Player Matchup

Cthulhu
Cthulhu
Adam_landis06
Cthulhu
Level 28
God Stats
3W - 3L
1,439 SR
Queue Stats
131W - 129L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Le_Delphox
Morgan Le Fay
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NLF_xkolijak
Kumbhakarna
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
158W - 125L
1,512 Elo+
Party 2
Hachiman
Hachiman
Niels_Iz_Da
Hachiman
Level 56
God Stats
12W - 19L
1,395 SR
Queue Stats
286W - 297L
1,443 Elo+
Party 1
Athena
Athena
lamNyx
Athena
Level 34
God Stats
23W - 19L
1,642 SR
Queue Stats
380W - 392L
1,483 Elo+
Party 1
Team Averages
Level 50
1,495 SR
1,479 Elo+

VS

Team Averages
Level 34
1,626 SR
1,466 Elo+
Sol
Sol
Dikei636
Sol
Level 41
God Stats
9W - 12L
1,405 SR
Queue Stats
82W - 94L
1,349 Elo+
Party 3
Tiamat
Tiamat
LEGEND621_BE
Tiamat
Level 28
God Stats
2W - 2L
1,661 SR
Queue Stats
48W - 64L
1,326 Elo+
Party 3
Thanatos
Thanatos
MinceTheThird
Thanatos
Level 26
God Stats
4W - 1L
1,829 SR
Queue Stats
180W - 116L
1,640 Elo+
Party 4
Ymir
Ymir
mooonshine1992
Ymir
Level 48
God Stats
62W - 32L
1,754 SR
Queue Stats
433W - 263L
1,650 Elo+
Party 4
Izanami
Izanami
q_pllaza
Izanami
Level 27
God Stats
42W - 46L
1,482 SR
Queue Stats
94W - 107L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 2 / 13
10,402
520
18,134
13,786
14,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Le_Delphox
Morgan Le Fay
19
13 / 5 / 3
12,321
616
18,265
14,427
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
NLF_xkolijak
Kumbhakarna
19
7 / 2 / 3
11,725
586
12,879
18,031
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Niels_Iz_Da
Hachiman
16
4 / 4 / 3
10,247
512
5,839
10,380
3,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
lamNyx
Athena
16
2 / 4 / 9
10,201
510
5,852
14,889
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
9,512
476
9,260
15,678
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
15
1 / 6 / 4
8,817
441
10,241
14,271
8,768
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
MinceTheThird
Thanatos
19
8 / 2 / 4
11,861
593
15,763
15,966
7,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 3 / 7
9,951
498
7,529
16,153
6,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
q_pllaza
Izanami
14
0 / 10 / 0
8,456
423
2,822
16,546
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
30
Kills
17
17
Deaths
30
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
2
13
5.25
L
3
9
4
0.56
L
Tiamat
1
6
4
0.5
W
Morgan Le Fay
Le_Delphox
Morgan Le Fay
13
5
3
2.9
L
Thanatos
MinceTheThird
Thanatos
8
2
4
5
W
Kumbhakarna
NLF_xkolijak
Kumbhakarna
7
2
3
4.25
W
Hachiman
Niels_Iz_Da
Hachiman
4
4
3
1.38
W
Athena
lamNyx
Athena
2
4
9
1.63
L
5
3
7
2.83
L
Izanami
q_pllaza
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,969
Damage
45,615
71,513
Taken
78,614
39,277
Mitigated
32,745
22,475
Healing
30,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
18,134
710
1,103
4,088
13,786
14,413
299
5,976
7,810
47,658
0
L
9,260
2,591
0
4,162
15,678
5,383
470
13,884
1,480
37,374
2,986
L
Tiamat
10,241
1,218
0
2,613
14,271
8,768
854
9,744
4,481
53,575
0
W
Morgan Le Fay
Le_Delphox
Morgan Le Fay
18,265
1,656
0
4,411
14,427
6,029
216
6,024
8,403
84,481
0
L
Thanatos
MinceTheThird
Thanatos
15,763
3,241
0
17,301
15,966
7,107
0
8,939
6,788
0
95,963
W
Kumbhakarna
NLF_xkolijak
Kumbhakarna
12,879
996
0
7,366
18,031
9,010
2,059
8,095
9,936
72,994
4,948
W
Hachiman
Niels_Iz_Da
Hachiman
5,839
2,964
0
1,904
10,380
3,107
2,731
3,325
7,055
0
65,054
W
Athena
lamNyx
Athena
5,852
1,218
0
3,603
14,889
6,718
0
3,394
11,495
60,540
12,731
L
7,529
1,000
0
3,616
16,153
6,218
0
11,244
4,518
46,930
0
L
Izanami
q_pllaza
Izanami
2,822
1,067
161
3,027
16,546
5,269
1,632
9,322
6,558
0
53,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,896
Gold Earned
48,597
570
Minions Killed
517
0
Camps Cleared
0
1,884,355
Distance Traveled
1,707,295
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,402
520
57
3
0
396,953
1
L
Sol
9,512
476
92
5
0
324,698
1
L
Tiamat
8,817
441
90
5
0
310,616
0
W
Morgan Le Fay
12,321
616
119
6
0
358,368
1
L
Thanatos
11,861
593
158
8
0
432,175
3
W
Kumbhakarna
11,725
586
155
8
0
381,818
4
W
Hachiman
10,247
512
121
6
0
308,594
3
W
Athena
10,201
510
118
6
0
438,622
1
L
Ymir
9,951
498
65
3
0
339,646
0
L
Izanami
8,456
423
112
6
0
300,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role