Player Matchup

Heimdallr
Heimdallr
BrokenGamelol
Heimdallr
Level 69
God Stats
5W - 6L
1,411 SR
Queue Stats
432W - 426L
1,498 Elo+
Party 1
Kali
Kali
Kardialaevatin
Kali
Level 26
God Stats
7W - 8L
1,403 SR
Queue Stats
75W - 78L
1,337 Elo+
Solo
Ares
Ares
RePR_Deadhead
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
StormCheetah878
Bastet
Level 9
God Stats
31W - 31L
1,325 SR
Queue Stats
45W - 47L
1,146 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXDieDuranDieXx
Morgan Le Fay
Level 28
God Stats
5W - 9L
1,559 SR
Queue Stats
25W - 36L
1,235 Elo+
Solo
Team Averages
Level 27
1,440 SR
1,343 Elo+

VS

Team Averages
Level 15
1,443 SR
1,274 Elo+
Thor
Thor
Darren217
Thor
Level 8
God Stats
1W - 6L
1,213 SR
Queue Stats
31W - 53L
952 Elo+
Solo
Anhur
Anhur
DontShoot1mHigh
Anhur
Level 21
God Stats
5W - 10L
1,433 SR
Queue Stats
69W - 70L
1,400 Elo+
Solo
Terra
Terra
LMV DOSMIL
Terra
Level 16
God Stats
0W - 1L
1,683 SR
Queue Stats
18W - 26L
1,279 Elo+
Solo
Zhong Kui
Zhong Kui
diego17x
Zhong Kui
Level 16
God Stats
0W - 1L
1,384 SR
Queue Stats
5W - 12L
1,238 Elo+
Solo
Bakasura
Bakasura
kirbi140
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrokenGamelol
Heimdallr
14
9 / 1 / 1
8,865
554
13,128
9,149
3,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
10 / 4 / 6
10,156
635
9,746
11,767
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 7
6,997
437
2,118
6,057
4,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 3 / 3
8,669
542
5,221
6,520
2,120
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
xXDieDuranDieXx
Morgan Le Fay
12
4 / 5 / 8
7,970
498
8,327
7,501
4,616
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 6 / 2
5,946
372
1,689
8,563
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

1
0 / 0 / 0
4,509
282
0
0
0
Terra
11
2 / 7 / 1
7,117
445
1,980
12,341
6,507
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
diego17x
Zhong Kui
11
7 / 5 / 2
7,913
495
15,117
18,679
8,525
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
kirbi140
Bakasura
12
3 / 12 / 2
7,788
487
5,100
12,189
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
30
Kills
14
14
Deaths
30
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BrokenGamelol
Heimdallr
9
1
1
9.5
L
Thor
2
6
2
0.5
L
0
0
0
0
W
10
4
6
3.25
L
Terra
2
7
1
0.36
W
0
1
7
3.5
W
7
3
3
2.83
L
Zhong Kui
diego17x
Zhong Kui
7
5
2
1.6
L
Bakasura
kirbi140
Bakasura
3
12
2
0.33
W
Morgan Le Fay
xXDieDuranDieXx
Morgan Le Fay
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,540
Damage
23,886
40,994
Taken
51,772
19,409
Mitigated
23,146
7,460
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BrokenGamelol
Heimdallr
13,128
7,599
0
3,621
9,149
3,848
3,995
4,616
4,533
0
56,579
L
Thor
1,689
372
0
0
8,563
2,609
0
3,791
4,772
0
7,516
L
0
0
0
0
0
0
0
0
0
0
0
W
9,746
5,999
0
2,342
11,767
4,224
761
3,774
7,913
0
69,860
L
Terra
1,980
962
0
1,366
12,341
6,507
349
1,408
10,933
17,818
0
W
2,118
556
0
0
6,057
4,601
0
4,243
1,814
13,085
0
W
5,221
2,652
0
500
6,520
2,120
452
728
5,587
0
23,622
L
Zhong Kui
diego17x
Zhong Kui
15,117
2,068
0
1,333
18,679
8,525
0
4,249
14,430
33,251
0
L
Bakasura
kirbi140
Bakasura
5,100
2,913
0
1,142
12,189
5,505
683
997
11,192
0
22,944
W
Morgan Le Fay
xXDieDuranDieXx
Morgan Le Fay
8,327
985
0
997
7,501
4,616
1,621
4,007
3,484
30,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
33,273
316
Minions Killed
146
0
Camps Cleared
0
1,416,618
Distance Traveled
1,159,043
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,865
554
91
6
0
258,244
1
L
Thor
5,946
372
17
1
0
229,186
0
L
Anhur
4,509
282
0
0
0
0
0
W
Kali
10,156
635
118
7
0
332,995
0
L
Terra
7,117
445
32
2
0
268,212
0
W
Ares
6,997
437
18
1
0
306,741
0
W
Bastet
8,669
542
46
3
0
263,328
1
L
Zhong Kui
7,913
495
38
2
0
348,151
0
L
Bakasura
7,788
487
59
4
0
313,494
3
W
Morgan Le Fay
7,970
498
43
3
0
255,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role