Player Matchup

Hades
Hades
D0gS0LdIeR666
Hades
Level 27
God Stats
17W - 7L
1,451 SR
Queue Stats
282W - 239L
1,366 Elo+
Party 1
Izanami
Izanami
Djimmitri
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,591 Elo+
Party 2
Mercury
Mercury
Flick_Snipping_
Mercury
Level 17
God Stats
7W - 3L
1,706 SR
Queue Stats
86W - 78L
1,556 Elo+
Solo
Pele
Pele
TATOUDOUBEING
Pele
Level 7
God Stats
9W - 3L
1,891 SR
Queue Stats
64W - 67L
1,675 Elo+
Party 2
Bacchus
Bacchus
kingbug456
Bacchus
Level 26
God Stats
8W - 4L
1,739 SR
Queue Stats
83W - 97L
1,274 Elo+
Party 1
Team Averages
Level 17
1,657 SR
1,493 Elo+

VS

Team Averages
Level 14
1,482 SR
1,519 Elo+
Ra
Ra
Xx_NAPOLITANA_xX
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Cthulhu
Cthulhu
lICreature
Cthulhu
Level 11
God Stats
6W - 8L
1,078 SR
Queue Stats
13W - 15L
1,276 Elo+
Solo
Izanami
Izanami
paveldiavol
Izanami
Level 27
God Stats
6W - 4L
1,582 SR
Queue Stats
28W - 24L
1,521 Elo+
Solo
Awilix
Awilix
xxZephy
Awilix
Level 16
God Stats
28W - 9L
1,750 SR
Queue Stats
143W - 75L
1,650 Elo+
Solo
Guan Yu
Guan Yu
zeycrox
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 6
7,103
395
4,505
14,418
4,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Djimmitri
Izanami
17
11 / 2 / 11
11,029
613
25,435
14,430
5,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 3 / 13
10,991
611
10,865
16,108
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
10 / 2 / 7
10,695
594
12,410
12,493
7,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
kingbug456
Bacchus
11
1 / 7 / 14
7,507
417
3,831
12,333
10,053
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 11 / 5
9,158
509
9,071
17,014
7,451
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
lICreature
Cthulhu
13
3 / 6 / 6
8,918
495
6,868
17,910
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
paveldiavol
Izanami
12
1 / 3 / 7
7,844
436
7,344
11,178
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
xxZephy
Awilix
13
13 / 7 / 2
9,113
506
16,217
13,260
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
zeycrox
Guan Yu
11
1 / 5 / 2
7,003
389
1,787
11,759
5,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
32
Kills
23
24
Deaths
32
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
10
6
0.4
W
Izanami
Djimmitri
Izanami
11
2
11
8.25
W
9
3
13
5.17
W
10
2
7
6.75
L
5
11
5
0.68
W
Bacchus
kingbug456
Bacchus
1
7
14
1.14
L
Cthulhu
lICreature
Cthulhu
3
6
6
1
L
Izanami
paveldiavol
Izanami
1
3
7
1.5
L
Awilix
xxZephy
Awilix
13
7
2
2
L
Guan Yu
zeycrox
Guan Yu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,046
Damage
41,287
69,782
Taken
71,121
35,058
Mitigated
32,450
21,970
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,505
944
0
2,051
14,418
4,893
437
4,162
10,256
20,978
0
W
Izanami
Djimmitri
Izanami
25,435
19,800
0
9,881
14,430
5,627
909
3,267
11,163
0
92,448
W
10,865
5,499
0
4,828
16,108
6,759
187
3,476
12,632
0
72,677
W
12,410
2,322
0
3,950
12,493
7,726
0
2,295
10,198
0
66,156
L
9,071
646
686
2,171
17,014
7,451
395
2,905
14,109
34,041
0
W
Bacchus
kingbug456
Bacchus
3,831
313
0
1,260
12,333
10,053
39
2,739
9,594
13,440
0
L
Cthulhu
lICreature
Cthulhu
6,868
277
0
4,393
17,910
12,257
351
2,329
15,581
31,349
0
L
Izanami
paveldiavol
Izanami
7,344
3,701
0
750
11,178
2,971
106
1,313
9,865
0
39,603
L
Awilix
xxZephy
Awilix
16,217
5,127
0
1,916
13,260
4,634
0
875
12,385
0
47,391
L
Guan Yu
zeycrox
Guan Yu
1,787
385
168
1,474
11,759
5,137
0
914
10,845
0
18,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
42,036
427
Minions Killed
279
0
Camps Cleared
0
1,746,169
Distance Traveled
1,585,931
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,103
395
35
2
0
329,541
6
W
Izanami
11,029
613
143
8
0
336,123
1
W
Mercury
10,991
611
110
6
0
379,322
0
W
Pele
10,695
594
119
7
0
359,376
3
L
Ra
9,158
509
55
3
0
280,982
1
W
Bacchus
7,507
417
20
1
0
341,807
3
L
Cthulhu
8,918
495
52
3
0
334,770
5
L
Izanami
7,844
436
69
4
0
331,368
0
L
Awilix
9,113
506
61
3
0
368,119
1
L
Guan Yu
7,003
389
42
2
0
270,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role