Player Matchup

Nox
Nox
Gold IV
Heldenflausch
Nox
Gold IV
Level 127
God Stats
28W - 26L
1,556 SR
Queue Stats
1,052W - 1,155L
1,487 MMR
Party 2
Hou Yi
Hou Yi
Gold I
cesaryalba1999x
Hou Yi
Gold I
Level 141
God Stats
264W - 357L
1,536 SR
Queue Stats
1,005W - 1,133L
1,754 MMR
Party 2
Chaac
Chaac
Silver I
ЗлойХорек
Chaac
Silver I
Level 87
God Stats
15W - 26L
1,444 SR
Queue Stats
68W - 95L
1,063 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,512 SR
1,434 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,469 SR
1,446 MMR
Neith
Neith
Bronze III
Wizact
Neith
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,250 MMR
Solo
Scylla
Scylla
Gold II
prudish
Scylla
Gold II
Level 160
God Stats
7W - 20L
1,148 SR
Queue Stats
691W - 783L
1,442 MMR
Party 1
Artio
Artio
Gold II
welcomeoutofhere
Artio
Gold II
Level 158
God Stats
37W - 23L
1,758 SR
Queue Stats
201W - 174L
1,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
9,187
612
6,500
11,664
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 6 / 3
10,131
675
18,479
11,054
4,483
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 4
10,370
691
8,865
17,006
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ThothMorgan Le FayAphroditeGilgameshAthena

VS

Bans
TiamatAnhurSobekMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Wizact
Neith
15
4 / 2 / 7
10,741
716
15,801
12,858
4,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
prudish
Scylla
16
3 / 2 / 6
10,514
701
8,888
9,722
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 4 / 4
10,400
693
9,369
22,294
20,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
12
12
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Neith
Wizact
Neith
4
2
7
3.75
L
4
6
3
0.92
W
Scylla
prudish
Scylla
3
2
6
3
W
5
4
4
1.75
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
34,058
39,724
Taken
44,874
28,357
Mitigated
27,593
8,384
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,500
873
0
1,769
11,664
4,409
370
5,235
6,309
36,111
0
W
Neith
Wizact
Neith
15,801
10,527
0
5,202
12,858
4,214
1,786
1,593
11,155
0
56,924
L
18,479
5,211
0
240
11,054
4,483
0
4,342
6,582
0
39,643
W
Scylla
prudish
Scylla
8,888
788
0
278
9,722
2,850
969
1,468
8,158
44,018
0
W
9,369
461
1,242
5,970
22,294
20,529
0
3,009
19,061
19,146
0
L
8,865
1,584
0
6,375
17,006
19,465
82
8,024
8,576
0
27,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
31,655
159
Minions Killed
176
0
Camps Cleared
0
799,689
Distance Traveled
907,131
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,187
612
66
4
0
264,013
2
W
Neith
10,741
716
84
6
0
274,049
1
L
Hou Yi
10,131
675
60
4
0
242,896
1
W
Scylla
10,514
701
74
5
0
329,380
0
W
Artio
10,400
693
18
1
0
303,702
3
L
Chaac
10,370
691
33
2
0
292,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role