Player Matchup

Ymir
Ymir
Acxel12
Ymir
Level 29
God Stats
6W - 9L
1,509 SR
Queue Stats
19W - 44L
1,226 Elo+
Solo
Baron Samedi
Baron Samedi
ButterbeMLG
Baron Samedi
Level 18
God Stats
4W - 12L
1,267 SR
Queue Stats
41W - 52L
1,293 Elo+
Solo
Neith
Neith
TheoPoetic
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
Tripppen
Nike
Level 25
God Stats
1W - 5L
1,449 SR
Queue Stats
13W - 14L
1,361 Elo+
Solo
Merlin
Merlin
matthieukid
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,002 Elo+
Solo
Team Averages
Level 16
1,445 SR
1,276 Elo+

VS

Team Averages
Level 18
1,536 SR
1,343 Elo+
Cerberus
Cerberus
DatGamingDino
Cerberus
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 6L
1,360 Elo+
Party 1
Nox
Nox
JUICEnWAFFLEZz
Nox
Level 22
God Stats
18W - 15L
1,500 SR
Queue Stats
130W - 181L
1,246 Elo+
Party 1
Izanami
Izanami
Notrious_RebelXX
Izanami
Level 29
God Stats
30W - 32L
1,459 SR
Queue Stats
85W - 103L
1,430 Elo+
Party 2
Bakasura
Bakasura
SupahMikey--
Bakasura
Level 28
God Stats
7W - 3L
1,555 SR
Queue Stats
9W - 11L
1,260 Elo+
Party 2
Ymir
Ymir
f1ameeee
Ymir
Level 7
God Stats
2W - 1L
1,667 SR
Queue Stats
9W - 13L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Acxel12
Ymir
16
6 / 8 / 0
10,778
490
14,506
20,415
10,210
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ButterbeMLG
Baron Samedi
16
4 / 4 / 0
10,298
468
10,135
14,694
11,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
11
1 / 10 / 1
7,939
361
6,527
12,937
3,956
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
13
2 / 5 / 1
9,124
415
7,641
14,708
12,019
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
12
0 / 16 / 2
8,095
368
2,711
15,686
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DatGamingDino
Cerberus
15
4 / 2 / 4
10,003
455
6,986
12,217
6,730
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
7 / 4 / 13
11,003
500
10,183
9,488
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 4 / 4
11,587
527
6,625
13,262
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
SupahMikey--
Bakasura
20
17 / 2 / 5
13,334
606
19,682
20,677
9,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
17
12 / 1 / 10
12,302
559
14,180
15,389
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
13
Kills
41
43
Deaths
13
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
Acxel12
Ymir
6
8
0
0.75
L
Baron Samedi
ButterbeMLG
Baron Samedi
4
4
0
1
W
Cerberus
DatGamingDino
Cerberus
4
2
4
3
W
7
4
13
3.38
W
1
4
4
0.75
W
Bakasura
SupahMikey--
Bakasura
17
2
5
9.75
L
Neith
1
10
1
0.15
L
Nike
2
5
1
0.5
W
Ymir
12
1
10
17
L
Merlin
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,520
Damage
57,656
78,440
Taken
71,033
43,010
Mitigated
39,571
8,563
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Acxel12
Ymir
14,506
2,662
0
1,936
20,415
10,210
1,271
13,600
6,815
45,065
0
L
Baron Samedi
ButterbeMLG
Baron Samedi
10,135
123
77
3,626
14,694
11,966
2,016
1,087
12,681
60,705
0
W
Cerberus
DatGamingDino
Cerberus
6,986
1,152
0
1,628
12,217
6,730
2,236
2,885
9,332
37,330
0
W
10,183
2,501
0
2,631
9,488
4,013
2,823
4,521
4,967
50,826
0
W
6,625
4,855
0
4,133
13,262
4,984
3,178
6,963
6,299
0
89,334
W
Bakasura
SupahMikey--
Bakasura
19,682
13,256
0
6,191
20,677
9,016
300
6,083
14,594
0
107,219
L
Neith
6,527
4,133
0
1,037
12,937
3,956
640
5,270
6,784
0
28,939
L
Nike
7,641
1,485
226
1,189
14,708
12,019
413
3,855
9,935
0
51,384
W
Ymir
14,180
5,936
0
1,139
15,389
14,828
778
6,900
8,489
49,414
0
L
Merlin
2,711
442
0
472
15,686
4,859
174
7,537
7,309
26,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,234
Gold Earned
58,229
337
Minions Killed
571
0
Camps Cleared
0
1,673,971
Distance Traveled
2,005,127
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,778
490
60
3
0
316,541
0
L
Baron Samedi
10,298
468
111
5
0
323,658
1
W
Cerberus
10,003
455
86
4
0
338,333
3
W
Nox
11,003
500
75
3
0
364,320
1
W
Izanami
11,587
527
175
8
0
413,156
0
W
Bakasura
13,334
606
154
7
0
513,255
0
L
Neith
7,939
361
39
2
0
362,440
0
L
Nike
9,124
415
87
4
0
393,651
1
W
Ymir
12,302
559
81
4
0
376,063
3
L
Merlin
8,095
368
40
2
0
277,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role