Player Matchup

Odin
Odin
Masters
 
Odin
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
MimiKynn
Janus
Masters
Level 159
God Stats
58W - 40L
1,666 SR
Queue Stats
450W - 451L
3,063 MMR
Solo
Sylvanus
Sylvanus
Masters
Toxicityz
Sylvanus
Masters
Level 124
God Stats
6W - 7L
1,716 SR
Queue Stats
104W - 69L
2,921 MMR
Party 1
Hou Yi
Hou Yi
Masters
xeilae
Hou Yi
Masters
Level 160
God Stats
9W - 8L
1,697 SR
Queue Stats
626W - 489L
3,063 MMR
Solo
Apollo
Apollo
Masters
zzZTheRaptorZzz
Apollo
Masters
Level 141
God Stats
3W - 1L
1,817 SR
Queue Stats
61W - 31L
2,742 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 142
1,679 SR
2,658 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,623 SR
2,943 MMR
Tiamat
Tiamat
Masters
Briоche
Tiamat
Masters
Level 151
God Stats
17W - 22L
1,722 SR
Queue Stats
534W - 447L
3,256 MMR
Solo
Cerberus
Cerberus
Grandmaster
Focus My Chi
Cerberus
Grandmaster
Level 88
God Stats
0W - 2L
1,258 SR
Queue Stats
229W - 100L
3,256 MMR
Solo
Neith
Neith
Masters
IBlazeFlashI
Neith
Masters
Level 133
God Stats
0W - 1L
1,645 SR
Queue Stats
186W - 148L
2,378 MMR
Party 2
Serqet
Serqet
Masters
VizahfyTR
Serqet
Masters
Level 160
God Stats
0W - 3L
1,750 SR
Queue Stats
412W - 303L
3,250 MMR
Solo
Scylla
Scylla
Masters
v-_-Zedd
Scylla
Masters
Level 147
God Stats
38W - 32L
1,737 SR
Queue Stats
394W - 386L
2,573 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 1 / 0
7,775
598
2,573
6,579
3,824
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
MimiKynn
Janus
13
2 / 2 / 5
7,666
590
5,837
5,286
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Toxicityz
Sylvanus
12
4 / 1 / 6
7,398
569
4,363
8,588
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
xeilae
Hou Yi
14
7 / 0 / 6
8,853
681
13,082
10,877
3,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 4
8,145
627
4,762
8,340
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshZhong KuiAthenaKaliMorgan Le Fay

VS

Bans
SolNemesisLokiArtemisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Briоche
Tiamat
13
0 / 1 / 1
7,427
571
4,358
6,586
5,130
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Focus My Chi
Cerberus
9
1 / 5 / 0
5,897
454
2,719
15,186
4,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
0 / 7 / 1
6,128
471
4,285
8,063
1,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
VizahfyTR
Serqet
12
3 / 3 / 1
7,087
545
5,708
8,649
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
v-_-Zedd
Scylla
12
0 / 3 / 2
6,987
537
6,003
5,587
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
4
4
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
0
2
L
Tiamat
Briоche
Tiamat
0
1
1
0.5
L
Cerberus
Focus My Chi
Cerberus
1
5
0
0.2
L
0
7
1
0.07
W
Janus
MimiKynn
Janus
2
2
5
2.25
W
Sylvanus
Toxicityz
Sylvanus
4
1
6
7
L
Serqet
VizahfyTR
Serqet
3
3
1
1.17
L
Scylla
v-_-Zedd
Scylla
0
3
2
0.33
W
Hou Yi
xeilae
Hou Yi
7
0
6
10
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,617
Damage
23,073
39,670
Taken
44,071
14,776
Mitigated
16,200
14,127
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,573
580
0
2,603
6,579
3,824
0
4,081
2,498
0
39,094
L
Tiamat
Briоche
Tiamat
4,358
1,476
0
4,314
6,586
5,130
316
1,185
5,003
46,282
0
L
Cerberus
Focus My Chi
Cerberus
2,719
134
0
2,518
15,186
4,984
0
4,189
10,953
18,846
0
L
4,285
2,230
0
1,351
8,063
1,430
0
1,399
6,664
0
35,135
W
Janus
MimiKynn
Janus
5,837
303
0
1,025
5,286
1,283
207
970
3,964
54,036
0
W
Sylvanus
Toxicityz
Sylvanus
4,363
625
1,176
3,079
8,588
3,445
0
2,375
5,724
15,968
6,834
L
Serqet
VizahfyTR
Serqet
5,708
652
0
3,088
8,649
3,386
0
2,075
6,574
0
41,591
L
Scylla
v-_-Zedd
Scylla
6,003
704
0
645
5,587
1,270
0
1,133
4,454
51,152
0
W
Hou Yi
xeilae
Hou Yi
13,082
8,870
0
5,111
10,877
3,532
0
3,194
7,683
0
66,849
W
4,762
2,213
0
1,133
8,340
2,692
163
2,460
5,730
0
59,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,837
Gold Earned
33,526
492
Minions Killed
416
0
Camps Cleared
0
1,355,686
Distance Traveled
1,281,701
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,775
598
121
9
0
263,641
2
L
Tiamat
7,427
571
104
8
0
249,911
0
L
Cerberus
5,897
454
41
3
0
267,958
3
L
Neith
6,128
471
73
6
0
226,254
0
W
Janus
7,666
590
102
8
0
281,605
2
W
Sylvanus
7,398
569
34
3
0
257,224
5
L
Serqet
7,087
545
91
7
0
288,561
5
L
Scylla
6,987
537
107
8
0
249,017
4
W
Hou Yi
8,853
681
124
10
0
250,004
1
W
Apollo
8,145
627
111
9
0
303,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role