Player Matchup

Kukulkan
Kukulkan
FamousFarrow
Kukulkan
Level 7
God Stats
12W - 15L
1,377 SR
Queue Stats
13W - 20L
1,336 Elo+
Solo
Cthulhu
Cthulhu
Sayce123
Cthulhu
Level 27
God Stats
66W - 52L
1,566 SR
Queue Stats
110W - 90L
1,470 Elo+
Party 2
Achilles
Achilles
TheRealMaxi
Achilles
Level 7
God Stats
3W - 6L
1,558 SR
Queue Stats
72W - 91L
1,439 Elo+
Solo
Nike
Nike
bethdavies16
Nike
Level 13
God Stats
21W - 18L
1,499 SR
Queue Stats
24W - 23L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
gedavies10
Heimdallr
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,218 Elo+
Party 2
Team Averages
Level 11
1,500 SR
1,382 Elo+

VS

Team Averages
Level 34
1,524 SR
1,552 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
SandalePluvial
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 2L
1,780 Elo+
Party 1
Scylla
Scylla
kyuuuubi83
Scylla
Level 119
God Stats
1W - 0L
1,622 SR
Queue Stats
9W - 3L
1,254 Elo+
Party 1
Sun Wukong
Sun Wukong
nexban_23
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,441 Elo+
Solo
Vamana
Vamana
rachou220395
Vamana
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 1L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FamousFarrow
Kukulkan
15
0 / 2 / 1
8,767
877
12,289
5,419
2,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Sayce123
Cthulhu
15
2 / 5 / 0
9,752
975
8,424
20,558
20,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
TheRealMaxi
Achilles
14
0 / 6 / 1
8,425
843
8,554
16,819
16,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 2
8,562
856
8,370
16,097
15,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
gedavies10
Heimdallr
14
0 / 14 / 2
8,363
836
6,253
21,480
8,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

88

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 0 / 13
9,470
947
7,166
3,675
1,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 1 / 22
11,160
1,116
13,646
11,021
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
kyuuuubi83
Scylla
18
8 / 0 / 14
11,280
1,128
21,027
7,801
2,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
nexban_23
Sun Wukong
17
6 / 0 / 11
9,937
994
12,037
9,934
6,887
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
18
9 / 1 / 19
11,372
1,137
21,001
14,632
13,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
110
2
Kills
31
31
Deaths
2
6
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
13
8.5
L
Kukulkan
FamousFarrow
Kukulkan
0
2
1
0.25
W
6
1
22
17
L
Cthulhu
Sayce123
Cthulhu
2
5
0
0.4
L
Achilles
TheRealMaxi
Achilles
0
6
1
0.08
L
0
4
2
0.25
L
Heimdallr
gedavies10
Heimdallr
0
14
2
0.07
W
Scylla
kyuuuubi83
Scylla
8
0
14
15
W
Sun Wukong
nexban_23
Sun Wukong
6
0
11
11.5
W
Vamana
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,890
Damage
74,877
80,373
Taken
47,063
62,981
Mitigated
29,346
7,500
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,166
6,149
0
300
3,675
1,355
0
2,202
1,433
0
17,974
L
Kukulkan
FamousFarrow
Kukulkan
12,289
330
0
81
5,419
2,123
0
2,659
2,623
38,537
0
W
13,646
2,874
3,976
3,311
11,021
4,985
0
5,497
5,388
26,754
0
L
Cthulhu
Sayce123
Cthulhu
8,424
332
2,059
2,182
20,558
20,079
0
9,150
11,057
20,408
0
L
Achilles
TheRealMaxi
Achilles
8,554
2,361
546
1,926
16,819
16,472
0
7,725
8,755
0
16,179
L
8,370
416
0
0
16,097
15,956
0
7,490
7,994
0
16,396
L
Heimdallr
gedavies10
Heimdallr
6,253
3,728
0
706
21,480
8,351
0
6,994
13,997
0
12,931
W
Scylla
kyuuuubi83
Scylla
21,027
2,122
0
1,249
7,801
2,877
0
2,792
4,828
44,792
0
W
Sun Wukong
nexban_23
Sun Wukong
12,037
4,099
0
1,249
9,934
6,887
0
2,494
7,208
0
29,706
W
Vamana
21,001
12,756
0
3,868
14,632
13,242
0
7,728
6,566
263
27,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
53,219
159
Minions Killed
178
5
Camps Cleared
6
927,882
Distance Traveled
999,300
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,470
947
31
3
3
203,278
0
L
Kukulkan
8,767
877
59
6
1
175,302
0
W
Yemoja
11,160
1,116
32
3
0
194,183
0
L
Cthulhu
9,752
975
40
4
1
175,710
3
L
Achilles
8,425
843
20
2
2
186,894
0
L
Nike
8,562
856
26
3
1
230,380
0
L
Heimdallr
8,363
836
14
1
0
159,596
0
W
Scylla
11,280
1,128
64
6
0
194,804
2
W
Sun Wukong
9,937
994
38
4
2
172,618
0
W
Vamana
11,372
1,137
13
1
1
234,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role