Player Matchup

Anhur
Anhur
Kiki_Man21
Anhur
Level 33
God Stats
6W - 7L
1,582 SR
Queue Stats
53W - 54L
1,414 Elo+
Party 1
Bacchus
Bacchus
Mr_Z_Man15
Bacchus
Level 29
God Stats
10W - 13L
1,635 SR
Queue Stats
46W - 55L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
RutschendSchoki
Kukulkan
Level 10
God Stats
5W - 3L
1,711 SR
Queue Stats
11W - 9L
1,441 Elo+
Party 2
Horus
Horus
Todesstern12
Horus
Level 83
God Stats
0W - 1L
1,693 SR
Queue Stats
145W - 163L
1,412 Elo+
Party 2
Nemesis
Nemesis
produde072
Nemesis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 58L
1,651 Elo+
Solo
Team Averages
Level 36
1,624 SR
1,470 Elo+

VS

Team Averages
Level 42
1,641 SR
1,504 Elo+
Danzaburou
Danzaburou
Chummy98
Danzaburou
Level 11
God Stats
8W - 13L
1,689 SR
Queue Stats
12W - 19L
1,384 Elo+
Party 3
Fenrir
Fenrir
DarkPheonix3417
Fenrir
Level 117
God Stats
12W - 8L
1,541 SR
Queue Stats
180W - 210L
1,407 Elo+
Party 3
Awilix
Awilix
Main_Awillix_Ez
Awilix
Level 11
God Stats
16W - 9L
1,746 SR
Queue Stats
25W - 16L
1,610 Elo+
Party 4
Zhong Kui
Zhong Kui
MrBomb_Fkw
Zhong Kui
Level 47
God Stats
9W - 6L
1,635 SR
Queue Stats
96W - 79L
1,535 Elo+
Party 4
Freya
Freya
Th3ProbleM1994
Freya
Level 22
God Stats
31W - 24L
1,597 SR
Queue Stats
128W - 120L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
0 / 3 / 1
4,737
474
929
4,850
1,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Mr_Z_Man15
Bacchus
8
1 / 1 / 0
4,914
491
1,566
5,206
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
9
1 / 6 / 2
5,389
539
3,143
5,171
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 0
5,037
504
1,757
6,380
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
produde072
Nemesis
9
2 / 2 / 0
5,521
552
3,253
4,714
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chummy98
Danzaburou
10
1 / 0 / 2
5,555
556
2,190
3,780
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 2
5,536
554
3,939
3,730
2,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 5
7,050
705
4,835
5,002
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
MrBomb_Fkw
Zhong Kui
11
3 / 0 / 0
6,449
645
3,486
4,542
2,565
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 1
6,941
694
4,264
8,308
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chummy98
Danzaburou
1
0
2
2
W
3
1
2
4
L
Anhur
0
3
1
0.17
W
4
0
5
6.5
W
Zhong Kui
MrBomb_Fkw
Zhong Kui
3
0
0
3
L
Bacchus
Mr_Z_Man15
Bacchus
1
1
0
1
L
Kukulkan
1
6
2
0.33
W
3
3
1
1.17
L
0
2
0
0
L
Nemesis
produde072
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,648
Damage
18,714
26,321
Taken
25,362
12,232
Mitigated
10,343
5,226
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chummy98
Danzaburou
2,190
907
0
1,343
3,780
1,086
717
573
3,207
0
25,376
W
3,939
1,129
0
754
3,730
2,300
61
1,037
2,693
0
15,573
L
Anhur
929
461
0
678
4,850
1,068
0
0
4,850
0
22,429
W
4,835
2,308
0
440
5,002
1,673
450
556
4,446
0
39,362
W
Zhong Kui
MrBomb_Fkw
Zhong Kui
3,486
824
0
1,904
4,542
2,565
877
0
4,139
31,086
0
L
Bacchus
Mr_Z_Man15
Bacchus
1,566
220
0
680
5,206
3,780
0
0
5,206
6,323
0
L
Kukulkan
3,143
768
0
237
5,171
1,560
0
3,681
1,490
21,671
0
W
4,264
1,789
0
2,755
8,308
2,719
0
2,543
5,765
36,923
0
L
1,757
742
0
2,159
6,380
3,894
0
3,071
3,309
0
20,484
L
Nemesis
produde072
Nemesis
3,253
1,665
0
1,472
4,714
1,930
0
998
3,716
0
28,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
31,531
187
Minions Killed
309
0
Camps Cleared
0
894,578
Distance Traveled
959,373
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,555
556
54
5
0
168,574
0
W
Fenrir
5,536
554
30
3
0
181,803
2
L
Anhur
4,737
474
43
4
0
166,109
4
W
Awilix
7,050
705
78
8
0
241,190
3
W
Zhong Kui
6,449
645
72
7
0
187,027
2
L
Bacchus
4,914
491
8
1
0
179,064
3
L
Kukulkan
5,389
539
43
4
0
169,517
3
W
Freya
6,941
694
75
8
0
180,779
4
L
Horus
5,037
504
36
4
0
199,715
2
L
Nemesis
5,521
552
57
6
0
180,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role