Player Matchup

Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Diŋσ
Cthulhu
Platinum II
Level 160
God Stats
3W - 7L
1,362 SR
Queue Stats
323W - 324L
1,922 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
LeMonPriMe
Tsukuyomi
Platinum I
Level 160
God Stats
0W - 1L
1,996 SR
Queue Stats
67W - 63L
1,878 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
TheNutts
Cernunnos
Platinum IV
Level 146
God Stats
9W - 7L
1,642 SR
Queue Stats
67W - 55L
1,868 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,600 SR
1,734 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,645 SR
1,995 MMR
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
AeroBradley
Tyr
Platinum III
Level 128
God Stats
4W - 10L
1,456 SR
Queue Stats
74W - 59L
1,764 MMR
Solo
Thanatos
Thanatos
Masters
NahueSMITE
Thanatos
Masters
Level 125
God Stats
9W - 5L
1,778 SR
Queue Stats
1,145W - 1,134L
1,886 MMR
Solo
Sobek
Sobek
Masters
Rayooo
Sobek
Masters
Level 160
God Stats
29W - 11L
1,791 SR
Queue Stats
395W - 353L
2,440 MMR
Party 1
Rama
Rama
Masters
chelitoo
Rama
Masters
Level 158
God Stats
80W - 67L
1,698 SR
Queue Stats
471W - 419L
2,386 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 3 / 0
7,977
443
5,778
9,003
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
10
0 / 6 / 3
6,889
383
5,566
23,084
10,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Diŋσ
Cthulhu
12
2 / 3 / 0
8,078
449
10,106
14,566
14,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
LeMonPriMe
Tsukuyomi
14
3 / 7 / 0
8,719
484
5,580
14,370
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
TheNutts
Cernunnos
12
0 / 8 / 1
7,604
422
6,566
12,867
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetAthenaMorgan Le FayTiamat

VS

Bans
GilgameshApolloJing WeiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 1 / 10
10,854
603
12,044
12,128
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 6
10,716
595
4,476
12,906
7,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
NahueSMITE
Thanatos
16
5 / 3 / 8
10,962
609
11,916
14,804
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Rayooo
Sobek
13
1 / 0 / 14
9,693
539
8,584
14,953
18,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
19
16 / 0 / 2
13,136
730
21,829
12,947
5,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
5
Kills
27
27
Deaths
5
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Sylvanus
 
Sylvanus
0
6
3
0.25
W
Janus
 
Janus
3
1
10
8
W
2
1
6
5
L
Cthulhu
Diŋσ
Cthulhu
2
3
0
0.67
L
Tsukuyomi
LeMonPriMe
Tsukuyomi
3
7
0
0.43
W
Thanatos
NahueSMITE
Thanatos
5
3
8
3
W
Sobek
Rayooo
Sobek
1
0
14
8
L
Cernunnos
TheNutts
Cernunnos
0
8
1
0.06
W
Rama
16
0
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,596
Damage
58,849
73,890
Taken
67,738
34,801
Mitigated
42,596
14,433
Healing
41,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,778
1,046
99
1,319
9,003
2,509
0
3,352
5,651
59,649
0
L
Sylvanus
 
Sylvanus
5,566
1,016
475
4,508
23,084
10,078
0
7,860
15,224
17,407
0
W
Janus
 
Janus
12,044
1,093
475
4,100
12,128
4,450
2,864
4,748
7,146
81,230
0
W
4,476
950
0
7,674
12,906
7,970
1,009
7,992
3,856
0
53,208
L
Cthulhu
Diŋσ
Cthulhu
10,106
913
0
3,949
14,566
14,276
0
2,459
11,871
45,767
0
L
Tsukuyomi
LeMonPriMe
Tsukuyomi
5,580
811
0
3,319
14,370
5,195
0
4,535
9,835
0
50,825
W
Thanatos
NahueSMITE
Thanatos
11,916
3,611
0
14,054
14,804
6,568
715
3,950
10,715
0
75,715
W
Sobek
Rayooo
Sobek
8,584
1,275
0
5,331
14,953
18,594
29
3,130
11,188
17,385
0
L
Cernunnos
TheNutts
Cernunnos
6,566
4,281
0
764
12,867
2,743
0
1,981
10,681
0
43,634
W
Rama
21,829
19,739
0
9,428
12,947
5,014
8,659
1,898
11,049
0
124,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
55,361
430
Minions Killed
551
0
Camps Cleared
0
1,406,902
Distance Traveled
1,833,959
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,977
443
119
7
0
324,668
6
L
Sylvanus
6,889
383
23
1
0
265,040
3
W
Janus
10,854
603
137
8
0
389,338
2
W
Tyr
10,716
595
119
7
0
360,704
5
L
Cthulhu
8,078
449
103
6
0
243,147
2
L
Tsukuyomi
8,719
484
96
5
0
342,236
3
W
Thanatos
10,962
609
100
6
0
372,870
2
W
Sobek
9,693
539
23
1
0
376,330
9
L
Cernunnos
7,604
422
89
5
0
231,811
5
W
Rama
13,136
730
172
10
0
334,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role