Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CrystalTears99
Izanami
Level 23
God Stats
13W - 6L
1,393 SR
Queue Stats
135W - 140L
1,399 Elo+
Solo
Thor
Thor
baraodarc
Thor
Level 16
God Stats
2W - 2L
1,426 SR
Queue Stats
2W - 2L
1,305 Elo+
Solo
Olorun
Olorun
renatoseve
Olorun
Level 17
God Stats
9W - 12L
1,384 SR
Queue Stats
9W - 14L
1,272 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,395 Elo+

VS

Team Averages
Level 10
1,505 SR
1,513 Elo+
Neith
Neith
Giltine666
Neith
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
4W - 4L
1,364 Elo+
Party 1
Chernobog
Chernobog
Jayvnk
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,683 Elo+
Party 1
Ra
Ra
Matheusps777
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Shinigami64
Bakasura
Level 26
God Stats
1W - 1L
1,739 SR
Queue Stats
25W - 16L
1,516 Elo+
Party 1
Ymir
Ymir
omeninolusca
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
10 / 3 / 4
9,885
581
14,632
15,322
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
 
Tyr
1
0 / 0 / 0
4,896
288
0
0
0
16
16 / 2 / 3
10,575
622
17,361
8,973
2,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
12
1 / 4 / 6
7,627
449
4,586
9,309
4,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
renatoseve
Olorun
13
1 / 7 / 3
8,089
476
6,455
12,815
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 7 / 3
7,123
419
4,137
8,379
2,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Jayvnk
Chernobog
15
2 / 4 / 5
8,937
526
3,846
13,005
4,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 7 / 4
6,810
401
3,937
8,359
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Shinigami64
Bakasura
15
8 / 3 / 0
9,820
578
12,617
14,160
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 7 / 1
8,369
492
9,812
17,489
9,388
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
28
Kills
16
16
Deaths
28
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
3
4
4
W
Tyr
 
Tyr
0
0
0
0
W
16
2
3
8.75
L
Neith
1
7
3
0.36
L
Chernobog
Jayvnk
Chernobog
2
4
5
1.13
L
0
7
4
0.29
L
Bakasura
Shinigami64
Bakasura
8
3
0
2.67
W
Thor
1
4
6
1
L
5
7
1
0.79
W
Olorun
renatoseve
Olorun
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,034
Damage
34,349
46,419
Taken
61,392
18,193
Mitigated
25,800
12,708
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,632
1,387
545
6,475
15,322
5,656
929
4,304
9,978
53,893
0
W
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
17,361
9,726
0
1,934
8,973
2,877
476
1,422
7,331
0
63,670
L
Neith
4,137
740
0
480
8,379
2,240
810
1,610
6,701
0
25,313
L
Chernobog
Jayvnk
Chernobog
3,846
2,470
0
4,063
13,005
4,697
932
5,272
7,622
0
50,674
L
3,937
744
81
587
8,359
2,474
0
3,058
5,067
22,140
0
L
Bakasura
Shinigami64
Bakasura
12,617
9,061
0
4,588
14,160
7,001
112
5,742
8,116
0
55,669
W
Thor
4,586
820
0
250
9,309
4,605
272
5,636
3,618
0
20,801
L
9,812
3,320
0
4,828
17,489
9,388
212
4,206
13,145
42,853
0
W
Olorun
renatoseve
Olorun
6,455
2,704
0
3,504
12,815
5,055
1,038
1,943
10,165
41,149
5,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
41,059
310
Minions Killed
359
0
Camps Cleared
0
1,205,617
Distance Traveled
1,439,216
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,885
581
92
5
0
304,387
5
W
Tyr
4,896
288
0
0
0
978
0
W
Izanami
10,575
622
105
6
0
323,098
0
L
Neith
7,123
419
54
3
0
268,803
1
L
Chernobog
8,937
526
95
6
0
285,380
1
L
Ra
6,810
401
39
2
0
250,740
2
L
Bakasura
9,820
578
114
7
0
381,570
4
W
Thor
7,627
449
37
2
0
305,334
3
L
Ymir
8,369
492
57
3
0
252,723
2
W
Olorun
8,089
476
76
4
0
271,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role