Player Matchup

Cthulhu
Cthulhu
NightBoot692602
Cthulhu
Level 5
God Stats
4W - 7L
1,564 SR
Queue Stats
4W - 7L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
VSephirothV2320
Jormungandr
Level 48
God Stats
17W - 10L
1,570 SR
Queue Stats
46W - 41L
1,402 Elo+
Party 1
Scylla
Scylla
VYD Dizzi SK
Scylla
Level 5
God Stats
2W - 3L
1,623 SR
Queue Stats
3W - 9L
1,592 Elo+
Party 1
Team Averages
Level 19
1,586 SR
1,481 Elo+

VS

Team Averages
Level 94
1,484 SR
1,471 Elo+
Ao Kuang
Ao Kuang
AMVPE
Ao Kuang
Level 147
God Stats
3W - 0L
1,567 SR
Queue Stats
206W - 165L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
Alias Beast
Nu Wa
Level 120
God Stats
23W - 18L
1,398 SR
Queue Stats
526W - 429L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
SmS024
Sylvanus
Level 15
God Stats
29W - 26L
1,487 SR
Queue Stats
55W - 40L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
6,325
527
2,929
10,692
4,228
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
VSephirothV2320
Jormungandr
11
1 / 5 / 0
7,084
590
6,842
17,558
7,773
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
9
0 / 14 / 1
6,555
546
2,170
11,596
2,831
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AMVPE
Ao Kuang
15
12 / 0 / 6
10,340
862
11,769
9,462
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 1 / 12
10,329
861
17,100
8,835
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
SmS024
Sylvanus
10
1 / 0 / 14
8,669
722
3,838
5,529
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
25
25
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AMVPE
Ao Kuang
12
0
6
15
W
12
1
12
18
L
0
6
0
0
W
Sylvanus
SmS024
Sylvanus
1
0
14
8
L
Jormungandr
VSephirothV2320
Jormungandr
1
5
0
0.2
L
Scylla
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,941
Damage
32,707
39,846
Taken
23,826
14,832
Mitigated
12,779
0
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AMVPE
Ao Kuang
11,769
2,653
0
3,381
9,462
3,681
0
4,057
5,405
43,270
0
W
17,100
6,999
0
3,258
8,835
3,668
1,549
5,279
3,556
43,562
2,431
L
2,929
167
0
0
10,692
4,228
0
8,583
2,012
13,199
0
W
Sylvanus
SmS024
Sylvanus
3,838
947
752
2,115
5,529
5,430
761
2,605
2,924
11,260
0
L
Jormungandr
VSephirothV2320
Jormungandr
6,842
2,208
0
0
17,558
7,773
135
13,063
4,351
38,914
0
L
Scylla
2,170
539
0
0
11,596
2,831
172
9,351
2,011
6,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,964
Gold Earned
29,338
85
Minions Killed
146
0
Camps Cleared
0
525,541
Distance Traveled
596,092
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,340
862
50
4
0
238,830
1
W
Nu Wa
10,329
861
78
7
0
181,536
0
L
Cthulhu
6,325
527
19
2
0
179,021
1
W
Sylvanus
8,669
722
18
2
0
175,726
0
L
Jormungandr
7,084
590
50
4
0
191,631
0
L
Scylla
6,555
546
16
1
0
154,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role