Player Matchup

Mercury
Mercury
AtoMic_vHxpnotic
Mercury
Level 81
God Stats
6W - 11L
1,369 SR
Queue Stats
170W - 166L
1,446 Elo+
Party 1
Anubis
Anubis
Guyane89
Anubis
Level 47
God Stats
3W - 0L
1,685 SR
Queue Stats
90W - 91L
1,423 Elo+
Party 1
Olorun
Olorun
PommeDeLaTerre
Olorun
Level 17
God Stats
56W - 37L
1,615 SR
Queue Stats
59W - 42L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
TheDelalex
Danzaburou
Level 29
God Stats
10W - 4L
1,637 SR
Queue Stats
108W - 103L
1,410 Elo+
Party 1
Khepri
Khepri
arkimiaujk23132
Khepri
Level 34
God Stats
7W - 5L
1,695 SR
Queue Stats
171W - 202L
1,349 Elo+
Solo
Team Averages
Level 42
1,600 SR
1,420 Elo+

VS

Team Averages
Level 55
1,529 SR
1,363 Elo+
Rama
Rama
 
Rama
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Arnoioioi
Scylla
Level 9
God Stats
4W - 5L
1,744 SR
Queue Stats
27W - 21L
1,287 Elo+
Party 2
Bakasura
Bakasura
Deathlyblaze
Bakasura
Level 64
God Stats
9W - 8L
1,326 SR
Queue Stats
88W - 85L
1,397 Elo+
Party 2
Odin
Odin
Pfledge
Odin
Level 57
God Stats
1W - 1L
1,725 SR
Queue Stats
24W - 35L
1,278 Elo+
Party 2
Ares
Ares
Soletinho69
Ares
Level 47
God Stats
14W - 22L
1,352 SR
Queue Stats
172W - 220L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 7
12,559
598
7,015
15,039
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Guyane89
Anubis
14
4 / 5 / 6
10,478
499
11,161
14,127
7,327
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
7 / 5 / 0
12,561
598
12,590
15,018
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
TheDelalex
Danzaburou
16
5 / 3 / 3
11,232
535
13,836
11,873
5,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 7
10,158
484
4,088
16,654
16,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 2 / 2
8,185
390
6,416
8,273
2,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Arnoioioi
Scylla
16
4 / 6 / 4
10,233
487
11,719
13,640
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Deathlyblaze
Bakasura
17
7 / 5 / 6
11,182
532
17,662
16,532
8,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Pfledge
Odin
16
2 / 5 / 8
10,004
476
6,544
12,790
13,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 4 / 7
9,519
453
5,254
17,203
12,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
22
Kills
17
18
Deaths
22
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
2
1
L
Scylla
Arnoioioi
Scylla
4
6
4
1
W
5
1
7
8.5
L
Bakasura
Deathlyblaze
Bakasura
7
5
6
2
W
Anubis
Guyane89
Anubis
4
5
6
1.4
L
Odin
Pfledge
Odin
2
5
8
1.2
W
7
5
0
1.4
L
3
4
7
1.63
W
Danzaburou
TheDelalex
Danzaburou
5
3
3
2.17
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,690
Damage
47,595
72,711
Taken
68,438
41,601
Mitigated
41,312
17,639
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,416
3,783
0
2,388
8,273
2,852
0
1,075
7,198
0
55,955
L
Scylla
Arnoioioi
Scylla
11,719
1,277
0
1,260
13,640
3,407
388
6,246
7,394
54,348
0
W
7,015
3,842
0
1,872
15,039
6,099
1,802
2,097
12,077
0
100,985
L
Bakasura
Deathlyblaze
Bakasura
17,662
11,311
0
4,929
16,532
8,977
387
6,631
9,901
0
55,336
W
Anubis
Guyane89
Anubis
11,161
266
0
4,334
14,127
7,327
1,588
4,391
8,126
51,162
0
L
Odin
Pfledge
Odin
6,544
1,217
0
215
12,790
13,290
580
6,488
6,302
0
42,464
W
12,590
7,943
0
3,272
15,018
6,002
5,674
1,087
12,813
85,996
0
L
5,254
353
210
1,576
17,203
12,786
189
7,625
9,578
19,991
0
W
Danzaburou
TheDelalex
Danzaburou
13,836
5,941
0
5,204
11,873
5,306
1,463
3,331
8,400
0
63,783
W
4,088
361
0
2,957
16,654
16,867
1,016
5,299
10,132
26,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
49,123
531
Minions Killed
410
0
Camps Cleared
0
1,926,397
Distance Traveled
1,797,849
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,185
390
99
5
0
246,856
2
L
Scylla
10,233
487
95
5
0
358,572
0
W
Mercury
12,559
598
149
7
0
503,991
3
L
Bakasura
11,182
532
108
5
0
394,239
0
W
Anubis
10,478
499
78
4
0
341,235
1
L
Odin
10,004
476
82
4
0
418,547
1
W
Olorun
12,561
598
149
7
0
330,170
2
L
Ares
9,519
453
26
1
0
379,635
8
W
Danzaburou
11,232
535
120
6
0
386,150
4
W
Khepri
10,158
484
35
2
0
364,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role