Player Matchup

Cthulhu
Cthulhu
Shmeat3114
Cthulhu
Level 93
God Stats
1W - 2L
1,734 SR
Queue Stats
9W - 6L
1,597 Elo+
Party 1
Poseidon
Poseidon
TNTSLYPOLARBEAR
Poseidon
Level 119
God Stats
0W - 4L
1,727 SR
Queue Stats
47W - 49L
1,501 Elo+
Party 1
Neith
Neith
Tumtum334
Neith
Level 5
God Stats
1W - 1L
1,514 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Team Averages
Level 72
1,658 SR
1,597 Elo+

VS

Team Averages
Level 17
1,463 SR
1,482 Elo+
He Bo
He Bo
Ninety5812
He Bo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,444 Elo+
Solo
Achilles
Achilles
SpookyBluekills
Achilles
Level 28
God Stats
101W - 68L
1,566 SR
Queue Stats
259W - 206L
1,547 Elo+
Solo
Hades
Hades
knownshawty
Hades
Level 15
God Stats
5W - 4L
1,321 SR
Queue Stats
66W - 78L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shmeat3114
Cthulhu
13
2 / 7 / 3
8,702
669
10,444
16,789
13,914
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
12
3 / 4 / 2
9,060
697
7,997
8,983
2,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Tumtum334
Neith
6
0 / 7 / 0
6,923
533
321
6,112
1,722
Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
6 / 1 / 11
10,392
799
10,661
6,888
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
12
2 / 2 / 5
8,906
685
3,125
10,008
9,643
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
10 / 2 / 6
10,954
843
10,271
12,479
7,207
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
18
18
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
1
11
11.5
L
Cthulhu
Shmeat3114
Cthulhu
2
7
3
0.5
W
Achilles
2
2
5
2.25
L
Poseidon
3
4
2
1
L
Neith
Tumtum334
Neith
0
7
0
0
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,762
Damage
24,057
31,884
Taken
29,375
18,314
Mitigated
22,854
5,731
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
10,661
627
196
1,255
6,888
6,004
899
4,673
2,021
24,785
0
L
Cthulhu
Shmeat3114
Cthulhu
10,444
379
168
2,921
16,789
13,914
198
10,821
5,765
36,629
0
W
Achilles
3,125
868
0
666
10,008
9,643
180
5,716
4,036
0
26,430
L
Poseidon
7,997
1,658
0
2,562
8,983
2,678
559
5,418
3,451
37,455
0
L
Neith
Tumtum334
Neith
321
111
0
80
6,112
1,722
0
4,302
1,736
0
984
W
10,271
969
446
3,871
12,479
7,207
1,480
7,464
4,877
46,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
30,252
125
Minions Killed
150
0
Camps Cleared
0
495,774
Distance Traveled
724,607
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,392
799
41
3
0
243,363
0
L
Cthulhu
8,702
669
50
4
0
228,339
4
W
Achilles
8,906
685
41
3
0
242,430
1
L
Poseidon
9,060
697
74
6
0
136,205
0
L
Neith
6,923
533
1
0
0
131,230
3
W
Hades
10,954
843
68
5
0
238,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role