Player Matchup

Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
 
Rama
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
Zeenoxe
Sol
Gold II
Level 120
God Stats
3W - 2L
1,653 SR
Queue Stats
82W - 98L
1,376 MMR
Solo
Odin
Odin
Silver II
hockey705
Odin
Silver II
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 44L
1,303 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,531 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,504 SR
1,389 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
ARichPanda
Baba Yaga
Silver I
Level 141
God Stats
1W - 3L
1,246 SR
Queue Stats
332W - 319L
1,369 MMR
Solo
Bellona
Bellona
Gold V
CharlesNguyen
Bellona
Gold V
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 117L
1,367 MMR
Solo
Chiron
Chiron
Gold IV
TheDuke281
Chiron
Gold IV
Level 158
God Stats
13W - 10L
1,547 SR
Queue Stats
367W - 386L
1,372 MMR
Solo
Horus
Horus
Silver II
oranolio
Horus
Silver II
Level 126
God Stats
0W - 1L
1,727 SR
Queue Stats
50W - 57L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
1 / 2 / 0
3,483
697
1,557
3,339
906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
 
Rama
6
1 / 0 / 0
3,437
687
936
1,706
252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
 
Ymir
4
0 / 0 / 0
2,914
583
140
1,426
453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
6
0 / 0 / 0
3,406
681
1,252
1,454
473
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
6
0 / 1 / 0
3,324
665
1,099
2,533
1,269
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Erlang ShenMorgan Le FaySetTiamatApollo

VS

Bans
AthenaGilgameshFenrirCupidThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
5
0 / 2 / 0
3,233
647
1,121
2,562
802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ARichPanda
Baba Yaga
6
0 / 0 / 1
3,368
674
1,299
2,071
732
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
6
2 / 0 / 0
3,834
767
1,809
2,665
1,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
TheDuke281
Chiron
1
0 / 0 / 0
2,430
486
0
0
0
Horus
oranolio
Horus
6
0 / 0 / 0
3,353
671
451
2,179
750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
3
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
2
0
0.5
W
Rama
 
Rama
1
0
0
1
W
Ymir
 
Ymir
0
0
0
0
L
Ravana
 
Ravana
0
2
0
0
L
Baba Yaga
ARichPanda
Baba Yaga
0
0
1
0.5
L
Bellona
2
0
0
2
L
Chiron
TheDuke281
Chiron
0
0
0
0
W
Sol
0
0
0
0
W
Odin
0
1
0
0
L
Horus
oranolio
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,984
Damage
4,680
10,458
Taken
9,477
3,353
Mitigated
3,743
2,675
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,557
429
0
375
3,339
906
0
458
2,881
0
10,006
W
Rama
 
Rama
936
568
0
453
1,706
252
0
0
1,706
0
12,167
W
Ymir
 
Ymir
140
53
0
365
1,426
453
0
208
1,218
4,739
0
L
Ravana
 
Ravana
1,121
297
0
806
2,562
802
0
404
2,158
0
12,058
L
Baba Yaga
ARichPanda
Baba Yaga
1,299
287
0
1,005
2,071
732
0
848
1,223
14,056
0
L
Bellona
1,809
1,141
0
1,168
2,665
1,459
0
140
2,525
0
13,558
L
Chiron
TheDuke281
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Sol
1,252
645
0
799
1,454
473
0
633
821
15,160
0
W
Odin
1,099
297
0
683
2,533
1,269
0
0
2,533
0
10,514
L
Horus
oranolio
Horus
451
172
0
974
2,179
750
0
0
2,179
0
7,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,564
Gold Earned
16,218
129
Minions Killed
102
0
Camps Cleared
0
467,368
Distance Traveled
351,320
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,483
697
26
5
0
101,859
0
W
Rama
3,437
687
26
5
0
77,544
0
W
Ymir
2,914
583
6
1
0
97,220
0
L
Ravana
3,233
647
32
6
0
93,554
2
L
Baba Yaga
3,368
674
22
4
0
92,702
2
L
Bellona
3,834
767
33
7
0
72,314
0
L
Chiron
2,430
486
0
0
0
0
0
W
Sol
3,406
681
40
8
0
96,088
0
W
Odin
3,324
665
31
6
0
94,657
1
L
Horus
3,353
671
15
3
0
92,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role