Player Matchup

Hachiman
Hachiman
BioCase
Hachiman
Level 29
God Stats
3W - 3L
1,547 SR
Queue Stats
192W - 200L
1,412 Elo+
Solo
Guan Yu
Guan Yu
KeyboardIdiot21
Guan Yu
Level 8
God Stats
4W - 7L
1,153 SR
Queue Stats
4W - 7L
1,186 Elo+
Solo
Fenrir
Fenrir
Noisferatus
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,404 Elo+
Solo
Yemoja
Yemoja
RealDealRev
Yemoja
Level 6
God Stats
5W - 6L
1,403 SR
Queue Stats
103W - 115L
1,195 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
saparmurat
Morgan Le Fay
Level 17
God Stats
5W - 2L
1,230 SR
Queue Stats
40W - 39L
1,441 Elo+
Solo
Team Averages
Level 15
1,367 SR
1,328 Elo+

VS

Team Averages
Level 9
1,434 SR
1,271 Elo+
Ah Puch
Ah Puch
D4tBoiii
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,010 Elo+
Solo
Heimdallr
Heimdallr
JacksonViLLeTea
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
KiwiNerd
Jormungandr
Level 26
God Stats
26W - 46L
1,311 SR
Queue Stats
88W - 140L
1,213 Elo+
Solo
Bellona
Bellona
Mystical95
Bellona
Level 8
God Stats
2W - 3L
1,539 SR
Queue Stats
9W - 15L
1,377 Elo+
Party 1
Nemesis
Nemesis
Splooshpie
Nemesis
Level 5
God Stats
1W - 4L
1,318 SR
Queue Stats
24W - 18L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BioCase
Hachiman
20
15 / 9 / 6
15,874
454
31,023
25,679
10,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 3 / 10
13,932
398
7,470
13,251
19,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
20
2 / 7 / 11
15,024
429
16,999
27,608
18,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
20
8 / 3 / 15
17,003
486
12,230
20,101
24,632
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
saparmurat
Morgan Le Fay
20
21 / 5 / 8
20,640
590
36,965
29,328
18,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D4tBoiii
Ah Puch
20
3 / 12 / 7
14,540
415
18,587
26,228
12,355
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
JacksonViLLeTea
Heimdallr
18
0 / 16 / 4
11,969
342
2,023
23,541
9,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
KiwiNerd
Jormungandr
20
2 / 8 / 7
14,254
407
13,059
42,138
54,851
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Mystical95
Bellona
20
3 / 8 / 7
14,762
422
7,675
31,757
29,019
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Splooshpie
Nemesis
20
15 / 6 / 3
17,466
499
31,369
26,089
16,616
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
48
Kills
23
27
Deaths
50
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BioCase
Hachiman
15
9
6
2
L
Ah Puch
D4tBoiii
Ah Puch
3
12
7
0.54
L
Heimdallr
JacksonViLLeTea
Heimdallr
0
16
4
0.13
W
2
3
10
2.33
L
Jormungandr
KiwiNerd
Jormungandr
2
8
7
0.69
L
Bellona
Mystical95
Bellona
3
8
7
0.81
W
Fenrir
2
7
11
1.07
W
Yemoja
8
3
15
5.17
L
Nemesis
Splooshpie
Nemesis
15
6
3
2.75
W
Morgan Le Fay
saparmurat
Morgan Le Fay
21
5
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,687
Damage
72,713
115,967
Taken
149,753
91,860
Mitigated
122,330
31,930
Healing
26,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BioCase
Hachiman
31,023
24,170
0
7,046
25,679
10,369
1,912
6,058
19,621
0
108,114
L
Ah Puch
D4tBoiii
Ah Puch
18,587
2,458
0
5,216
26,228
12,355
1,087
13,824
12,404
77,117
0
L
Heimdallr
JacksonViLLeTea
Heimdallr
2,023
1,304
0
477
23,541
9,489
650
8,239
15,302
0
28,523
W
7,470
1,464
2,358
3,353
13,251
19,260
245
2,463
10,788
0
49,324
L
Jormungandr
KiwiNerd
Jormungandr
13,059
3,393
475
10,731
42,138
54,851
1,013
7,861
34,277
92,225
0
L
Bellona
Mystical95
Bellona
7,675
1,729
0
7,261
31,757
29,019
1,023
9,784
21,973
0
86,598
W
Fenrir
16,999
5,487
0
3,196
27,608
18,917
1,058
7,577
20,031
0
103,407
W
Yemoja
12,230
2,889
4,447
970
20,101
24,632
1,025
11,398
8,703
64,266
0
L
Nemesis
Splooshpie
Nemesis
31,369
20,726
0
2,574
26,089
16,616
962
9,487
16,602
0
134,709
W
Morgan Le Fay
saparmurat
Morgan Le Fay
36,965
3,934
238
10,322
29,328
18,682
2,871
8,503
20,825
172,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,473
Gold Earned
72,991
652
Minions Killed
529
0
Camps Cleared
0
2,880,311
Distance Traveled
2,951,425
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,874
454
132
4
0
429,963
0
L
Ah Puch
14,540
415
84
2
0
503,688
0
L
Heimdallr
11,969
342
54
2
0
508,476
2
W
Guan Yu
13,932
398
78
2
0
549,549
1
L
Jormungandr
14,254
407
101
3
0
611,919
6
L
Bellona
14,762
422
140
4
0
615,334
3
W
Fenrir
15,024
429
155
4
0
636,087
0
W
Yemoja
17,003
486
76
2
0
625,843
11
L
Nemesis
17,466
499
150
4
0
712,008
0
W
Morgan Le Fay
20,640
590
211
6
0
638,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role