Player Matchup

Scylla
Scylla
Napstafork
Scylla
Level 83
God Stats
13W - 11L
1,397 SR
Queue Stats
336W - 305L
1,486 Elo+
Party 2
Anubis
Anubis
NotSmurfing8036
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,799 Elo+
Solo
Guan Yu
Guan Yu
Rafael Schaffer
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,537 Elo+
Solo
Ymir
Ymir
SangaBoh
Ymir
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 26L
1,621 Elo+
Party 2
Fenrir
Fenrir
YetiRuleador
Fenrir
Level 18
God Stats
41W - 48L
1,484 SR
Queue Stats
67W - 82L
1,434 Elo+
Solo
Team Averages
Level 24
1,476 SR
1,575 Elo+

VS

Team Averages
Level 19
1,620 SR
1,510 Elo+
Heimdallr
Heimdallr
MaternilImp030
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Party 1
Olorun
Olorun
OmnipotentAf
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,789 Elo+
Party 1
Gilgamesh
Gilgamesh
Portelapontes
Gilgamesh
Level 22
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 9L
1,441 Elo+
Solo
Hera
Hera
Xploz_Athena
Hera
Level 16
God Stats
25W - 22L
1,506 SR
Queue Stats
47W - 61L
1,395 Elo+
Solo
Medusa
Medusa
Yalert
Medusa
Level 23
God Stats
3W - 1L
1,868 SR
Queue Stats
62W - 49L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Napstafork
Scylla
20
19 / 1 / 13
14,606
1,217
30,078
12,374
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
17 / 4 / 17
14,054
1,171
37,224
17,049
10,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 0 / 31
12,898
1,075
10,513
18,314
27,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
20
3 / 4 / 31
12,368
1,031
14,439
21,510
27,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
20
6 / 1 / 19
12,148
1,012
13,926
15,265
10,210
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MaternilImp030
Heimdallr
17
0 / 14 / 7
10,328
861
6,294
24,545
8,258
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
18
5 / 8 / 4
12,907
1,076
25,842
22,454
6,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Portelapontes
Gilgamesh
17
1 / 8 / 5
10,729
894
12,981
27,156
7,604
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 9 / 8
11,446
954
16,354
15,025
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Yalert
Medusa
17
3 / 9 / 5
11,510
959
16,228
24,472
5,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
39
48
Kills
10
10
Deaths
48
111
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
MaternilImp030
Heimdallr
0
14
7
0.25
W
Scylla
Napstafork
Scylla
19
1
13
25.5
W
17
4
17
6.38
L
Olorun
5
8
4
0.88
L
Gilgamesh
Portelapontes
Gilgamesh
1
8
5
0.44
W
3
0
31
18.5
W
Ymir
3
4
31
4.63
L
1
9
8
0.56
L
Medusa
Yalert
Medusa
3
9
5
0.61
W
Fenrir
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,180
Damage
77,699
84,512
Taken
113,652
80,517
Mitigated
32,219
19,592
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
MaternilImp030
Heimdallr
6,294
4,309
0
312
24,545
8,258
0
19,635
4,910
0
14,039
W
Scylla
Napstafork
Scylla
30,078
1,433
0
631
12,374
5,138
0
7,224
5,150
57,705
0
W
37,224
1,895
0
7,860
17,049
10,280
0
8,938
8,111
57,588
0
L
Olorun
25,842
15,732
1,786
7,838
22,454
6,971
0
15,503
6,951
66,451
0
L
Gilgamesh
Portelapontes
Gilgamesh
12,981
3,276
0
705
27,156
7,604
0
14,834
11,548
0
35,709
W
10,513
1,283
3,626
6,212
18,314
27,279
0
8,632
9,682
0
36,129
W
Ymir
14,439
1,515
0
0
21,510
27,610
0
8,429
13,081
31,499
0
L
16,354
2,594
242
416
15,025
3,890
0
13,184
1,841
32,065
0
L
Medusa
Yalert
Medusa
16,228
7,309
0
1,836
24,472
5,496
0
18,585
5,887
0
37,660
W
Fenrir
13,926
3,531
0
1,263
15,265
10,210
0
8,973
6,292
0
22,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,074
Gold Earned
56,920
198
Minions Killed
214
6
Camps Cleared
6
1,147,539
Distance Traveled
1,056,765
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,328
861
9
1
0
186,411
0
W
Scylla
14,606
1,217
60
5
1
204,990
0
W
Anubis
14,054
1,171
46
4
2
192,637
0
L
Olorun
12,907
1,076
72
6
4
193,165
0
L
Gilgamesh
10,729
894
39
3
0
224,909
0
W
Guan Yu
12,898
1,075
38
3
0
269,700
1
W
Ymir
12,368
1,031
36
3
2
240,023
1
L
Hera
11,446
954
34
3
1
235,718
0
L
Medusa
11,510
959
60
5
1
216,562
0
W
Fenrir
12,148
1,012
18
2
1
240,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role