Player Matchup

Merlin
Merlin
BLOODxHAVER2701
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,563 Elo+
Solo
Scylla
Scylla
Omega_Storm9
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 76L
1,467 Elo+
Solo
Artemis
Artemis
SirQuasga
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,545 Elo+
Solo
Awilix
Awilix
Thumpinglyric63
Awilix
Level 80
God Stats
2W - 2L
1,390 SR
Queue Stats
21W - 21L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Thundergoat4006
Cthulhu
Level 12
God Stats
3W - 0L
1,764 SR
Queue Stats
8W - 3L
1,665 Elo+
Party 1
Team Averages
Level 27
1,531 SR
1,552 Elo+

VS

Team Averages
Level 20
1,417 SR
1,492 Elo+
Scylla
Scylla
AlejDaVinci
Scylla
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
26W - 23L
1,517 Elo+
Solo
Loki
Loki
DITRECE 117
Loki
Level 27
God Stats
0W - 3L
1,206 SR
Queue Stats
268W - 246L
1,485 Elo+
Solo
Thor
Thor
FlatDeer118
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Solo
Athena
Athena
James_Artorias13
Athena
Level 29
God Stats
11W - 12L
1,600 SR
Queue Stats
232W - 233L
1,460 Elo+
Solo
Heimdallr
Heimdallr
coriss
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,766
438
6,603
10,082
3,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
19
13 / 0 / 7
12,381
619
16,246
7,606
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
SirQuasga
Artemis
6
0 / 0 / 1
6,522
326
960
1,077
254
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 4 / 1
11,385
569
12,413
13,943
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 1 / 2
10,826
541
11,422
12,561
8,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 6 / 4
8,879
444
3,070
12,052
4,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 8 / 3
9,378
469
8,179
14,167
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 8 / 3
7,204
360
2,222
12,173
5,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 1
8,275
414
7,070
20,626
19,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
coriss
Heimdallr
11
0 / 8 / 0
7,052
353
1,410
12,130
6,439
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
32
Kills
9
10
Deaths
33
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
6
4
1
W
2
5
3
0.7
L
4
8
3
0.69
L
0
8
3
0.19
L
1
3
1
0.5
W
Scylla
13
0
7
16.5
W
Artemis
SirQuasga
Artemis
0
0
1
0.5
W
9
4
1
2.38
W
8
1
2
9
L
Heimdallr
coriss
Heimdallr
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,644
Damage
21,951
45,269
Taken
71,148
20,430
Mitigated
41,710
13,701
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,070
828
0
2,488
12,052
4,761
638
6,623
5,429
36,449
0
W
6,603
578
0
169
10,082
3,594
2,131
1,748
8,334
34,809
0
L
8,179
2,256
0
3,251
14,167
5,765
0
6,069
8,098
0
64,562
L
2,222
547
0
0
12,173
5,643
162
5,274
6,899
0
31,417
L
7,070
1,239
226
5,227
20,626
19,102
0
11,191
9,435
42,421
0
W
Scylla
16,246
1,993
0
3,848
7,606
2,900
420
1,608
5,998
74,533
0
W
Artemis
SirQuasga
Artemis
960
557
0
317
1,077
254
0
265
812
0
7,977
W
12,413
6,592
0
3,740
13,943
5,179
184
3,011
10,932
0
81,710
W
11,422
1,207
210
5,417
12,561
8,503
3,233
3,508
9,053
67,040
0
L
Heimdallr
coriss
Heimdallr
1,410
423
0
0
12,130
6,439
895
5,114
7,016
0
23,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,880
Gold Earned
40,788
468
Minions Killed
311
0
Camps Cleared
0
1,580,002
Distance Traveled
1,690,234
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,879
444
74
4
0
338,591
2
W
Merlin
8,766
438
63
3
0
337,131
0
L
Loki
9,378
469
90
5
0
357,356
1
L
Thor
7,204
360
51
3
0
343,123
3
L
Athena
8,275
414
58
3
0
369,684
0
W
Scylla
12,381
619
149
7
0
390,053
3
W
Artemis
6,522
326
17
1
0
86,478
1
W
Awilix
11,385
569
138
7
0
420,565
1
W
Cthulhu
10,826
541
101
5
0
345,775
1
L
Heimdallr
7,052
353
38
2
0
281,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role