Player Matchup

Chronos
Chronos
Aracraft44
Chronos
Level 128
God Stats
5W - 0L
1,974 SR
Queue Stats
251W - 230L
1,589 Elo+
Solo
Cthulhu
Cthulhu
Fimernaya
Cthulhu
Level 127
God Stats
8W - 2L
1,584 SR
Queue Stats
66W - 63L
1,511 Elo+
Solo
Danzaburou
Danzaburou
cesanj
Danzaburou
Level 26
God Stats
2W - 0L
1,933 SR
Queue Stats
27W - 16L
1,605 Elo+
Solo
Team Averages
Level 94
1,830 SR
1,569 Elo+

VS

Team Averages
Level 12
1,409 SR
1,460 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DogWater420
Ganesha
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 9L
1,760 Elo+
Party 1
Merlin
Merlin
Wayward2K
Merlin
Level 4
God Stats
0W - 5L
1,227 SR
Queue Stats
0W - 8L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aracraft44
Chronos
14
8 / 2 / 4
10,904
779
13,021
19,457
8,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Fimernaya
Cthulhu
15
8 / 3 / 6
10,864
776
11,905
19,121
17,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cesanj
Danzaburou
14
2 / 1 / 9
10,163
726
6,802
10,266
3,972
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 6 / 1
10,253
732
17,901
16,567
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
DogWater420
Ganesha
13
0 / 6 / 5
8,813
630
11,222
12,323
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Wayward2K
Merlin
12
2 / 6 / 3
9,536
681
6,080
7,811
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
6
6
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
6
1
0.75
W
Chronos
Aracraft44
Chronos
8
2
4
5
L
Ganesha
DogWater420
Ganesha
0
6
5
0.42
W
Cthulhu
Fimernaya
Cthulhu
8
3
6
3.67
L
Merlin
Wayward2K
Merlin
2
6
3
0.58
W
Danzaburou
cesanj
Danzaburou
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,728
Damage
35,203
48,844
Taken
36,701
30,740
Mitigated
15,227
15,979
Healing
1,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
17,901
8,875
0
891
16,567
6,863
0
11,099
5,063
0
43,394
W
Chronos
Aracraft44
Chronos
13,021
5,184
0
7,108
19,457
8,935
159
6,312
12,809
51,338
0
L
Ganesha
DogWater420
Ganesha
11,222
1,124
0
547
12,323
5,380
0
8,056
3,704
26,764
0
W
Cthulhu
Fimernaya
Cthulhu
11,905
1,007
451
2,695
19,121
17,833
437
5,634
13,232
36,126
0
L
Merlin
Wayward2K
Merlin
6,080
612
0
0
7,811
2,984
132
4,490
3,008
22,150
0
W
Danzaburou
cesanj
Danzaburou
6,802
2,476
0
5,725
10,266
3,972
2,087
4,553
5,501
0
36,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,931
Gold Earned
28,602
175
Minions Killed
127
0
Camps Cleared
0
755,386
Distance Traveled
651,660
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,253
732
70
5
0
240,688
3
W
Chronos
10,904
779
67
5
0
238,389
2
L
Ganesha
8,813
630
15
1
0
238,814
4
W
Cthulhu
10,864
776
46
3
0
259,314
2
L
Merlin
9,536
681
42
3
0
172,158
1
W
Danzaburou
10,163
726
62
4
0
257,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role