Player Matchup

Ares
Ares
ANDIFRANKENSTEIN
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Aristoees
Nu Wa
Level 61
God Stats
1W - 0L
1,802 SR
Queue Stats
8W - 5L
1,575 Elo+
Party 3
Pele
Pele
Girltastica
Pele
Level 28
God Stats
13W - 18L
1,456 SR
Queue Stats
93W - 106L
1,382 Elo+
Party 3
Medusa
Medusa
TerraIva
Medusa
Level 8
God Stats
2W - 2L
1,249 SR
Queue Stats
7W - 16L
1,270 Elo+
Party 2
Cerberus
Cerberus
TerraKillerr
Cerberus
Level 17
God Stats
1W - 4L
1,180 SR
Queue Stats
7W - 16L
1,270 Elo+
Party 2
Team Averages
Level 24
1,437 SR
1,400 Elo+

VS

Team Averages
Level 11
1,316 SR
1,286 Elo+
Zeus
Zeus
AlexZhabin
Zeus
Level 7
God Stats
0W - 2L
1,262 SR
Queue Stats
98W - 85L
1,238 Elo+
Party 1
Anubis
Anubis
Lu2kYGUY
Anubis
Level 17
God Stats
2W - 8L
1,056 SR
Queue Stats
38W - 46L
1,324 Elo+
Party 4
Mercury
Mercury
SilentLunatic
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,469 Elo+
Party 4
Athena
Athena
Turtles4567
Athena
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,134 Elo+
Party 4
Cupid
Cupid
fugoleep
Cupid
Level 7
God Stats
7W - 9L
1,262 SR
Queue Stats
74W - 78L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
9,646
508
9,663
11,575
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Aristoees
Nu Wa
20
16 / 1 / 8
13,785
726
25,409
10,846
3,865
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 5
10,683
562
5,712
14,788
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
TerraIva
Medusa
12
0 / 4 / 2
7,505
395
2,891
7,101
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TerraKillerr
Cerberus
12
3 / 2 / 3
8,550
450
4,164
12,149
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,306
385
5,744
11,992
2,585
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Lu2kYGUY
Anubis
16
5 / 5 / 1
9,542
502
13,579
15,645
5,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
12
0 / 8 / 5
7,520
396
3,634
16,047
4,864
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
10
0 / 5 / 0
6,728
354
828
11,355
3,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
fugoleep
Cupid
13
4 / 3 / 4
8,496
447
8,083
9,352
2,855
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
29
Kills
10
10
Deaths
29
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
1
8
2
0.25
W
Nu Wa
Aristoees
Nu Wa
16
1
8
20
W
4
2
5
3.25
L
Anubis
Lu2kYGUY
Anubis
5
5
1
1.1
L
Mercury
0
8
5
0.31
W
Medusa
TerraIva
Medusa
0
4
2
0.25
W
Cerberus
TerraKillerr
Cerberus
3
2
3
2.25
L
Athena
0
5
0
0
L
Cupid
fugoleep
Cupid
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,839
Damage
31,868
56,459
Taken
64,391
30,268
Mitigated
19,275
15,671
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,663
227
0
3,149
11,575
9,228
328
4,294
7,281
42,278
0
L
5,744
1,132
0
2,844
11,992
2,585
361
6,646
5,218
42,315
0
W
Nu Wa
Aristoees
Nu Wa
25,409
6,470
0
5,353
10,846
3,865
3,564
3,502
7,344
123,073
0
W
5,712
1,582
0
3,733
14,788
4,609
591
5,841
8,947
0
75,035
L
Anubis
Lu2kYGUY
Anubis
13,579
1,134
0
7,244
15,645
5,919
140
9,887
5,346
57,870
0
L
Mercury
3,634
1,744
0
0
16,047
4,864
0
8,055
7,512
0
48,127
W
Medusa
TerraIva
Medusa
2,891
980
0
930
7,101
2,231
765
2,472
4,629
0
34,605
W
Cerberus
TerraKillerr
Cerberus
4,164
35
0
2,506
12,149
10,335
495
4,095
8,054
22,624
0
L
Athena
828
301
0
500
11,355
3,052
0
8,363
2,308
10,812
0
L
Cupid
fugoleep
Cupid
8,083
5,413
682
2,853
9,352
2,855
125
4,751
4,483
0
34,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
39,592
515
Minions Killed
311
0
Camps Cleared
0
1,713,802
Distance Traveled
1,546,633
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,646
508
39
2
0
337,593
0
L
Zeus
7,306
385
62
3
0
287,379
2
W
Nu Wa
13,785
726
212
11
0
346,571
1
W
Pele
10,683
562
158
8
0
382,326
0
L
Anubis
9,542
502
103
5
0
316,174
3
L
Mercury
7,520
396
74
4
0
330,985
0
W
Medusa
7,505
395
61
3
0
305,369
2
W
Cerberus
8,550
450
45
2
0
341,943
2
L
Athena
6,728
354
19
1
0
296,077
0
L
Cupid
8,496
447
53
3
0
316,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role