Player Matchup

Set
Set
Aj-_-On1
Set
Level 138
God Stats
1W - 2L
1,601 SR
Queue Stats
64W - 48L
1,572 Elo+
Solo
Sol
Sol
Allon1727
Sol
Level 142
God Stats
10W - 9L
1,642 SR
Queue Stats
423W - 395L
1,666 Elo+
Solo
Kukulkan
Kukulkan
ClearedPenguin
Kukulkan
Level 135
God Stats
1W - 2L
1,317 SR
Queue Stats
34W - 30L
1,568 Elo+
Solo
Yemoja
Yemoja
Jewels___08
Yemoja
Level 119
God Stats
2W - 2L
1,484 SR
Queue Stats
26W - 27L
1,580 Elo+
Solo
Odin
Odin
Nani__541
Odin
Level 64
God Stats
2W - 0L
1,837 SR
Queue Stats
2W - 0L
1,728 Elo+
Solo
Team Averages
Level 120
1,576 SR
1,623 Elo+

VS

Team Averages
Level 135
1,539 SR
1,552 Elo+
Serqet
Serqet
Ellie-Avers
Serqet
Level 133
God Stats
2W - 2L
1,377 SR
Queue Stats
178W - 157L
1,661 Elo+
Solo
Zeus
Zeus
NoClu3HoW
Zeus
Level 109
God Stats
3W - 3L
1,733 SR
Queue Stats
326W - 348L
1,482 Elo+
Solo
Fafnir
Fafnir
WolfZombie39
Fafnir
Level 148
God Stats
7W - 11L
1,365 SR
Queue Stats
295W - 326L
1,534 Elo+
Solo
Xbalanque
Xbalanque
cuchulagamer019
Xbalanque
Level 158
God Stats
1W - 1L
1,779 SR
Queue Stats
156W - 168L
1,554 Elo+
Solo
Nike
Nike
xPootie_Juice
Nike
Level 126
God Stats
11W - 20L
1,440 SR
Queue Stats
646W - 557L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,532
1,106
2,311
3,411
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 4
5,882
1,176
2,029
828
236
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
11
1 / 0 / 3
5,866
1,173
2,954
1,442
467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
0 / 1 / 2
5,361
1,072
1,998
2,649
1,137
Odin
11
2 / 0 / 2
6,096
1,219
1,045
2,770
1,064
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

376

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 1 / 2
5,339
1,068
1,380
3,280
1,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
10
0 / 2 / 2
5,347
1,069
2,211
2,569
842
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
1 / 1 / 0
6,441
1,288
1,791
2,924
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
cuchulagamer019
Xbalanque
10
0 / 1 / 2
5,158
1,032
2,428
1,851
609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 0
5,864
1,173
1,308
2,267
784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
5
Kills
2
2
Deaths
5
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
1
0
4
3
W
Kukulkan
1
0
3
2.5
L
Serqet
0
1
2
1
W
Yemoja
0
1
2
1
W
Odin
2
0
2
3
L
Zeus
0
2
2
0.5
L
Fafnir
1
1
0
1
L
Xbalanque
cuchulagamer019
Xbalanque
0
1
2
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,337
Damage
9,118
11,100
Taken
12,891
4,801
Mitigated
6,211
2,641
Healing
1,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,311
901
0
306
3,411
1,897
0
1,404
1,737
0
8,363
W
2,029
1,108
0
28
828
236
0
92
736
13,774
0
W
Kukulkan
2,954
61
0
210
1,442
467
0
731
711
22,833
0
L
Serqet
1,380
315
135
90
3,280
1,517
0
2,155
1,125
0
4,541
W
Yemoja
1,998
352
1,676
124
2,649
1,137
0
630
1,932
7,358
0
W
Odin
1,045
108
239
58
2,770
1,064
0
1,145
1,625
0
6,112
L
Zeus
2,211
181
228
222
2,569
842
0
503
2,066
12,800
0
L
Fafnir
1,791
268
0
1,176
2,924
2,459
0
1,761
1,163
5,454
0
L
Xbalanque
cuchulagamer019
Xbalanque
2,428
750
0
0
1,851
609
0
1,398
453
0
11,262
L
1,308
112
0
0
2,267
784
0
1,164
1,103
0
17,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
28,149
108
Minions Killed
101
8
Camps Cleared
3
482,958
Distance Traveled
464,803
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,532
1,106
5
1
2
91,855
0
W
Sol
5,882
1,176
33
7
0
94,069
1
W
Kukulkan
5,866
1,173
46
9
1
95,967
0
L
Serqet
5,339
1,068
7
1
0
114,182
1
W
Yemoja
5,361
1,072
12
2
1
95,150
0
W
Odin
6,096
1,219
12
2
4
105,917
2
L
Zeus
5,347
1,069
30
6
1
88,632
0
L
Fafnir
6,441
1,288
7
1
0
93,970
3
L
Xbalanque
5,158
1,032
20
4
1
52,758
0
L
Nike
5,864
1,173
37
7
1
115,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role