Player Matchup

Danzaburou
Danzaburou
MizzAnthropie
Danzaburou
Level 158
God Stats
12W - 4L
1,632 SR
Queue Stats
264W - 218L
1,574 Elo+
Party 1
Horus
Horus
karstenklam
Horus
Level 146
God Stats
12W - 6L
1,737 SR
Queue Stats
205W - 171L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
kong_gulerod_84
Sylvanus
Level 46
God Stats
1W - 0L
1,468 SR
Queue Stats
125W - 85L
1,608 Elo+
Party 1
Anubis
Anubis
oSHAINo
Anubis
Level 120
God Stats
1W - 1L
1,589 SR
Queue Stats
353W - 295L
1,623 Elo+
Party 1
Bellona
Bellona
oska0474
Bellona
Level 102
God Stats
4W - 4L
1,498 SR
Queue Stats
271W - 270L
1,508 Elo+
Party 1
Team Averages
Level 114
1,585 SR
1,580 Elo+

VS

Team Averages
Level 88
1,568 SR
1,553 Elo+
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BUCarter24
Neith
Level 32
God Stats
4W - 8L
1,725 SR
Queue Stats
17W - 17L
1,570 Elo+
Solo
Merlin
Merlin
IllUmbrella6458
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,610 Elo+
Party 2
Mulan
Mulan
THEdirtyDISH3S
Mulan
Level 140
God Stats
0W - 2L
1,511 SR
Queue Stats
18W - 15L
1,608 Elo+
Party 2
Bacchus
Bacchus
maruko2996
Bacchus
Level 152
God Stats
15W - 15L
1,604 SR
Queue Stats
206W - 188L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MizzAnthropie
Danzaburou
15
2 / 3 / 10
9,127
507
7,793
13,334
10,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 4
9,594
533
6,048
11,914
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Sylvanus
15
2 / 3 / 4
9,282
516
7,597
12,345
7,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
oSHAINo
Anubis
18
5 / 0 / 2
11,015
612
10,350
7,575
4,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
oska0474
Bellona
16
9 / 2 / 3
9,775
543
10,419
12,787
8,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 6 / 4
8,839
491
9,275
13,255
4,784
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
12
3 / 7 / 1
7,929
441
3,572
11,496
2,465
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 3 / 1
9,395
522
8,589
8,601
2,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 7
7,102
395
9,954
16,077
7,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
maruko2996
Bacchus
13
0 / 2 / 0
7,293
405
1,266
6,876
6,074
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
25
Kills
10
10
Deaths
25
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
4
0.67
L
Neith
3
7
1
0.5
L
5
3
1
1.83
W
Danzaburou
MizzAnthropie
Danzaburou
2
3
10
2.33
L
0
7
7
0.5
W
7
2
4
4.5
W
Sylvanus
2
3
4
1.33
L
Bacchus
maruko2996
Bacchus
0
2
0
0
W
Anubis
oSHAINo
Anubis
5
0
2
6
W
Bellona
oska0474
Bellona
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,207
Damage
32,656
57,955
Taken
56,305
38,241
Mitigated
23,484
24,460
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,275
5,754
0
2,194
13,255
4,784
0
4,293
8,962
0
60,074
L
Neith
3,572
1,465
0
1,415
11,496
2,465
0
2,399
9,097
0
36,173
L
8,589
353
0
1,500
8,601
2,766
24
3,832
4,769
56,733
0
W
Danzaburou
MizzAnthropie
Danzaburou
7,793
2,273
927
1,981
13,334
10,690
15
2,929
10,405
0
43,547
L
9,954
1,685
273
4,613
16,077
7,395
0
1,931
14,146
0
29,022
W
6,048
3,002
338
3,999
11,914
6,368
0
1,371
10,543
0
52,428
W
Sylvanus
7,597
1,865
849
4,261
12,345
7,403
586
3,186
9,159
46,365
9,046
L
Bacchus
maruko2996
Bacchus
1,266
166
86
872
6,876
6,074
0
5,053
1,823
22,959
0
W
Anubis
oSHAINo
Anubis
10,350
204
0
6,359
7,575
4,816
140
1,317
6,258
74,756
0
W
Bellona
oska0474
Bellona
10,419
5,338
0
5,746
12,787
8,964
831
1,466
11,321
0
55,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,793
Gold Earned
40,558
512
Minions Killed
397
0
Camps Cleared
0
1,667,516
Distance Traveled
1,529,340
32
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,839
491
98
5
0
356,745
1
L
Neith
7,929
441
89
5
0
287,466
1
L
Merlin
9,395
522
107
6
0
325,140
0
W
Danzaburou
9,127
507
55
3
0
307,452
8
L
Mulan
7,102
395
46
3
0
267,981
1
W
Horus
9,594
533
89
5
0
348,078
7
W
Sylvanus
9,282
516
103
6
0
316,946
6
L
Bacchus
7,293
405
57
3
0
292,008
2
W
Anubis
11,015
612
152
8
0
321,145
8
W
Bellona
9,775
543
113
6
0
373,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role