaths
29
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
6
4
0.83
W
11
0
11
16.5
L
Merlin
CMPxAngel
Merlin
1
5
3
0.5
W
Nemesis
HyperphilTH
Nemesis
7
0
14
14
W
Kukulkan
Mufasa_72
Kukulkan
9
2
9
6.75
W
0
3
8
1.33
L
Gilgamesh
TaCoPaCo300
Gilgamesh
2
3
4
1.33
L
Chaac
2
9
2
0.33
W
2
3
10
2.33
L
Cerberus
αles
Cerberus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,447
Damage
55,429
60,940
Taken
77,941
34,525
Mitigated
37,204
8,669
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
16,608
9,240
358
1,783
16,807
6,367
0
5,255
11,552
0
40,192
W
17,415
9,568
0
2,176
18,384
15,188
0
3,971
14,413
0
33,273
L
Merlin
CMPxAngel
Merlin
5,380
1,385
0
176
12,078
4,544
0
1,936
10,142
19,666
0
W
Nemesis
HyperphilTH
Nemesis
16,783
8,448
0
1,642
10,593
6,188
0
1,525
9,068
0
26,744
W
Kukulkan
Mufasa_72
Kukulkan
21,527
2,686
0
462
6,475
2,110
0
2,989
3,486
55,523
0
W
7,292
4,897
1,114
1,335
12,238
5,943
0
1,489
10,749
25,376
0
L
Gilgamesh
TaCoPaCo300
Gilgamesh
11,410
4,206
0
275
14,370
5,579
0
7,025
7,345
0
41,656
L
Chaac
15,148
6,992
0
4,440
21,541
14,002
0
7,653
13,888
0
29,718
W
7,430
6,396
0
1,940
13,250
5,096
0
2,289
10,961
0
14,919
L
Cerberus
αles
Cerberus
6,883
824
0
1,768
13,145
6,712
0
6,950
6,195
12,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,725
Gold Earned
49,157
199
Minions Killed
209
8
Camps Cleared
4
1,005,119
Distance Traveled
873,300
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,600
964
46
4
0
194,593
0
W
Osiris
12,611
1,146
22
2
2
216,805
1
L
Merlin
9,448
859
26
2
2
166,869
1
W
Nemesis
12,143
1,104
27
2
2
240,237
0
W
Kukulkan
12,362
1,124
91
8
1
203,090
3
W
Olorun
9,689
881
36
3
1
181,737
1
L
Gilgamesh
10,046
913
80
7
1
192,012
0
L
Chaac
9,748
886
36
3
1
190,226
0
W
Ullr
9,920
902
23
2
2
163,250
0
L
Cerberus
9,315
847
21
2
0
129,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role