Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Ac_1899_Milano
Hades
Level 69
God Stats
173W - 143L
1,567 SR
Queue Stats
473W - 485L
1,481 Elo+
Party 1
Arachne
Arachne
Xanax-44
Arachne
Level 69
God Stats
42W - 28L
1,586 SR
Queue Stats
500W - 520L
1,486 Elo+
Party 1
Apollo
Apollo
v6-Dark_Angel
Apollo
Level 65
God Stats
10W - 4L
1,550 SR
Queue Stats
62W - 67L
1,480 Elo+
Party 3
Nu Wa
Nu Wa
x7umaidanx
Nu Wa
Level 63
God Stats
76W - 50L
1,574 SR
Queue Stats
301W - 272L
1,480 Elo+
Party 1
Team Averages
Level 78
1,555 SR
1,486 Elo+

VS

Team Averages
Level 75
1,556 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AJN13FTW
Freya
Level 105
God Stats
2W - 1L
1,838 SR
Queue Stats
158W - 170L
1,442 Elo+
Party 4
Erlang Shen
Erlang Shen
G375
Erlang Shen
Level 53
God Stats
1W - 2L
1,486 SR
Queue Stats
21W - 31L
1,465 Elo+
Party 4
Arachne
Arachne
NLow62
Arachne
Level 102
God Stats
4W - 4L
1,480 SR
Queue Stats
231W - 251L
1,481 Elo+
Party 4
Sylvanus
Sylvanus
celestial_storm1
Sylvanus
Level 35
God Stats
16W - 20L
1,475 SR
Queue Stats
276W - 328L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
3 / 3 / 3
5,714
571
5,507
9,007
4,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 0 / 2
6,539
654
4,209
6,113
3,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Xanax-44
Arachne
10
4 / 0 / 1
6,210
621
3,796
6,450
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 1 / 3
6,236
624
4,580
5,094
1,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
12
2 / 2 / 6
6,575
658
5,115
3,904
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 4 / 1
6,198
620
5,244
7,655
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
AJN13FTW
Freya
8
1 / 3 / 1
4,903
490
2,666
5,569
2,061
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
G375
Erlang Shen
6
0 / 1 / 0
4,205
421
1,427
4,442
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
NLow62
Arachne
9
1 / 4 / 1
5,296
530
2,916
8,012
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 1
5,293
529
4,532
6,665
2,586
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
6
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
3
1.5
L
Morgan Le Fay
 
Morgan Le Fay
2
4
1
0.63
L
Freya
AJN13FTW
Freya
1
3
1
0.5
W
1
0
2
2
L
Erlang Shen
G375
Erlang Shen
0
1
0
0
L
Arachne
NLow62
Arachne
1
4
1
0.38
W
Arachne
Xanax-44
Arachne
4
0
1
4.5
L
1
2
1
0.75
W
4
1
3
5.5
W
Nu Wa
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,207
Damage
16,785
30,568
Taken
32,343
13,617
Mitigated
13,151
13,032
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,507
1,610
23
1,693
9,007
4,923
20
5,296
3,711
24,298
0
L
Morgan Le Fay
 
Morgan Le Fay
5,244
383
0
2,193
7,655
2,507
0
3,977
3,414
40,228
0
L
Freya
AJN13FTW
Freya
2,666
1,133
0
1,771
5,569
2,061
56
2,220
3,277
18,951
0
W
4,209
888
0
4,417
6,113
3,440
114
0
6,113
37,149
0
L
Erlang Shen
G375
Erlang Shen
1,427
698
0
941
4,442
2,893
0
3,154
1,228
0
11,811
L
Arachne
NLow62
Arachne
2,916
1,821
0
1,871
8,012
3,104
0
2,458
5,514
0
27,644
W
Arachne
Xanax-44
Arachne
3,796
2,273
0
3,539
6,450
2,571
0
1,642
4,808
0
35,824
L
4,532
1,977
302
2,784
6,665
2,586
340
2,514
4,079
19,847
5,941
W
4,580
2,615
0
2,100
5,094
1,429
88
2,491
2,603
0
27,885
W
Nu Wa
5,115
1,403
0
1,260
3,904
1,254
1,118
2,400
1,504
33,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
25,895
327
Minions Killed
274
0
Camps Cleared
0
950,605
Distance Traveled
888,137
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,714
571
38
4
0
167,869
0
L
Morgan Le Fay
6,198
620
82
8
0
168,290
3
L
Freya
4,903
490
42
4
0
193,549
0
W
Hades
6,539
654
96
10
0
164,626
3
L
Erlang Shen
4,205
421
27
3
0
147,241
0
L
Arachne
5,296
530
65
7
0
200,064
0
W
Arachne
6,210
621
71
7
0
249,558
3
L
Sylvanus
5,293
529
58
6
0
178,993
1
W
Apollo
6,236
624
58
6
0
191,782
3
W
Nu Wa
6,575
658
64
6
0
176,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role