Player Matchup

Ymir
Ymir
CandyStew
Ymir
Level 63
God Stats
2W - 2L
1,113 SR
Queue Stats
37W - 38L
1,464 Elo+
Solo
Neith
Neith
HooperTrooper
Neith
Level 62
God Stats
57W - 46L
1,497 SR
Queue Stats
91W - 96L
1,406 Elo+
Solo
Set
Set
Ibanez701
Set
Level 47
God Stats
24W - 25L
1,580 SR
Queue Stats
294W - 291L
1,501 Elo+
Solo
Chronos
Chronos
TROGAMER2604io
Chronos
Level 48
God Stats
5W - 6L
1,328 SR
Queue Stats
313W - 340L
1,428 Elo+
Solo
Cabrakan
Cabrakan
extracrispy69
Cabrakan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,453 Elo+
Solo
Team Averages
Level 57
1,403 SR
1,451 Elo+

VS

Team Averages
Level 82
1,491 SR
1,424 Elo+
Bellona
Bellona
 
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ERIOXZ
Cabrakan
Level 41
God Stats
7W - 6L
1,497 SR
Queue Stats
75W - 93L
1,366 Elo+
Party 1
Terra
Terra
Ellak96
Terra
Level 60
God Stats
12W - 20L
1,428 SR
Queue Stats
164W - 307L
1,341 Elo+
Solo
Set
Set
chelaxz
Set
Level 144
God Stats
7W - 4L
1,531 SR
Queue Stats
248W - 272L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 6
7,085
506
4,453
8,915
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 4
6,958
497
6,424
4,841
1,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 1 / 3
8,051
575
4,810
9,392
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 3
7,749
554
8,238
7,557
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
extracrispy69
Cabrakan
14
5 / 2 / 2
8,354
597
6,957
9,235
7,164
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 4 / 0
7,925
566
5,100
10,764
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
 
Apollo
10
1 / 3 / 1
6,541
467
4,214
9,520
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
ERIOXZ
Cabrakan
10
1 / 3 / 1
6,526
466
2,750
8,812
7,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
Ellak96
Terra
10
0 / 4 / 0
6,034
431
1,664
9,678
5,039
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
11
1 / 4 / 1
6,817
487
3,543
10,653
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
5
5
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
0
0.5
L
Apollo
 
Apollo
1
3
1
0.5
W
Ymir
1
0
6
4
L
Cabrakan
ERIOXZ
Cabrakan
1
3
1
0.5
L
Terra
Ellak96
Terra
0
4
0
0
W
2
1
4
4
W
6
1
3
7.5
W
4
1
3
5.5
L
Set
1
4
1
0.38
W
Cabrakan
extracrispy69
Cabrakan
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,882
Damage
17,271
39,940
Taken
49,427
21,431
Mitigated
27,446
12,515
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,100
1,633
0
2,653
10,764
8,807
376
5,240
5,259
0
41,995
L
Apollo
 
Apollo
4,214
3,231
376
3,690
9,520
2,955
0
1,614
7,906
0
44,323
W
Ymir
4,453
1,017
0
2,067
8,915
5,963
0
1,432
7,330
20,176
0
L
Cabrakan
ERIOXZ
Cabrakan
2,750
768
247
2,542
8,812
7,188
0
2,175
6,637
17,627
0
L
Terra
Ellak96
Terra
1,664
46
187
1,972
9,678
5,039
0
6,093
3,585
23,074
0
W
6,424
2,770
231
2,378
4,841
1,362
0
1,297
3,544
0
40,689
W
4,810
1,151
0
4,262
9,392
3,974
0
597
8,795
0
51,817
W
8,238
1,520
0
1,477
7,557
2,968
672
984
6,449
50,127
0
L
Set
3,543
1,620
0
2,550
10,653
3,457
180
4,485
6,168
0
32,759
W
Cabrakan
extracrispy69
Cabrakan
6,957
610
0
2,100
9,235
7,164
110
0
9,235
42,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,197
Gold Earned
33,843
374
Minions Killed
311
0
Camps Cleared
0
1,328,539
Distance Traveled
1,285,629
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,925
566
95
7
0
233,186
1
L
Apollo
6,541
467
73
5
0
239,129
2
W
Ymir
7,085
506
24
2
0
267,068
1
L
Cabrakan
6,526
466
37
3
0
245,940
1
L
Terra
6,034
431
38
3
0
292,943
1
W
Neith
6,958
497
77
6
0
245,390
2
W
Set
8,051
575
95
7
0
280,919
10
W
Chronos
7,749
554
79
6
0
300,544
0
L
Set
6,817
487
68
5
0
274,431
1
W
Cabrakan
8,354
597
99
7
0
234,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role