Player Matchup

Mercury
Mercury
Aitori77
Mercury
Level 43
God Stats
2W - 3L
1,366 SR
Queue Stats
115W - 162L
1,243 Elo+
Party 1
Cthulhu
Cthulhu
FrankFurer
Cthulhu
Level 29
God Stats
15W - 18L
1,437 SR
Queue Stats
92W - 141L
1,249 Elo+
Party 1
Skadi
Skadi
SpartanCesar147
Skadi
Level 68
God Stats
4W - 10L
1,302 SR
Queue Stats
99W - 134L
1,345 Elo+
Solo
The Morrigan
The Morrigan
mrbeatos5
The Morrigan
Level 64
God Stats
3W - 0L
1,438 SR
Queue Stats
74W - 80L
1,373 Elo+
Party 2
Achilles
Achilles
mrman8597
Achilles
Level 44
God Stats
3W - 4L
1,497 SR
Queue Stats
18W - 19L
1,363 Elo+
Party 2
Team Averages
Level 50
1,408 SR
1,315 Elo+

VS

Team Averages
Level 51
1,331 SR
1,196 Elo+
Bastet
Bastet
Bey-Its-Tino-242
Bastet
Level 66
God Stats
0W - 4L
1,054 SR
Queue Stats
156W - 362L
1,140 Elo+
Party 3
Khepri
Khepri
Bey-Its-Zavy-242
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 47L
1,198 Elo+
Party 3
Persephone
Persephone
MaxiimuM6038
Persephone
Level 49
God Stats
2W - 13L
1,249 SR
Queue Stats
28W - 96L
1,136 Elo+
Party 3
Rama
Rama
ghosty242
Rama
Level 45
God Stats
4W - 4L
1,426 SR
Queue Stats
87W - 172L
1,181 Elo+
Party 3
Gilgamesh
Gilgamesh
tinytrain249
Gilgamesh
Level 69
God Stats
7W - 10L
1,425 SR
Queue Stats
67W - 81L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aitori77
Mercury
16
3 / 4 / 6
10,778
490
4,824
17,278
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
FrankFurer
Cthulhu
16
6 / 3 / 5
11,359
516
9,545
16,672
7,614
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 1 / 7
11,704
532
13,056
11,316
3,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
mrbeatos5
The Morrigan
20
13 / 2 / 6
12,963
589
19,098
10,077
3,752
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
mrman8597
Achilles
17
4 / 4 / 3
11,107
505
10,204
19,693
21,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,425
428
5,041
15,984
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 2
8,183
372
4,079
16,171
15,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
MaxiimuM6038
Persephone
15
3 / 6 / 4
10,144
461
13,443
14,725
5,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
13
2 / 10 / 1
8,659
394
7,428
19,544
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
tinytrain249
Gilgamesh
18
7 / 4 / 1
11,427
519
15,720
17,183
19,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
32
Kills
14
14
Deaths
32
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aitori77
Mercury
3
4
6
1.5
L
1
7
2
0.29
L
1
5
2
0.4
W
Cthulhu
FrankFurer
Cthulhu
6
3
5
2.83
L
Persephone
MaxiimuM6038
Persephone
3
6
4
0.83
W
6
1
7
9.5
L
Rama
2
10
1
0.25
W
The Morrigan
mrbeatos5
The Morrigan
13
2
6
8
W
Achilles
mrman8597
Achilles
4
4
3
1.38
L
Gilgamesh
tinytrain249
Gilgamesh
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,727
Damage
45,711
75,036
Taken
83,607
43,134
Mitigated
53,028
22,266
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aitori77
Mercury
4,824
2,610
0
6,842
17,278
6,728
5,465
2,770
14,377
0
50,904
L
5,041
1,187
0
545
15,984
5,629
0
4,019
11,836
0
58,157
L
4,079
215
0
1,980
16,171
15,441
0
4,673
11,384
19,316
0
W
Cthulhu
FrankFurer
Cthulhu
9,545
918
0
2,310
16,672
7,614
488
7,247
9,195
39,526
0
L
Persephone
MaxiimuM6038
Persephone
13,443
2,480
8
3,109
14,725
5,878
715
3,319
11,270
59,250
0
W
13,056
6,960
0
3,549
11,316
3,945
3,129
1,323
9,993
0
85,332
L
Rama
7,428
4,848
0
4,840
19,544
6,512
0
7,292
12,074
0
51,942
W
The Morrigan
mrbeatos5
The Morrigan
19,098
4,581
0
4,497
10,077
3,752
270
3,494
6,113
84,058
8,749
W
Achilles
mrman8597
Achilles
10,204
3,106
0
5,068
19,693
21,095
112
2,000
17,629
0
38,467
L
Gilgamesh
tinytrain249
Gilgamesh
15,720
4,907
0
4,449
17,183
19,568
1,518
1,501
15,645
0
70,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,911
Gold Earned
47,838
460
Minions Killed
405
0
Camps Cleared
0
1,874,393
Distance Traveled
1,725,674
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,778
490
95
4
0
397,669
3
L
Bastet
9,425
428
93
4
0
350,553
1
L
Khepri
8,183
372
18
1
0
347,847
8
W
Cthulhu
11,359
516
66
3
0
364,565
0
L
Persephone
10,144
461
96
4
0
350,482
0
W
Skadi
11,704
532
120
5
0
364,691
7
L
Rama
8,659
394
72
3
0
289,586
1
W
The Morrigan
12,963
589
130
6
0
382,134
3
W
Achilles
11,107
505
49
2
0
365,334
0
L
Gilgamesh
11,427
519
126
6
0
387,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role