Player Matchup

Thor
Thor
CaptainTulip324
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MeatyOmnivore14
Cthulhu
Level 9
God Stats
4W - 8L
1,264 SR
Queue Stats
10W - 17L
1,095 Elo+
Solo
Nemesis
Nemesis
Pollo lok0o2365
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TonyLaidAnEgg
Gilgamesh
Level 29
God Stats
2W - 3L
1,433 SR
Queue Stats
135W - 154L
1,296 Elo+
Solo
Artemis
Artemis
ZeroFlower26588
Artemis
Level 26
God Stats
4W - 7L
1,359 SR
Queue Stats
73W - 64L
1,314 Elo+
Solo
Team Averages
Level 14
1,411 SR
1,341 Elo+

VS

Team Averages
Level 19
1,424 SR
1,378 Elo+
Chernobog
Chernobog
Gen_Carloux
Chernobog
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 88L
1,348 Elo+
Party 1
Thanatos
Thanatos
T-4-C-O-S_GAMING
Thanatos
Level 26
God Stats
1W - 4L
1,158 SR
Queue Stats
79W - 115L
1,284 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
casino pitbull
Morgan Le Fay
Level 29
God Stats
6W - 7L
1,461 SR
Queue Stats
96W - 105L
1,258 Elo+
Solo
Achilles
Achilles
jocerand34
Achilles
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
larganoche
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 3
5,301
295
51
4,627
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
3 / 14 / 4
7,390
411
6,560
19,823
7,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 7 / 6
6,130
341
1,505
9,959
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TonyLaidAnEgg
Gilgamesh
11
6 / 3 / 3
8,387
466
7,106
9,869
5,362
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 11 / 2
8,675
482
8,043
17,592
5,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gen_Carloux
Chernobog
16
15 / 0 / 11
11,145
619
17,603
9,389
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 5 / 6
8,415
468
6,110
10,482
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
casino pitbull
Morgan Le Fay
15
7 / 4 / 8
9,978
554
16,870
12,358
4,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
jocerand34
Achilles
12
5 / 4 / 11
8,794
489
3,320
11,925
11,557
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
larganoche
Artemis
13
4 / 3 / 5
8,880
493
4,667
9,689
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
13
Kills
37
38
Deaths
16
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Chernobog
Gen_Carloux
Chernobog
15
0
11
20.5
L
3
14
4
0.36
L
0
7
6
0.43
W
6
5
6
1.8
L
Gilgamesh
TonyLaidAnEgg
Gilgamesh
6
3
3
2.5
L
4
11
2
0.45
W
Morgan Le Fay
casino pitbull
Morgan Le Fay
7
4
8
2.75
W
Achilles
jocerand34
Achilles
5
4
11
2.63
W
Artemis
larganoche
Artemis
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
48,570
61,870
Taken
53,843
21,693
Mitigated
29,055
3,877
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
51
51
0
0
4,627
822
125
2,818
1,809
0
819
W
Chernobog
Gen_Carloux
Chernobog
17,603
10,472
0
3,583
9,389
4,601
965
1,677
7,712
0
66,443
L
6,560
342
0
727
19,823
7,934
459
5,118
14,705
24,519
0
L
1,505
672
0
200
9,959
2,245
260
3,514
6,445
0
9,666
W
6,110
1,300
0
5,769
10,482
4,547
992
1,470
9,012
0
26,458
L
Gilgamesh
TonyLaidAnEgg
Gilgamesh
7,106
1,762
0
1,001
9,869
5,362
740
2,610
7,259
0
38,715
L
8,043
4,084
0
1,949
17,592
5,330
0
2,810
14,782
0
43,598
W
Morgan Le Fay
casino pitbull
Morgan Le Fay
16,870
1,169
162
4,159
12,358
4,944
4,024
1,092
11,266
62,493
0
W
Achilles
jocerand34
Achilles
3,320
1,090
0
1,164
11,925
11,557
1,697
1,847
10,078
0
22,868
W
Artemis
larganoche
Artemis
4,667
1,998
0
1,814
9,689
3,406
335
474
9,215
0
39,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
47,212
184
Minions Killed
353
0
Camps Cleared
0
953,424
Distance Traveled
1,629,056
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,301
295
2
0
0
48,726
1
W
Chernobog
11,145
619
121
7
0
380,421
1
L
Cthulhu
7,390
411
37
2
0
277,487
1
L
Nemesis
6,130
341
13
1
0
147,556
1
W
Thanatos
8,415
468
45
3
0
354,765
1
L
Gilgamesh
8,387
466
65
4
0
205,112
2
L
Artemis
8,675
482
67
4
0
274,543
0
W
Morgan Le Fay
9,978
554
88
5
0
295,640
0
W
Achilles
8,794
489
40
2
0
307,069
2
W
Artemis
8,880
493
59
3
0
291,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role