Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Kal-Drogoh
Thor
Level 73
God Stats
13W - 30L
1,373 SR
Queue Stats
246W - 322L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
Misanthropin_666
Sylvanus
Level 57
God Stats
15W - 27L
1,396 SR
Queue Stats
40W - 66L
1,338 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TuniMarok
Morgan Le Fay
Level 47
God Stats
14W - 35L
1,275 SR
Queue Stats
83W - 138L
1,294 Elo+
Party 1
Nike
Nike
Uli2111
Nike
Level 28
God Stats
0W - 4L
1,127 SR
Queue Stats
60W - 89L
1,318 Elo+
Party 2
Team Averages
Level 54
1,334 SR
1,370 Elo+

VS

Team Averages
Level 73
1,374 SR
1,344 Elo+
Fenrir
Fenrir
Dodanang
Fenrir
Level 68
God Stats
13W - 26L
1,312 SR
Queue Stats
110W - 177L
1,309 Elo+
Party 3
Ganesha
Ganesha
ELMARZ S2C
Ganesha
Level 54
God Stats
7W - 6L
1,636 SR
Queue Stats
43W - 57L
1,332 Elo+
Solo
Chernobog
Chernobog
SK_Kelocke
Chernobog
Level 74
God Stats
16W - 24L
1,349 SR
Queue Stats
235W - 244L
1,381 Elo+
Solo
Anubis
Anubis
Santi46
Anubis
Level 100
God Stats
4W - 8L
1,182 SR
Queue Stats
310W - 309L
1,407 Elo+
Solo
Chang'e
Chang'e
cassie-fox90
Chang'e
Level 68
God Stats
26W - 42L
1,392 SR
Queue Stats
114W - 193L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 6 / 0
6,819
487
8,241
9,422
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 4 / 1
5,200
371
2,636
10,334
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 1 / 2
5,786
413
3,259
8,852
3,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
TuniMarok
Morgan Le Fay
10
0 / 5 / 0
5,955
425
3,308
9,022
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
Uli2111
Nike
10
0 / 1 / 0
5,622
402
3,096
8,807
6,368
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dodanang
Fenrir
11
4 / 1 / 1
7,079
506
4,597
7,688
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
ELMARZ S2C
Ganesha
12
0 / 0 / 8
7,480
534
3,607
7,839
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
SK_Kelocke
Chernobog
11
5 / 1 / 3
7,350
525
6,472
8,419
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Santi46
Anubis
14
8 / 1 / 3
8,628
616
10,973
9,863
5,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
cassie-fox90
Chang'e
13
0 / 0 / 1
7,400
529
8,430
7,370
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
17
17
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
6
0
0.5
W
Fenrir
Dodanang
Fenrir
4
1
1
4.5
W
Ganesha
ELMARZ S2C
Ganesha
0
0
8
4
L
0
4
1
0.13
L
0
1
2
1
W
Chernobog
SK_Kelocke
Chernobog
5
1
3
6.5
W
Anubis
Santi46
Anubis
8
1
3
9.5
L
Morgan Le Fay
TuniMarok
Morgan Le Fay
0
5
0
0
L
Nike
Uli2111
Nike
0
1
0
0
W
Chang'e
cassie-fox90
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,540
Damage
34,079
46,437
Taken
41,179
17,420
Mitigated
19,127
10,011
Healing
24,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,241
5,509
0
958
9,422
2,446
0
3,390
6,032
0
35,529
W
Fenrir
Dodanang
Fenrir
4,597
532
0
4,500
7,688
2,722
0
1,164
6,524
0
36,227
W
Ganesha
ELMARZ S2C
Ganesha
3,607
826
0
3,422
7,839
5,159
351
1,280
6,559
27,253
0
L
2,636
614
0
3,816
10,334
1,970
0
4,080
6,254
44
20,967
L
3,259
1,131
1,353
1,741
8,852
3,947
234
5,222
3,630
13,784
0
W
Chernobog
SK_Kelocke
Chernobog
6,472
4,204
0
3,909
8,419
2,369
368
1,154
7,265
0
28,762
W
Anubis
Santi46
Anubis
10,973
384
0
7,008
9,863
5,606
1,356
2,270
7,593
61,288
0
L
Morgan Le Fay
TuniMarok
Morgan Le Fay
3,308
444
6
1,757
9,022
2,689
0
4,476
4,546
28,637
0
L
Nike
Uli2111
Nike
3,096
658
0
380
8,807
6,368
143
5,842
2,965
0
32,957
W
Chang'e
cassie-fox90
Chang'e
8,430
923
224
5,060
7,370
3,271
891
743
6,627
47,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
37,937
258
Minions Killed
374
0
Camps Cleared
0
1,169,243
Distance Traveled
1,271,954
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,819
487
65
5
0
212,561
0
W
Fenrir
7,079
506
74
5
0
280,681
0
W
Ganesha
7,480
534
21
2
0
281,949
4
L
Thor
5,200
371
36
3
0
236,821
0
L
Sylvanus
5,786
413
25
2
0
240,017
6
W
Chernobog
7,350
525
76
5
0
248,945
2
W
Anubis
8,628
616
110
8
0
220,484
4
L
Morgan Le Fay
5,955
425
66
5
0
222,410
0
L
Nike
5,622
402
66
5
0
257,434
3
W
Chang'e
7,400
529
93
7
0
239,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role