Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LordCuckington2
Merlin
Level 16
God Stats
13W - 6L
1,652 SR
Queue Stats
31W - 23L
1,608 Elo+
Solo
Artemis
Artemis
SunnyyPeaches
Artemis
Level 21
God Stats
10W - 4L
1,536 SR
Queue Stats
63W - 37L
1,713 Elo+
Party 1
Chronos
Chronos
frxco
Chronos
Level 22
God Stats
8W - 6L
1,750 SR
Queue Stats
116W - 115L
1,659 Elo+
Solo
Kumbhakarna
Kumbhakarna
greecelightningg
Kumbhakarna
Level 21
God Stats
2W - 3L
1,145 SR
Queue Stats
73W - 39L
1,713 Elo+
Party 1
Team Averages
Level 18
1,517 SR
1,639 Elo+

VS

Team Averages
Level 13
1,751 SR
1,682 Elo+
Fenrir
Fenrir
ExaltedTomatillo
Fenrir
Level 18
God Stats
1W - 3L
1,514 SR
Queue Stats
38W - 34L
1,601 Elo+
Solo
Ra
Ra
IlanNathanael
Ra
Level 6
God Stats
1W - 2L
1,842 SR
Queue Stats
9W - 14L
1,545 Elo+
Solo
Ymir
Ymir
JulioChiquito
Ymir
Level 3
God Stats
2W - 1L
1,693 SR
Queue Stats
21W - 20L
1,652 Elo+
Solo
Anhur
Anhur
SmallBlueDwarf
Anhur
Level 23
God Stats
7W - 4L
1,817 SR
Queue Stats
400W - 237L
1,751 Elo+
Solo
Ravana
Ravana
WaterMeImaTree
Ravana
Level 15
God Stats
3W - 2L
1,887 SR
Queue Stats
209W - 82L
1,861 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 0 / 3
5,993
599
4,771
5,694
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 1 / 1
6,598
660
3,713
3,263
1,430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
10
5 / 0 / 0
6,251
625
4,342
3,693
853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chronos
frxco
Chronos
11
1 / 2 / 0
6,128
613
1,377
5,377
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
greecelightningg
Kumbhakarna
9
0 / 0 / 5
5,454
545
2,724
5,831
2,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,677
468
2,472
6,234
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,108
411
957
4,489
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,358
436
347
5,093
1,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
4,778
478
3,113
5,258
1,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 0
6,058
606
5,596
5,760
2,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
3
3
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
3
4.5
L
1
3
0
0.33
L
0
4
0
0
L
0
2
0
0
W
4
1
1
4.5
L
0
2
0
0
W
Artemis
5
0
0
5
L
2
2
0
1
W
Chronos
frxco
Chronos
1
2
0
0.5
W
Kumbhakarna
greecelightningg
Kumbhakarna
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,927
Damage
12,485
23,858
Taken
26,834
8,701
Mitigated
8,875
9,239
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,771
1,891
0
1,975
5,694
2,215
0
302
5,392
0
27,700
L
2,472
1,039
0
1,069
6,234
1,737
0
501
5,733
0
17,267
L
957
44
0
94
4,489
1,304
0
1,938
2,551
12,689
0
L
347
34
0
820
5,093
1,592
0
1,763
3,330
8,117
0
W
3,713
272
0
1,193
3,263
1,430
310
649
2,614
35,878
0
L
3,113
1,284
0
1,752
5,258
1,324
0
1,639
3,619
0
27,808
W
Artemis
4,342
2,161
0
1,984
3,693
853
800
122
3,571
0
34,601
L
5,596
1,361
0
2,445
5,760
2,918
0
1,973
3,787
0
36,717
W
Chronos
frxco
Chronos
1,377
447
0
2,777
5,377
1,397
1,116
0
5,377
34,399
0
W
Kumbhakarna
greecelightningg
Kumbhakarna
2,724
1,050
105
1,205
5,831
2,806
0
231
5,600
13,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
23,979
295
Minions Killed
220
0
Camps Cleared
0
939,940
Distance Traveled
860,042
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,993
599
56
6
0
186,164
2
L
Fenrir
4,677
468
40
4
0
190,916
1
L
Ra
4,108
411
23
2
0
139,847
0
L
Ymir
4,358
436
11
1
0
183,255
5
W
Merlin
6,598
660
72
7
0
194,039
4
L
Anhur
4,778
478
59
6
0
146,152
1
W
Artemis
6,251
625
80
8
0
177,049
1
L
Ravana
6,058
606
87
9
0
199,872
3
W
Chronos
6,128
613
79
8
0
181,427
2
W
Kumbhakarna
5,454
545
8
1
0
201,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role