Player Matchup

Neith
Neith
Chszr
Neith
Level 61
God Stats
0W - 1L
1,350 SR
Queue Stats
76W - 58L
1,590 Elo+
Party 1
Zeus
Zeus
ILoveSmurfsXD
Zeus
Level 6
God Stats
33W - 32L
1,520 SR
Queue Stats
43W - 51L
1,542 Elo+
Solo
Terra
Terra
JScogss
Terra
Level 8
God Stats
1W - 1L
1,769 SR
Queue Stats
9W - 10L
1,391 Elo+
Party 1
Mercury
Mercury
Xeno891
Mercury
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 139L
1,457 Elo+
Solo
Rama
Rama
zfuse123
Rama
Level 28
God Stats
2W - 5L
1,568 SR
Queue Stats
113W - 92L
1,688 Elo+
Solo
Team Averages
Level 26
1,541 SR
1,533 Elo+

VS

Team Averages
Level 17
1,448 SR
1,645 Elo+
Thor
Thor
 
Thor
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Darkmanre
Rama
Level 16
God Stats
4W - 1L
1,803 SR
Queue Stats
96W - 25L
1,965 Elo+
Solo
Sol
Sol
Dcy
Sol
Level 17
God Stats
1W - 2L
1,265 SR
Queue Stats
175W - 182L
1,508 Elo+
Solo
Ares
Ares
PapasTaters
Ares
Level 16
God Stats
1W - 1L
1,172 SR
Queue Stats
13W - 6L
1,666 Elo+
Solo
Amaterasu
Amaterasu
garbagedude105
Amaterasu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chszr
Neith
20
10 / 2 / 4
13,343
607
19,717
16,794
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 7 / 3
10,328
469
11,301
12,562
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
JScogss
Terra
13
0 / 6 / 3
8,267
376
2,037
17,775
12,157
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Xeno891
Mercury
19
4 / 3 / 2
12,695
577
9,149
16,100
6,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
6
0 / 2 / 1
6,613
301
892
1,982
246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
2 / 3 / 6
11,724
533
6,099
14,807
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
20
13 / 4 / 1
16,023
728
20,061
18,647
9,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Dcy
Sol
15
1 / 5 / 7
10,553
480
7,073
9,908
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 4 / 3
10,621
483
9,151
20,546
17,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
garbagedude105
Amaterasu
5
0 / 2 / 0
7,398
336
307
2,157
838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
18
Kills
20
20
Deaths
18
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
3
6
1.67
L
Neith
Chszr
Neith
10
2
4
6
W
Rama
13
4
1
3.38
W
Sol
Dcy
Sol
1
5
7
0.9
L
4
7
3
0.79
L
Terra
JScogss
Terra
0
6
3
0.25
W
4
4
3
1.38
L
Mercury
Xeno891
Mercury
4
3
2
1.67
W
Amaterasu
garbagedude105
Amaterasu
0
2
0
0
L
Rama
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,096
Damage
42,691
65,213
Taken
66,065
29,827
Mitigated
38,526
13,952
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,099
2,360
0
917
14,807
7,518
729
1,475
13,133
0
61,822
L
Neith
Chszr
Neith
19,717
10,330
0
7,050
16,794
6,696
334
1,865
14,855
0
116,435
W
Rama
20,061
15,160
0
10,859
18,647
9,063
4,191
1,319
17,136
0
153,839
W
Sol
Dcy
Sol
7,073
1,577
0
3,135
9,908
3,634
4,444
2,874
6,914
38,847
0
L
11,301
1,898
0
3,254
12,562
4,432
923
5,872
6,617
61,550
0
L
Terra
JScogss
Terra
2,037
343
533
2,425
17,775
12,157
342
6,497
11,278
20,138
0
W
9,151
46
0
763
20,546
17,473
0
6,983
13,316
27,426
0
L
Mercury
Xeno891
Mercury
9,149
5,864
0
440
16,100
6,296
1,563
1,536
14,564
0
103,662
W
Amaterasu
garbagedude105
Amaterasu
307
105
0
704
2,157
838
0
0
2,157
0
4,362
L
Rama
892
871
0
250
1,982
246
0
400
1,515
0
10,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,246
Gold Earned
56,319
516
Minions Killed
431
0
Camps Cleared
0
1,592,089
Distance Traveled
1,673,293
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,724
533
97
4
0
444,522
7
L
Neith
13,343
607
191
9
0
400,816
2
W
Rama
16,023
728
226
10
0
396,743
4
W
Sol
10,553
480
79
4
0
371,512
2
L
Zeus
10,328
469
114
5
0
271,105
6
L
Terra
8,267
376
30
1
0
428,794
7
W
Ares
10,621
483
24
1
0
426,012
5
L
Mercury
12,695
577
168
8
0
424,976
5
W
Amaterasu
7,398
336
5
0
0
34,504
0
L
Rama
6,613
301
13
1
0
66,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role