Player Matchup

Bacchus
Bacchus
Mefius123
Bacchus
Level 49
God Stats
0W - 3L
1,340 SR
Queue Stats
32W - 25L
1,621 Elo+
Party 2
Fenrir
Fenrir
Ririchiya
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 98L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xardasis
Cu Chulainn
Level 128
God Stats
4W - 5L
1,499 SR
Queue Stats
398W - 400L
1,565 Elo+
Party 4
Hera
Hera
kikswicia
Hera
Level 116
God Stats
17W - 14L
1,902 SR
Queue Stats
271W - 278L
1,509 Elo+
Party 4
Cernunnos
Cernunnos
stivpikken
Cernunnos
Level 148
God Stats
13W - 9L
1,620 SR
Queue Stats
1,190W - 1,150L
1,483 Elo+
Solo
Team Averages
Level 118
1,572 SR
1,548 Elo+

VS

Team Averages
Level 95
1,639 SR
1,532 Elo+
Khepri
Khepri
 
Khepri
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
DZoskmAlter
Chernobog
Level 69
God Stats
7W - 8L
1,409 SR
Queue Stats
258W - 273L
1,424 Elo+
Solo
Arachne
Arachne
DrachenSchwengel
Arachne
Level 103
God Stats
14W - 8L
1,579 SR
Queue Stats
107W - 86L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
Promethos
Gilgamesh
Level 149
God Stats
224W - 116L
1,774 SR
Queue Stats
296W - 172L
1,755 Elo+
Party 3
Zeus
Zeus
RosettenCasperz
Zeus
Level 124
God Stats
1W - 0L
1,931 SR
Queue Stats
106W - 91L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mefius123
Bacchus
8
2 / 2 / 0
5,120
512
3,533
7,283
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Ririchiya
Fenrir
8
0 / 5 / 0
4,852
485
1,676
6,456
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Xardasis
Cu Chulainn
10
1 / 3 / 0
5,314
531
3,509
6,539
3,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hera
10
0 / 1 / 1
5,239
524
2,878
3,515
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
stivpikken
Cernunnos
9
1 / 1 / 1
5,172
517
4,517
5,263
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 0 / 3
5,371
537
2,688
7,063
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
DZoskmAlter
Chernobog
9
0 / 2 / 4
5,404
540
2,851
4,390
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 0 / 2
6,173
617
3,538
6,292
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Promethos
Gilgamesh
12
2 / 1 / 0
6,563
656
4,030
5,906
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 1 / 1
6,288
629
3,366
3,199
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
12
12
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
3
2.5
W
Chernobog
DZoskmAlter
Chernobog
0
2
4
1
W
5
0
2
6
L
Bacchus
Mefius123
Bacchus
2
2
0
1
W
Gilgamesh
Promethos
Gilgamesh
2
1
0
2
L
Fenrir
Ririchiya
Fenrir
0
5
0
0
W
4
1
1
4.5
L
Cu Chulainn
Xardasis
Cu Chulainn
1
3
0
0.33
L
Hera
0
1
1
0.5
L
Cernunnos
stivpikken
Cernunnos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
16,473
29,056
Taken
26,850
12,836
Mitigated
12,522
9,352
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,688
347
0
2,604
7,063
4,467
0
2,709
4,354
14,220
0
W
Chernobog
DZoskmAlter
Chernobog
2,851
1,665
0
1,204
4,390
1,225
493
762
3,628
0
28,744
W
3,538
2,421
0
3,406
6,292
2,495
21
1,387
4,905
0
31,084
L
Bacchus
Mefius123
Bacchus
3,533
548
0
2,047
7,283
4,537
0
1,692
5,560
11,889
0
W
Gilgamesh
Promethos
Gilgamesh
4,030
1,113
0
2,629
5,906
3,455
0
0
5,602
0
38,377
L
Fenrir
Ririchiya
Fenrir
1,676
353
0
1,524
6,456
2,513
0
1,783
4,611
0
26,126
W
3,366
647
0
624
3,199
880
0
1,553
1,646
30,786
0
L
Cu Chulainn
Xardasis
Cu Chulainn
3,509
799
0
1,803
6,539
3,554
0
0
6,539
0
27,222
L
Hera
2,878
800
0
1,438
3,515
942
0
1,156
2,235
30,278
0
L
Cernunnos
stivpikken
Cernunnos
4,517
2,191
0
2,540
5,263
1,290
41
1,206
4,057
0
26,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,697
Gold Earned
29,799
248
Minions Killed
295
0
Camps Cleared
0
873,378
Distance Traveled
989,220
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,371
537
21
2
0
191,425
3
W
Chernobog
5,404
540
64
6
0
169,171
2
W
Arachne
6,173
617
56
6
0
241,441
4
L
Bacchus
5,120
512
10
1
0
196,129
3
W
Gilgamesh
6,563
656
81
8
0
193,425
3
L
Fenrir
4,852
485
63
6
0
173,860
3
W
Zeus
6,288
629
73
7
0
193,758
4
L
Cu Chulainn
5,314
531
59
6
0
182,171
3
L
Hera
5,239
524
66
7
0
178,025
0
L
Cernunnos
5,172
517
50
5
0
143,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role