Player Matchup

Sun Wukong
Sun Wukong
Digital Krizzy
Sun Wukong
Level 146
God Stats
1W - 1L
1,323 SR
Queue Stats
423W - 424L
1,570 Elo+
Solo
Jing Wei
Jing Wei
FreshOuttaBed99
Jing Wei
Level 127
God Stats
3W - 3L
1,422 SR
Queue Stats
111W - 102L
1,551 Elo+
Party 3
Sobek
Sobek
Jeffrocop
Sobek
Level 82
God Stats
3W - 2L
1,253 SR
Queue Stats
101W - 77L
1,571 Elo+
Party 3
Scylla
Scylla
Kepjin
Scylla
Level 137
God Stats
1W - 0L
1,317 SR
Queue Stats
8W - 9L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
QuinnsOwl
Ne Zha
Level 143
God Stats
2W - 0L
1,952 SR
Queue Stats
9W - 9L
1,527 Elo+
Party 1
Team Averages
Level 127
1,453 SR
1,541 Elo+

VS

Team Averages
Level 106
1,686 SR
1,539 Elo+
Bakasura
Bakasura
Bu_22_Muffin
Bakasura
Level 67
God Stats
4W - 4L
1,917 SR
Queue Stats
357W - 345L
1,507 Elo+
Solo
Artemis
Artemis
GalaxyxVoidz
Artemis
Level 113
God Stats
0W - 1L
1,876 SR
Queue Stats
93W - 86L
1,579 Elo+
Solo
Achilles
Achilles
Reaper Cameron
Achilles
Level 106
God Stats
0W - 1L
1,727 SR
Queue Stats
174W - 181L
1,530 Elo+
Solo
Ymir
Ymir
llN0BLEll
Ymir
Level 122
God Stats
9W - 12L
1,328 SR
Queue Stats
900W - 862L
1,533 Elo+
Party 2
Tiamat
Tiamat
shcvybjtjr
Tiamat
Level 122
God Stats
10W - 8L
1,582 SR
Queue Stats
918W - 905L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Digital Krizzy
Sun Wukong
20
2 / 3 / 8
15,108
581
16,593
29,540
27,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
20
11 / 1 / 9
16,375
630
22,633
22,733
10,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Jeffrocop
Sobek
20
3 / 1 / 26
14,134
544
10,940
22,806
34,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Kepjin
Scylla
20
15 / 2 / 8
16,104
619
28,024
13,702
5,198
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
QuinnsOwl
Ne Zha
20
6 / 6 / 15
14,040
540
16,340
22,114
11,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bu_22_Muffin
Bakasura
19
3 / 9 / 3
12,353
475
12,112
25,466
11,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
GalaxyxVoidz
Artemis
19
3 / 9 / 1
12,355
475
18,351
19,645
8,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
20
3 / 2 / 2
13,270
510
20,780
24,744
33,387
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
16
2 / 6 / 4
10,732
413
6,958
28,907
34,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
shcvybjtjr
Tiamat
17
2 / 11 / 2
11,340
436
13,118
20,300
11,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
37
Kills
13
13
Deaths
37
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bu_22_Muffin
Bakasura
3
9
3
0.5
W
Sun Wukong
Digital Krizzy
Sun Wukong
2
3
8
2
W
Jing Wei
11
1
9
15.5
L
Artemis
GalaxyxVoidz
Artemis
3
9
1
0.39
W
Sobek
Jeffrocop
Sobek
3
1
26
16
W
Scylla
Kepjin
Scylla
15
2
8
9.5
W
Ne Zha
QuinnsOwl
Ne Zha
6
6
15
2.25
L
Achilles
3
2
2
2
L
Ymir
2
6
4
0.67
L
Tiamat
shcvybjtjr
Tiamat
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,530
Damage
71,319
110,895
Taken
119,062
89,013
Mitigated
99,486
47,819
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bu_22_Muffin
Bakasura
12,112
8,441
0
6,883
25,466
11,701
0
7,617
17,514
0
94,444
W
Sun Wukong
Digital Krizzy
Sun Wukong
16,593
5,903
0
14,994
29,540
27,523
529
1,685
27,809
0
104,394
W
Jing Wei
22,633
18,555
0
11,228
22,733
10,149
4,955
3,772
18,689
0
149,373
L
Artemis
GalaxyxVoidz
Artemis
18,351
9,026
0
3,716
19,645
8,069
1,146
4,309
15,278
0
105,502
W
Sobek
Jeffrocop
Sobek
10,940
858
0
10,585
22,806
34,919
486
7,194
14,794
24,339
0
W
Scylla
Kepjin
Scylla
28,024
1,734
0
3,643
13,702
5,198
2,406
3,971
9,308
118,468
0
W
Ne Zha
QuinnsOwl
Ne Zha
16,340
4,248
0
7,369
22,114
11,224
2,389
6,082
15,640
0
118,094
L
Achilles
20,780
8,841
0
4,660
24,744
33,387
71
5,321
19,266
0
105,102
L
Ymir
6,958
1,274
0
930
28,907
34,508
0
13,458
15,242
29,285
0
L
Tiamat
shcvybjtjr
Tiamat
13,118
501
178
2,969
20,300
11,821
136
7,455
12,548
64,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,761
Gold Earned
60,050
757
Minions Killed
657
0
Camps Cleared
0
2,452,971
Distance Traveled
2,215,394
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,353
475
160
6
0
493,660
6
W
Sun Wukong
15,108
581
198
8
0
470,171
2
W
Jing Wei
16,375
630
213
8
0
475,476
13
L
Artemis
12,355
475
165
6
0
373,692
1
W
Sobek
14,134
544
23
1
0
498,411
8
W
Scylla
16,104
619
200
8
0
485,889
0
W
Ne Zha
14,040
540
123
5
0
523,024
8
L
Achilles
13,270
510
181
7
0
476,794
0
L
Ymir
10,732
413
34
1
0
446,626
3
L
Tiamat
11,340
436
117
5
0
424,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role