Player Matchup

Osiris
Osiris
Ashes04
Osiris
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 101L
1,311 Elo+
Party 1
Nemesis
Nemesis
Ivys sleepy
Nemesis
Level 8
God Stats
11W - 12L
1,353 SR
Queue Stats
12W - 17L
1,282 Elo+
Party 1
Neith
Neith
Kanelly
Neith
Level 29
God Stats
10W - 16L
1,496 SR
Queue Stats
121W - 133L
1,347 Elo+
Solo
Sol
Sol
MayinVegeta
Sol
Level 23
God Stats
15W - 8L
1,500 SR
Queue Stats
300W - 327L
1,346 Elo+
Solo
Bakasura
Bakasura
Raific
Bakasura
Level 11
God Stats
4W - 1L
1,460 SR
Queue Stats
23W - 23L
1,238 Elo+
Solo
Team Averages
Level 26
1,462 SR
1,305 Elo+

VS

Team Averages
Level 17
1,515 SR
1,347 Elo+
Chang'e
Chang'e
DelicateAgate03
Chang'e
Level 12
God Stats
19W - 12L
1,650 SR
Queue Stats
149W - 153L
1,383 Elo+
Solo
Zeus
Zeus
FsE ElYaga
Zeus
Level 22
God Stats
103W - 95L
1,525 SR
Queue Stats
113W - 119L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GHOST_COMAN2
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,346 Elo+
Solo
Hera
Hera
WildNix
Hera
Level 25
God Stats
10W - 15L
1,441 SR
Queue Stats
104W - 112L
1,293 Elo+
Solo
Bellona
Bellona
XxL4gMa5teRxX
Bellona
Level 18
God Stats
2W - 3L
1,459 SR
Queue Stats
134W - 142L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ashes04
Osiris
20
15 / 2 / 21
15,468
1,190
23,990
18,627
8,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Ivys sleepy
Nemesis
20
4 / 4 / 20
12,701
977
20,674
26,128
10,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kanelly
Neith
20
12 / 0 / 20
14,949
1,150
22,998
10,469
3,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 3 / 25
13,423
1,033
16,140
15,823
5,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
Raific
Bakasura
20
10 / 7 / 20
14,324
1,102
13,467
19,743
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 6
12,142
934
15,402
22,233
11,026
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 11 / 5
12,982
999
18,044
16,858
5,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
GHOST_COMAN2
Morgan Le Fay
19
2 / 15 / 7
11,579
891
7,201
25,700
8,546
Hera
WildNix
Hera
19
3 / 6 / 8
12,627
971
23,411
16,969
4,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
18
3 / 2 / 7
12,116
932
15,658
20,320
15,393
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
49
45
Kills
16
16
Deaths
45
106
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ashes04
Osiris
15
2
21
12.75
L
3
11
6
0.55
L
5
11
5
0.68
L
Morgan Le Fay
GHOST_COMAN2
Morgan Le Fay
2
15
7
0.37
W
Nemesis
Ivys sleepy
Nemesis
4
4
20
3.5
W
Neith
Kanelly
Neith
12
0
20
22
W
4
3
25
5.5
W
Bakasura
Raific
Bakasura
10
7
20
2.86
L
Hera
WildNix
Hera
3
6
8
1.17
L
Bellona
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,269
Damage
79,716
90,790
Taken
102,080
36,147
Mitigated
44,680
17,152
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ashes04
Osiris
23,990
7,857
450
1,310
18,627
8,336
0
12,654
4,551
0
43,230
L
15,402
3,879
3,960
2,728
22,233
11,026
0
2,388
19,845
27,534
0
L
18,044
2,380
0
198
16,858
5,118
0
2,177
14,075
65,797
0
L
Morgan Le Fay
GHOST_COMAN2
Morgan Le Fay
7,201
1,526
0
702
25,700
8,546
0
5,734
19,471
14,985
0
W
Nemesis
Ivys sleepy
Nemesis
20,674
12,412
572
3,428
26,128
10,726
0
17,919
8,062
0
34,627
W
Neith
Kanelly
Neith
22,998
6,415
0
3,595
10,469
3,614
0
8,126
2,269
0
55,236
W
16,140
5,646
0
4,053
15,823
5,304
0
10,898
4,837
44,595
0
W
Bakasura
Raific
Bakasura
13,467
10,161
0
3,744
19,743
8,167
0
13,346
6,228
0
21,893
L
Hera
WildNix
Hera
23,411
5,468
0
67
16,969
4,597
0
2,688
14,086
50,622
0
L
Bellona
15,658
4,732
0
298
20,320
15,393
0
3,153
17,127
0
28,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,865
Gold Earned
61,446
228
Minions Killed
239
8
Camps Cleared
4
1,233,888
Distance Traveled
1,108,397
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,468
1,190
33
3
1
277,990
0
L
Chang'e
12,142
934
33
3
2
223,115
0
L
Zeus
12,982
999
112
9
1
177,530
0
L
Morgan Le Fay
11,579
891
8
1
0
206,932
0
W
Nemesis
12,701
977
22
2
0
271,080
0
W
Neith
14,949
1,150
79
6
1
242,108
0
W
Sol
13,423
1,033
71
5
3
224,167
0
W
Bakasura
14,324
1,102
23
2
3
218,543
0
L
Hera
12,627
971
55
4
1
219,459
3
L
Bellona
12,116
932
31
2
0
281,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role