Player Matchup

Gilgamesh
Gilgamesh
BaronVonShoes
Gilgamesh
Level 29
God Stats
45W - 57L
1,464 SR
Queue Stats
179W - 184L
1,511 Elo+
Solo
Thoth
Thoth
CarrierQC
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 126L
1,546 Elo+
Solo
Susano
Susano
DeadMemeDealer
Susano
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 136L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
gwing1399
Danzaburou
Level 17
God Stats
3W - 1L
1,584 SR
Queue Stats
60W - 56L
1,624 Elo+
Party 2
Ymir
Ymir
smitesmurfer667
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,566 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,554 Elo+

VS

Team Averages
Level 21
1,478 SR
1,527 Elo+
Hercules
Hercules
AwwShoot
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BoSquared71
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
76W - 78L
1,509 Elo+
Solo
Neith
Neith
Ersersin
Neith
Level 14
God Stats
3W - 2L
1,649 SR
Queue Stats
124W - 138L
1,635 Elo+
Party 1
Nemesis
Nemesis
PapaBridge
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,506 Elo+
Party 1
Ymir
Ymir
Xicuzin
Ymir
Level 12
God Stats
5W - 4L
1,456 SR
Queue Stats
22W - 33L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaronVonShoes
Gilgamesh
17
5 / 4 / 13
12,185
508
13,133
20,362
19,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
CarrierQC
Thoth
20
7 / 2 / 9
13,629
568
20,994
18,411
9,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 4
13,748
573
11,549
16,811
8,669
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
gwing1399
Danzaburou
20
13 / 0 / 7
16,243
677
27,881
18,920
8,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 16
12,419
517
9,365
19,288
21,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AwwShoot
Hercules
18
6 / 2 / 2
12,021
501
19,987
30,781
30,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
BoSquared71
Morgan Le Fay
16
1 / 9 / 4
10,211
425
8,322
18,819
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ersersin
Neith
15
0 / 9 / 4
9,314
388
12,726
18,509
6,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
PapaBridge
Nemesis
16
3 / 9 / 4
10,654
444
9,305
22,026
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Xicuzin
Ymir
14
0 / 7 / 5
9,324
389
4,144
18,009
14,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
36
Kills
10
12
Deaths
36
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
AwwShoot
Hercules
6
2
2
3.5
W
Gilgamesh
BaronVonShoes
Gilgamesh
5
4
13
2.88
L
Morgan Le Fay
BoSquared71
Morgan Le Fay
1
9
4
0.33
W
Thoth
CarrierQC
Thoth
7
2
9
5.75
W
7
4
4
2.25
L
Neith
Ersersin
Neith
0
9
4
0.22
L
Nemesis
PapaBridge
Nemesis
3
9
4
0.56
L
Ymir
Xicuzin
Ymir
0
7
5
0.36
W
Danzaburou
gwing1399
Danzaburou
13
0
7
16.5
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,922
Damage
54,484
93,792
Taken
108,144
67,995
Mitigated
65,132
26,264
Healing
28,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AwwShoot
Hercules
19,987
5,124
0
12,321
30,781
30,530
0
7,744
23,037
22,361
57,419
W
Gilgamesh
BaronVonShoes
Gilgamesh
13,133
3,665
0
4,593
20,362
19,970
818
5,469
14,893
366
57,835
L
Morgan Le Fay
BoSquared71
Morgan Le Fay
8,322
312
243
2,923
18,819
6,104
168
9,645
9,174
69,318
0
W
Thoth
CarrierQC
Thoth
20,994
835
0
7,961
18,411
9,457
2,947
5,104
13,307
106,597
0
W
11,549
2,783
0
2,120
16,811
8,669
1,491
3,008
13,803
0
90,651
L
Neith
Ersersin
Neith
12,726
5,903
477
5,323
18,509
6,017
329
3,639
14,870
0
65,362
L
Nemesis
PapaBridge
Nemesis
9,305
3,354
69
5,702
22,026
7,867
446
5,725
16,301
0
58,083
L
Ymir
Xicuzin
Ymir
4,144
595
0
966
18,009
14,614
137
3,928
14,081
23,370
0
W
Danzaburou
gwing1399
Danzaburou
27,881
15,229
0
10,671
18,920
8,381
7,443
2,592
16,328
0
168,748
W
9,365
1,548
0
919
19,288
21,518
169
5,927
13,361
46,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,224
Gold Earned
51,524
669
Minions Killed
466
0
Camps Cleared
0
2,214,368
Distance Traveled
2,155,116
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,021
501
130
5
0
482,511
2
W
Gilgamesh
12,185
508
100
4
0
445,083
5
L
Morgan Le Fay
10,211
425
116
5
0
409,500
6
W
Thoth
13,629
568
160
7
0
440,012
9
W
Susano
13,748
573
143
6
0
482,805
5
L
Neith
9,314
388
102
4
0
395,638
1
L
Nemesis
10,654
444
84
4
0
445,171
1
L
Ymir
9,324
389
34
1
0
422,296
0
W
Danzaburou
16,243
677
219
9
0
429,744
3
W
Ymir
12,419
517
47
2
0
416,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role