Player Matchup

Mercury
Mercury
Corvidiccus
Mercury
Level 18
God Stats
0W - 2L
1,301 SR
Queue Stats
62W - 68L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
SeaWitches
Heimdallr
Level 29
God Stats
18W - 30L
1,432 SR
Queue Stats
173W - 181L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
The1stCitySaint
Cabrakan
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,724 Elo+
Party 2
Camazotz
Camazotz
godagod
Camazotz
Level 26
God Stats
1W - 1L
1,744 SR
Queue Stats
116W - 97L
1,545 Elo+
Solo
Merlin
Merlin
spaceninja124
Merlin
Level 4
God Stats
6W - 6L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Team Averages
Level 28
1,496 SR
1,531 Elo+

VS

Team Averages
Level 26
1,496 SR
1,487 Elo+
Danzaburou
Danzaburou
Anewar
Danzaburou
Level 18
God Stats
20W - 9L
1,669 SR
Queue Stats
140W - 128L
1,575 Elo+
Party 3
Horus
Horus
Exurak
Horus
Level 28
God Stats
6W - 6L
1,514 SR
Queue Stats
54W - 69L
1,530 Elo+
Solo
King Arthur
King Arthur
Firemages96
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,670 Elo+
Solo
Agni
Agni
LeydenSatoshi
Agni
Level 29
God Stats
2W - 1L
1,430 SR
Queue Stats
123W - 108L
1,504 Elo+
Party 3
Medusa
Medusa
syzyfone
Medusa
Level 24
God Stats
1W - 2L
1,368 SR
Queue Stats
1W - 2L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Corvidiccus
Mercury
20
5 / 9 / 11
13,881
1,068
12,682
18,535
10,666
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
SeaWitches
Heimdallr
20
5 / 9 / 14
14,195
1,092
20,618
26,062
12,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
20
3 / 7 / 14
13,247
1,019
18,885
26,486
30,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
godagod
Camazotz
20
6 / 11 / 11
13,623
1,048
21,986
34,136
15,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 9 / 12
14,770
1,136
23,733
26,800
12,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anewar
Danzaburou
20
15 / 5 / 15
17,065
1,313
33,703
15,276
7,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Exurak
Horus
20
2 / 2 / 21
13,565
1,043
10,321
14,854
17,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Firemages96
King Arthur
20
8 / 7 / 25
14,773
1,136
24,586
38,693
43,983
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
17 / 5 / 18
17,313
1,332
40,395
21,494
9,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
syzyfone
Medusa
20
3 / 6 / 22
13,113
1,009
13,913
15,947
7,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
146
25
Kills
45
45
Deaths
25
62
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anewar
Danzaburou
15
5
15
4.5
L
Mercury
Corvidiccus
Mercury
5
9
11
1.17
W
Horus
Exurak
Horus
2
2
21
6.25
W
King Arthur
Firemages96
King Arthur
8
7
25
2.93
W
17
5
18
5.2
L
Heimdallr
SeaWitches
Heimdallr
5
9
14
1.33
L
Cabrakan
3
7
14
1.43
L
Camazotz
godagod
Camazotz
6
11
11
1.05
L
6
9
12
1.33
W
Medusa
syzyfone
Medusa
3
6
22
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,904
Damage
122,918
132,019
Taken
106,264
81,503
Mitigated
86,037
20,674
Healing
29,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anewar
Danzaburou
33,703
18,424
0
3,396
15,276
7,889
0
4,333
10,943
0
74,047
L
Mercury
Corvidiccus
Mercury
12,682
6,069
0
748
18,535
10,666
0
4,238
13,145
0
29,946
W
Horus
Exurak
Horus
10,321
3,843
4,323
6,648
14,854
17,160
0
6,710
8,144
0
27,012
W
King Arthur
Firemages96
King Arthur
24,586
2,934
0
7,279
38,693
43,983
0
16,601
22,092
234
35,355
W
40,395
5,432
988
5,014
21,494
9,549
0
9,174
12,317
68,167
0
L
Heimdallr
SeaWitches
Heimdallr
20,618
10,671
0
1,828
26,062
12,357
0
9,559
16,503
0
61,004
L
Cabrakan
18,885
2,122
0
1,062
26,486
30,649
0
10,401
16,085
25,685
0
L
Camazotz
godagod
Camazotz
21,986
7,519
0
5,983
34,136
15,063
0
9,511
24,625
0
33,924
L
23,733
2,872
2,349
8,704
26,800
12,768
0
6,920
19,880
68,382
0
W
Medusa
syzyfone
Medusa
13,913
5,159
0
1,738
15,947
7,456
0
5,800
10,147
0
39,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,716
Gold Earned
75,829
249
Minions Killed
260
3
Camps Cleared
13
1,265,278
Distance Traveled
1,177,436
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,065
1,313
90
7
5
222,874
1
L
Mercury
13,881
1,068
41
3
0
278,008
0
W
Horus
13,565
1,043
35
3
2
234,577
2
W
King Arthur
14,773
1,136
12
1
0
247,691
0
W
Agni
17,313
1,332
72
6
5
282,784
0
L
Heimdallr
14,195
1,092
74
6
2
244,219
0
L
Cabrakan
13,247
1,019
12
1
0
236,612
0
L
Camazotz
13,623
1,048
18
1
1
278,572
0
L
Merlin
14,770
1,136
104
8
0
227,867
2
W
Medusa
13,113
1,009
51
4
1
189,510
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role