Player Matchup

Medusa
Medusa
G3ttiReturns
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,396 Elo+
Solo
Ares
Ares
HamzaMadrid94
Ares
Level 24
God Stats
8W - 7L
1,500 SR
Queue Stats
25W - 53L
1,500 Elo+
Party 1
Persephone
Persephone
cheddy-94
Persephone
Level 29
God Stats
2W - 9L
1,141 SR
Queue Stats
170W - 262L
1,260 Elo+
Party 1
Team Averages
Level 23
1,380 SR
1,385 Elo+

VS

Team Averages
Level 112
1,530 SR
1,523 Elo+
He Bo
He Bo
 
He Bo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Abbadon_Winter
Chernobog
Level 147
God Stats
4W - 2L
1,445 SR
Queue Stats
364W - 255L
1,566 Elo+
Party 2
Ymir
Ymir
JonJamesLucas
Ymir
Level 124
God Stats
3W - 0L
1,644 SR
Queue Stats
89W - 76L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 7 / 0
9,614
641
9,664
13,750
5,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 4
8,240
549
857
9,047
7,719
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
cheddy-94
Persephone
14
1 / 1 / 3
9,708
647
13,112
6,165
2,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 4 / 4
10,606
707
8,593
8,570
2,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Abbadon_Winter
Chernobog
16
2 / 1 / 6
10,602
707
9,490
10,697
3,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 0 / 4
12,117
808
4,898
12,671
13,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
12
11
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
4
4
1.5
W
Chernobog
Abbadon_Winter
Chernobog
2
1
6
5
L
Medusa
4
7
0
0.57
L
0
3
4
0.67
W
6
0
4
8
L
Persephone
cheddy-94
Persephone
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
22,981
28,962
Taken
31,938
15,922
Mitigated
19,758
5,096
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,593
239
0
110
8,570
2,879
902
2,956
5,614
40,368
950
W
Chernobog
Abbadon_Winter
Chernobog
9,490
5,419
0
4,007
10,697
3,640
1,251
4,859
5,838
0
51,694
L
Medusa
9,664
4,054
353
2,428
13,750
5,734
29
5,739
8,011
0
35,117
L
857
112
110
867
9,047
7,719
0
4,750
4,297
5,285
0
W
4,898
744
483
5,879
12,671
13,239
619
6,154
6,517
15,718
0
L
Persephone
cheddy-94
Persephone
13,112
746
478
860
6,165
2,469
0
2,937
3,227
52,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,562
Gold Earned
33,325
146
Minions Killed
182
0
Camps Cleared
0
660,141
Distance Traveled
841,294
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,606
707
67
4
0
259,738
0
W
Chernobog
10,602
707
96
6
0
299,264
3
L
Medusa
9,614
641
47
3
0
200,921
0
L
Ares
8,240
549
8
1
0
194,698
0
W
Ymir
12,117
808
19
1
0
282,292
0
L
Persephone
9,708
647
91
6
0
264,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role