Player Matchup

Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Banana_nut420
Ymir
Level 7
God Stats
4W - 5L
1,418 SR
Queue Stats
4W - 10L
1,162 Elo+
Solo
Olorun
Olorun
Mateo1665
Olorun
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SmockingGunz
Heimdallr
Level 29
God Stats
69W - 77L
1,499 SR
Queue Stats
125W - 157L
1,425 Elo+
Solo
Agni
Agni
TeamTostada
Agni
Level 23
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,374 Elo+

VS

Team Averages
Level 19
1,461 SR
1,402 Elo+
He Bo
He Bo
AloneKetchup393
He Bo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FroppyFrogs
Danzaburou
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ymir
Ymir
OxelGryph0n
Ymir
Level 60
God Stats
1W - 0L
1,143 SR
Queue Stats
8W - 16L
1,308 Elo+
Party 1
Artemis
Artemis
WGL ZoldycKV
Artemis
Level 18
God Stats
9W - 3L
1,819 SR
Queue Stats
18W - 15L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
pamoi2504
Sun Wukong
Level 14
God Stats
18W - 16L
1,343 SR
Queue Stats
163W - 166L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
2
0 / 2 / 0
2,921
487
0
3,745
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 3 / 0
2,997
500
222
3,637
1,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Mateo1665
Olorun
1
0 / 0 / 0
2,739
457
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heimdallr
SmockingGunz
Heimdallr
6
2 / 2 / 0
3,909
652
2,226
2,931
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 5 / 2
3,280
547
974
3,277
837
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
6 / 1 / 1
4,498
750
3,764
3,382
1,107
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
FroppyFrogs
Danzaburou
3
0 / 2 / 1
3,115
519
502
1,985
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
1 / 0 / 6
4,136
689
1,779
3,310
1,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
WGL ZoldycKV
Artemis
7
3 / 0 / 0
4,529
755
645
1,491
335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
pamoi2504
Sun Wukong
1
0 / 0 / 0
2,814
469
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
6
1
1
6.5
L
0
3
0
0
W
Danzaburou
FroppyFrogs
Danzaburou
0
2
1
0.25
L
Olorun
Mateo1665
Olorun
0
0
0
0
W
1
0
6
4
L
Heimdallr
SmockingGunz
Heimdallr
2
2
0
1
L
0
5
2
0.2
W
Artemis
WGL ZoldycKV
Artemis
3
0
0
3
W
Sun Wukong
pamoi2504
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,422
Damage
6,690
13,590
Taken
10,168
3,836
Mitigated
3,429
1,127
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
336
3,745
615
0
0
3,745
0
4,439
W
3,764
816
0
979
3,382
1,107
0
162
3,220
16,648
0
L
222
126
0
0
3,637
1,499
0
2,599
1,038
3,419
0
W
Danzaburou
FroppyFrogs
Danzaburou
502
355
0
300
1,985
472
184
571
1,414
0
5,712
L
Olorun
Mateo1665
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
1,779
899
119
697
3,310
1,515
0
324
2,986
6,545
0
L
Heimdallr
SmockingGunz
Heimdallr
2,226
1,219
0
666
2,931
885
86
2,263
668
0
11,996
L
974
371
0
125
3,277
837
0
1,074
2,203
5,676
0
W
Artemis
WGL ZoldycKV
Artemis
645
280
0
723
1,491
335
604
139
1,352
0
13,546
W
Sun Wukong
pamoi2504
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,846
Gold Earned
19,092
41
Minions Killed
73
0
Camps Cleared
0
405,440
Distance Traveled
493,584
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,921
487
8
1
0
96,924
0
W
He Bo
4,498
750
31
5
0
122,972
2
L
Ymir
2,997
500
3
1
0
79,874
0
W
Danzaburou
3,115
519
5
1
0
107,690
0
L
Olorun
2,739
457
0
0
0
9,220
0
W
Ymir
4,136
689
14
2
0
157,086
1
L
Heimdallr
3,909
652
20
3
0
104,575
0
L
Agni
3,280
547
10
2
0
114,847
2
W
Artemis
4,529
755
23
4
0
105,836
0
W
Sun Wukong
2,814
469
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role