Player Matchup

Kukulkan
Kukulkan
Alb3rt02543
Kukulkan
Level 38
God Stats
1W - 1L
1,761 SR
Queue Stats
48W - 19L
1,730 Elo+
Party 2
Jing Wei
Jing Wei
ElDragonRaplus
Jing Wei
Level 22
God Stats
3W - 1L
1,838 SR
Queue Stats
61W - 20L
1,780 Elo+
Party 2
King Arthur
King Arthur
lR0skii
King Arthur
Level 26
God Stats
1W - 2L
1,564 SR
Queue Stats
84W - 31L
1,774 Elo+
Party 2
Team Averages
Level 29
1,721 SR
1,761 Elo+

VS

Team Averages
Level 63
1,679 SR
1,907 Elo+
Merlin
Merlin
LootGobbo
Merlin
Level 14
God Stats
4W - 0L
1,926 SR
Queue Stats
35W - 0L
2,091 Elo+
Party 1
Sylvanus
Sylvanus
TheGoblinator
Sylvanus
Level 51
God Stats
7W - 1L
1,741 SR
Queue Stats
93W - 33L
1,774 Elo+
Party 1
Ganesha
Ganesha
peacefullpickle
Ganesha
Level 124
God Stats
1W - 0L
1,370 SR
Queue Stats
93W - 27L
1,857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alb3rt02543
Kukulkan
14
4 / 7 / 5
10,781
719
9,724
11,506
3,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
15
5 / 10 / 6
10,824
722
14,401
18,150
4,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
lR0skii
King Arthur
13
3 / 7 / 8
9,923
662
13,592
21,744
17,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LootGobbo
Merlin
19
19 / 1 / 3
13,852
923
24,223
14,202
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
TheGoblinator
Sylvanus
14
4 / 6 / 14
10,730
715
12,063
16,248
9,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 5 / 21
11,077
738
8,777
18,457
9,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
12
Kills
24
24
Deaths
12
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alb3rt02543
Kukulkan
4
7
5
0.93
L
Jing Wei
5
10
6
0.8
W
Merlin
LootGobbo
Merlin
19
1
3
20.5
W
Sylvanus
TheGoblinator
Sylvanus
4
6
14
1.83
L
King Arthur
lR0skii
King Arthur
3
7
8
1
W
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,717
Damage
45,063
51,400
Taken
48,907
25,958
Mitigated
25,613
5,065
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alb3rt02543
Kukulkan
9,724
754
0
0
11,506
3,282
0
9,980
1,526
33,680
0
L
Jing Wei
14,401
13,198
0
4,685
18,150
4,800
0
16,147
2,003
0
42,845
W
Merlin
LootGobbo
Merlin
24,223
939
576
2,939
14,202
5,736
1,153
3,104
11,098
78,637
0
W
Sylvanus
TheGoblinator
Sylvanus
12,063
4,892
834
3,428
16,248
9,986
654
2,854
13,394
25,946
5,595
L
King Arthur
lR0skii
King Arthur
13,592
2,110
0
380
21,744
17,876
0
16,524
5,167
1,005
28,296
W
8,777
2,791
0
2,333
18,457
9,891
383
4,698
13,759
31,053
3,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
35,659
155
Minions Killed
195
0
Camps Cleared
0
762,854
Distance Traveled
756,415
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,781
719
65
4
0
250,698
2
L
Jing Wei
10,824
722
64
4
0
245,989
2
W
Merlin
13,852
923
134
9
0
283,046
3
W
Sylvanus
10,730
715
48
3
0
215,764
0
L
King Arthur
9,923
662
26
2
0
266,167
3
W
Ganesha
11,077
738
13
1
0
257,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role