Player Matchup

Aphrodite
Aphrodite
Casual Villainy
Aphrodite
Level 149
God Stats
45W - 31L
1,517 SR
Queue Stats
75W - 89L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
Unethical Ninja
Ao Kuang
Level 40
God Stats
1W - 1L
1,884 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
iFrageon
Hercules
Level 154
God Stats
5W - 8L
1,511 SR
Queue Stats
298W - 327L
1,568 Elo+
Party 2
Team Averages
Level 114
1,637 SR
1,511 Elo+

VS

Team Averages
Level 77
1,523 SR
1,436 Elo+
Tsukuyomi
Tsukuyomi
Zerakue
Tsukuyomi
Level 118
God Stats
9W - 8L
1,639 SR
Queue Stats
55W - 65L
1,456 Elo+
Party 1
Neith
Neith
bucs1206
Neith
Level 45
God Stats
22W - 15L
1,586 SR
Queue Stats
53W - 68L
1,440 Elo+
Party 1
Scylla
Scylla
kEeltDaThOe
Scylla
Level 67
God Stats
25W - 53L
1,345 SR
Queue Stats
95W - 103L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Casual Villainy
Aphrodite
18
6 / 9 / 13
13,752
764
13,751
21,397
7,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
13
0 / 9 / 12
10,802
600
508
14,252
3,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
iFrageon
Hercules
20
18 / 2 / 7
15,328
852
24,713
30,083
32,004
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Zerakue
Tsukuyomi
18
15 / 7 / 3
14,221
790
27,642
20,274
12,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
bucs1206
Neith
14
2 / 10 / 14
11,392
633
15,143
17,107
6,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
15
3 / 8 / 9
11,759
653
11,795
15,695
6,811
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
24
Kills
20
20
Deaths
25
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Casual Villainy
Aphrodite
6
9
13
1.39
W
Ao Kuang
0
9
12
0.67
L
Tsukuyomi
Zerakue
Tsukuyomi
15
7
3
2.36
L
Neith
bucs1206
Neith
2
10
14
0.9
W
Hercules
iFrageon
Hercules
18
2
7
10.75
L
Scylla
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
54,580
65,732
Taken
53,076
43,437
Mitigated
25,372
26,510
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Casual Villainy
Aphrodite
13,751
137
7,401
7,573
21,397
7,531
1,157
3,703
17,694
44,636
0
W
Ao Kuang
508
60
0
1,031
14,252
3,902
514
1,446
12,806
10,552
0
L
Tsukuyomi
Zerakue
Tsukuyomi
27,642
6,292
0
1,581
20,274
12,150
542
4,460
15,704
0
90,407
L
Neith
bucs1206
Neith
15,143
7,169
0
1,816
17,107
6,411
32
4,588
12,384
0
23,848
W
Hercules
iFrageon
Hercules
24,713
7,850
0
10,505
30,083
32,004
1,321
6,646
23,437
0
63,382
L
Scylla
11,795
978
0
1,302
15,695
6,811
478
5,211
10,476
44,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,882
Gold Earned
37,372
165
Minions Killed
183
0
Camps Cleared
0
853,256
Distance Traveled
906,068
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,752
764
67
4
0
260,740
0
W
Ao Kuang
10,802
600
18
1
0
255,391
0
L
Tsukuyomi
14,221
790
106
6
0
338,722
5
L
Neith
11,392
633
14
1
0
281,204
1
W
Hercules
15,328
852
80
4
0
337,125
0
L
Scylla
11,759
653
63
4
0
286,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role