Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AnNe260684
Izanami
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,523 Elo+
Solo
Vulcan
Vulcan
AngryCat-28
Vulcan
Level 109
God Stats
2W - 4L
1,294 SR
Queue Stats
668W - 650L
1,499 Elo+
Party 2
Ares
Ares
Mrmaxx_-
Ares
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 126L
1,539 Elo+
Party 2
Mercury
Mercury
iVaLaR
Mercury
Level 108
God Stats
6W - 2L
1,830 SR
Queue Stats
106W - 120L
1,499 Elo+
Party 2
Team Averages
Level 113
1,525 SR
1,512 Elo+

VS

Team Averages
Level 103
1,481 SR
1,466 Elo+
Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ItzDxrren
Sol
Level 85
God Stats
24W - 21L
1,530 SR
Queue Stats
560W - 566L
1,457 Elo+
Party 1
Da Ji
Da Ji
Lochltar
Da Ji
Level 157
God Stats
2W - 8L
1,305 SR
Queue Stats
296W - 368L
1,399 Elo+
Solo
Set
Set
Philip_aka_ttv
Set
Level 85
God Stats
45W - 42L
1,538 SR
Queue Stats
392W - 352L
1,500 Elo+
Party 1
Neith
Neith
Stef_1k
Neith
Level 99
God Stats
19W - 13L
1,533 SR
Queue Stats
562W - 529L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
0 / 5 / 0
6,708
479
3,764
9,997
3,070
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
AnNe260684
Izanami
11
3 / 4 / 2
7,017
501
5,384
8,561
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
11
0 / 4 / 2
6,726
480
6,047
5,572
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
2 / 4 / 3
6,696
478
4,941
12,368
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
iVaLaR
Mercury
12
1 / 1 / 3
7,526
538
3,320
8,986
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 1 / 9
6,532
467
3,653
6,329
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 2
6,861
490
7,059
5,874
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Lochltar
Da Ji
12
8 / 2 / 1
7,741
553
7,142
11,106
4,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 1 / 1
8,295
593
8,587
8,900
6,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Stef_1k
Neith
12
1 / 0 / 6
6,655
475
4,175
6,671
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
18
18
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
5
0
0
W
Yemoja
 
Yemoja
0
1
9
4.5
L
Izanami
AnNe260684
Izanami
3
4
2
1
L
Vulcan
0
4
2
0.25
W
2
2
2
1.5
W
Da Ji
Lochltar
Da Ji
8
2
1
4.25
L
Ares
2
4
3
0.88
W
7
1
1
7.5
W
Neith
Stef_1k
Neith
1
0
6
4
L
Mercury
iVaLaR
Mercury
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
30,616
45,484
Taken
38,880
20,577
Mitigated
18,838
10,937
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,764
1,150
0
3,496
9,997
3,070
0
139
9,858
0
39,125
W
Yemoja
 
Yemoja
3,653
731
788
2,229
6,329
3,505
200
2,280
4,049
17,585
0
L
Izanami
AnNe260684
Izanami
5,384
3,641
329
2,345
8,561
2,559
990
3,847
4,714
0
41,327
L
Vulcan
6,047
3,132
0
215
5,572
2,061
0
554
5,018
41,957
0
W
7,059
3,173
0
1,380
5,874
1,869
36
428
5,446
38,496
3,693
W
Da Ji
Lochltar
Da Ji
7,142
1,463
0
2,034
11,106
4,044
0
2,410
8,696
0
36,047
L
Ares
4,941
358
0
2,785
12,368
9,324
0
4,224
8,144
11,836
0
W
8,587
3,933
0
3,277
8,900
6,892
424
686
8,214
0
44,275
W
Neith
Stef_1k
Neith
4,175
1,027
0
3,445
6,671
2,528
0
5,184
1,487
0
39,757
L
Mercury
iVaLaR
Mercury
3,320
1,120
0
1,767
8,986
3,563
0
1,131
7,855
0
54,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,673
Gold Earned
36,084
350
Minions Killed
323
0
Camps Cleared
0
1,331,849
Distance Traveled
1,314,119
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,708
479
86
6
0
278,614
2
W
Yemoja
6,532
467
22
2
0
264,026
1
L
Izanami
7,017
501
83
6
0
217,412
1
L
Vulcan
6,726
480
70
5
0
252,417
4
W
Sol
6,861
490
82
6
0
268,133
0
W
Da Ji
7,741
553
61
4
0
218,981
0
L
Ares
6,696
478
13
1
0
254,521
4
W
Set
8,295
593
85
6
0
283,132
5
W
Neith
6,655
475
73
5
0
279,847
11
L
Mercury
7,526
538
98
7
0
328,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role