Player Matchup

Fafnir
Fafnir
Silver II
DioFerGamer
Fafnir
Silver II
Level 40
God Stats
3W - 6L
1,189 SR
Queue Stats
42W - 63L
1,324 MMR
Solo
Tyr
Tyr
Bronze III
GALACTIC_KNIGHTk
Tyr
Bronze III
Level 89
God Stats
0W - 1L
1,565 SR
Queue Stats
169W - 150L
1,308 MMR
Solo
Janus
Janus
Silver I
IIIIIIIIIII6432
Janus
Silver I
Level 119
God Stats
16W - 19L
1,466 SR
Queue Stats
258W - 258L
1,256 MMR
Solo
Loki
Loki
Silver II
XmohawkX 24
Loki
Silver II
Level 105
God Stats
2W - 3L
1,605 SR
Queue Stats
14W - 19L
1,280 MMR
Solo
Izanami
Izanami
Gold V
iTzCHEF 2 U
Izanami
Gold V
Level 160
God Stats
70W - 47L
1,682 SR
Queue Stats
550W - 563L
1,296 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,501 SR
1,293 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,621 SR
1,293 MMR
The Morrigan
The Morrigan
Gold III
DanboyVHP
The Morrigan
Gold III
Level 125
God Stats
1W - 0L
1,699 SR
Queue Stats
104W - 114L
1,323 MMR
Solo
Ne Zha
Ne Zha
Gold V
NotCedro
Ne Zha
Gold V
Level 86
God Stats
17W - 19L
1,472 SR
Queue Stats
149W - 153L
1,322 MMR
Solo
Jormungandr
Jormungandr
Gold IV
ShadowRanger810
Jormungandr
Gold IV
Level 151
God Stats
54W - 34L
1,742 SR
Queue Stats
329W - 328L
1,308 MMR
Solo
Horus
Horus
Gold V
YaBoiJT06
Horus
Gold V
Level 81
God Stats
1W - 2L
1,633 SR
Queue Stats
75W - 80L
1,251 MMR
Solo
Cernunnos
Cernunnos
Gold IV
xJungleScrub
Cernunnos
Gold IV
Level 160
God Stats
7W - 5L
1,560 SR
Queue Stats
305W - 301L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
3 / 8 / 4
11,756
452
4,607
26,075
32,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 4 / 3
11,963
460
11,154
31,055
29,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 8 / 3
13,236
509
12,450
15,204
5,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 8 / 4
12,573
484
10,777
21,100
7,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Izanami
iTzCHEF 2 U
Izanami
20
3 / 7 / 2
13,616
524
16,389
21,503
8,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaMorgan Le FayAnubisArtemisZhong Kui

VS

Bans
GilgameshTiamatOsirisSetHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DanboyVHP
The Morrigan
20
4 / 4 / 14
13,954
537
15,248
14,790
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
NotCedro
Ne Zha
20
12 / 5 / 12
15,213
585
24,171
27,273
13,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ShadowRanger810
Jormungandr
20
6 / 3 / 13
14,475
557
14,016
22,704
23,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
YaBoiJT06
Horus
20
3 / 2 / 9
14,450
556
12,303
17,587
17,203
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
xJungleScrub
Cernunnos
20
9 / 1 / 10
16,266
626
22,687
18,435
8,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
15
Kills
34
35
Deaths
15
16
Assists
58
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DanboyVHP
The Morrigan
4
4
14
2.75
L
Fafnir
3
8
4
0.63
L
1
4
3
0.63
L
5
8
3
0.81
W
Ne Zha
NotCedro
Ne Zha
12
5
12
3.6
W
Jormungandr
ShadowRanger810
Jormungandr
6
3
13
4.17
L
3
8
4
0.63
W
Horus
YaBoiJT06
Horus
3
2
9
3.75
L
Izanami
iTzCHEF 2 U
Izanami
3
7
2
0.57
W
Cernunnos
xJungleScrub
Cernunnos
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,377
Damage
88,425
114,937
Taken
100,789
83,355
Mitigated
68,948
26,191
Healing
45,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DanboyVHP
The Morrigan
15,248
2,397
196
6,502
14,790
6,703
434
4,343
10,285
91,916
1,969
L
Fafnir
4,607
1,308
391
4,197
26,075
32,166
0
9,301
16,541
17,904
0
L
11,154
1,783
0
10,713
31,055
29,421
0
3,531
27,211
0
72,570
L
12,450
577
0
956
15,204
5,507
0
6,069
9,039
93,401
0
W
Ne Zha
NotCedro
Ne Zha
24,171
9,193
0
14,813
27,273
13,754
4,180
4,390
22,779
0
116,523
W
Jormungandr
ShadowRanger810
Jormungandr
14,016
2,614
0
3,031
22,704
23,280
190
2,493
20,145
64,792
0
L
10,777
2,386
0
5,508
21,100
7,485
0
4,800
16,296
0
91,766
W
Horus
YaBoiJT06
Horus
12,303
6,018
3,293
7,352
17,587
17,203
2,831
3,311
14,158
0
92,004
L
Izanami
iTzCHEF 2 U
Izanami
16,389
9,303
0
4,426
21,503
8,776
4,243
4,791
16,712
0
135,995
W
Cernunnos
xJungleScrub
Cernunnos
22,687
12,502
0
9,998
18,435
8,008
4,042
2,066
16,365
0
150,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,144
Gold Earned
74,358
692
Minions Killed
758
0
Camps Cleared
0
2,348,161
Distance Traveled
2,451,217
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,954
537
134
5
0
479,104
13
L
Fafnir
11,756
452
19
1
0
444,685
1
L
Tyr
11,963
460
146
6
0
525,455
4
L
Janus
13,236
509
172
7
0
471,957
1
W
Ne Zha
15,213
585
150
6
0
497,873
5
W
Jormungandr
14,475
557
87
3
0
517,115
1
L
Loki
12,573
484
128
5
0
503,068
3
W
Horus
14,450
556
170
7
0
494,357
3
L
Izanami
13,616
524
227
9
0
402,996
4
W
Cernunnos
16,266
626
217
8
0
462,768
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role