Player Matchup

Bellona
Bellona
BrobdingnagianYe
Bellona
Level 15
God Stats
1W - 1L
1,283 SR
Queue Stats
28W - 10L
1,749 Elo+
Party 1
Neith
Neith
FootballPro_58
Neith
Level 23
God Stats
29W - 14L
1,682 SR
Queue Stats
106W - 54L
1,678 Elo+
Party 1
Ymir
Ymir
SuAltezaReal
Ymir
Level 141
God Stats
11W - 18L
1,464 SR
Queue Stats
630W - 345L
1,763 Elo+
Party 1
Hera
Hera
TekDore
Hera
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 39L
1,861 Elo+
Party 1
Fenrir
Fenrir
llIMarIlI
Fenrir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 40L
1,904 Elo+
Party 1
Team Averages
Level 43
1,486 SR
1,791 Elo+

VS

Team Averages
Level 44
1,490 SR
1,606 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SuperCoolGuy952
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,798 Elo+
Party 2
Ymir
Ymir
TheShaftGivr
Ymir
Level 18
God Stats
5W - 8L
1,335 SR
Queue Stats
200W - 257L
1,541 Elo+
Solo
King Arthur
King Arthur
butterbutt69
King Arthur
Level 28
God Stats
6W - 10L
1,409 SR
Queue Stats
118W - 120L
1,502 Elo+
Solo
Artemis
Artemis
raw_dawg13100D
Artemis
Level 14
God Stats
13W - 10L
1,705 SR
Queue Stats
124W - 134L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,682
780
1,399
2,972
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 1 / 2
3,800
633
1,375
2,609
460
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 0 / 2
4,030
672
1,643
3,502
1,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
TekDore
Hera
9
0 / 0 / 3
4,859
810
3,029
2,475
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
llIMarIlI
Fenrir
6
3 / 1 / 0
4,402
734
2,322
3,441
938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 0
3,578
596
495
2,726
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 0
4,002
667
2,155
3,430
927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 2
3,845
641
1,332
5,100
1,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
butterbutt69
King Arthur
4
1 / 0 / 0
3,448
575
618
1,660
443
Cudgel

Cudgel

+10
Physical Power
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
1 / 2 / 0
3,736
623
2,712
2,747
643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
3
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
1
1
0
1
W
0
1
2
1
W
2
0
2
3
L
1
1
0
1
W
Hera
TekDore
Hera
0
0
3
1.5
L
0
2
2
0.5
L
King Arthur
butterbutt69
King Arthur
1
0
0
1
W
Fenrir
llIMarIlI
Fenrir
3
1
0
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,768
Damage
7,312
14,999
Taken
15,663
4,864
Mitigated
4,343
4,494
Healing
3,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
495
81
0
1,104
2,726
758
0
1,645
1,081
12,803
0
W
1,399
434
0
757
2,972
1,737
383
155
2,817
0
22,973
W
1,375
750
0
489
2,609
460
110
353
2,256
0
13,322
W
1,643
616
474
1,372
3,502
1,062
0
611
2,891
8,673
0
L
2,155
670
0
445
3,430
927
0
1,018
2,412
0
14,646
W
Hera
TekDore
Hera
3,029
944
0
750
2,475
667
0
530
1,867
31,727
0
L
1,332
103
0
650
5,100
1,572
0
1,665
3,435
10,461
0
L
King Arthur
butterbutt69
King Arthur
618
221
0
662
1,660
443
0
0
1,660
0
3,468
W
Fenrir
llIMarIlI
Fenrir
2,322
913
0
652
3,441
938
0
90
3,341
0
16,041
L
2,712
1,113
0
881
2,747
643
0
344
2,403
0
17,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,773
Gold Earned
18,609
193
Minions Killed
130
0
Camps Cleared
0
645,633
Distance Traveled
507,854
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,578
596
29
5
0
99,079
2
W
Bellona
4,682
780
51
9
0
142,487
1
W
Neith
3,800
633
36
6
0
121,920
1
W
Ymir
4,030
672
11
2
0
130,123
2
L
Fenrir
4,002
667
36
6
0
127,147
1
W
Hera
4,859
810
63
11
0
115,894
3
L
Ymir
3,845
641
18
3
0
119,170
1
L
King Arthur
3,448
575
11
2
0
45,791
0
W
Fenrir
4,402
734
32
5
0
135,209
0
L
Artemis
3,736
623
36
6
0
116,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role