Player Matchup

Merlin
Merlin
Emerson2
Merlin
Level 14
God Stats
15W - 14L
1,500 SR
Queue Stats
69W - 54L
1,500 Elo+
Party 1
Ymir
Ymir
GorKKaJM
Ymir
Level 24
God Stats
15W - 17L
1,522 SR
Queue Stats
33W - 45L
1,332 Elo+
Party 3
Neith
Neith
Merluzooo
Neith
Level 25
God Stats
19W - 16L
1,594 SR
Queue Stats
26W - 30L
1,368 Elo+
Party 3
Susano
Susano
TheuserFox
Susano
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 87L
1,589 Elo+
Party 1
Nemesis
Nemesis
adri0808
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 68L
1,589 Elo+
Party 1
Team Averages
Level 20
1,523 SR
1,476 Elo+

VS

Team Averages
Level 22
1,527 SR
1,386 Elo+
Bakasura
Bakasura
AggroPenguin
Bakasura
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 45L
1,434 Elo+
Solo
Fenrir
Fenrir
WaZe9000
Fenrir
Level 22
God Stats
27W - 40L
1,383 SR
Queue Stats
281W - 329L
1,376 Elo+
Party 2
Nox
Nox
Warfrom24
Nox
Level 25
God Stats
10W - 5L
1,482 SR
Queue Stats
90W - 110L
1,361 Elo+
Party 2
King Arthur
King Arthur
arczan123456789
King Arthur
Level 7
God Stats
3W - 1L
1,632 SR
Queue Stats
24W - 31L
1,429 Elo+
Solo
Tiamat
Tiamat
xGoochy_ZA
Tiamat
Level 29
God Stats
6W - 3L
1,640 SR
Queue Stats
126W - 171L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Emerson2
Merlin
17
1 / 8 / 3
10,958
421
14,051
15,479
5,920
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
3 / 10 / 3
11,271
434
7,472
21,800
21,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Merluzooo
Neith
16
3 / 6 / 3
10,820
416
9,846
13,039
4,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
TheuserFox
Susano
17
0 / 8 / 2
10,060
387
12,279
17,387
10,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Nemesis
adri0808
Nemesis
18
5 / 7 / 1
12,066
464
15,981
28,206
12,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AggroPenguin
Bakasura
20
20 / 2 / 5
16,200
623
21,497
25,985
14,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
WaZe9000
Fenrir
18
6 / 2 / 15
12,559
483
8,422
27,321
24,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
8 / 5 / 14
13,442
517
17,429
15,411
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
arczan123456789
King Arthur
19
2 / 3 / 12
13,515
520
9,048
25,321
24,559
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
xGoochy_ZA
Tiamat
20
3 / 2 / 14
14,151
544
15,357
20,886
16,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
12
Kills
39
39
Deaths
14
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AggroPenguin
Bakasura
20
2
5
11.25
L
Merlin
Emerson2
Merlin
1
8
3
0.31
L
Ymir
3
10
3
0.45
L
Neith
Merluzooo
Neith
3
6
3
0.75
L
Susano
TheuserFox
Susano
0
8
2
0.13
W
Fenrir
WaZe9000
Fenrir
6
2
15
6.75
W
8
5
14
3
L
Nemesis
adri0808
Nemesis
5
7
1
0.79
W
King Arthur
arczan123456789
King Arthur
2
3
12
2.67
W
Tiamat
xGoochy_ZA
Tiamat
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,629
Damage
71,753
95,911
Taken
114,924
54,550
Mitigated
87,284
14,032
Healing
43,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AggroPenguin
Bakasura
21,497
14,535
0
11,880
25,985
14,192
7,055
4,969
21,016
0
127,538
L
Merlin
Emerson2
Merlin
14,051
1,314
168
1,803
15,479
5,920
1,311
6,372
8,647
70,886
0
L
Ymir
7,472
945
0
930
21,800
21,005
26
10,823
10,891
37,000
0
L
Neith
Merluzooo
Neith
9,846
5,266
0
591
13,039
4,156
184
6,014
6,845
0
41,440
L
Susano
TheuserFox
Susano
12,279
1,769
0
3,635
17,387
10,671
399
3,781
12,941
0
57,410
W
Fenrir
WaZe9000
Fenrir
8,422
1,496
0
12,684
27,321
24,885
1,923
5,918
21,403
230
36,664
W
17,429
1,494
0
3,212
15,411
6,843
1,688
6,031
9,380
75,782
0
L
Nemesis
adri0808
Nemesis
15,981
8,186
0
6,905
28,206
12,798
0
6,868
20,578
0
83,400
W
King Arthur
arczan123456789
King Arthur
9,048
1,244
0
6,546
25,321
24,559
597
1,864
23,457
520
55,517
W
Tiamat
xGoochy_ZA
Tiamat
15,357
834
585
8,949
20,886
16,805
3,381
5,900
14,785
105,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,175
Gold Earned
69,867
477
Minions Killed
560
0
Camps Cleared
0
2,026,689
Distance Traveled
2,345,423
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,200
623
169
7
0
514,352
2
L
Merlin
10,958
421
124
5
0
387,132
0
L
Ymir
11,271
434
70
3
0
301,468
3
L
Neith
10,820
416
68
3
0
406,438
4
L
Susano
10,060
387
110
4
0
453,405
1
W
Fenrir
12,559
483
45
2
0
518,644
1
W
Nox
13,442
517
105
4
0
442,148
5
L
Nemesis
12,066
464
105
4
0
478,246
2
W
King Arthur
13,515
520
108
4
0
370,046
0
W
Tiamat
14,151
544
133
5
0
500,233
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role